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authorTiger Wang <ziwei.tiger@outlook.com>2020-08-28 22:22:44 +0200
committerTiger Wang <ziwei.tiger@outlook.com>2020-08-28 22:22:44 +0200
commit72ae5ecb5a5a8585935be6a954f480a406550b5c (patch)
treeef4acd137953ca2ddf56ffd834196403c841783e /src/ChunkMap.h
parentRemove unneeded MarkDirty, SendToClients parameters of SetMeta (diff)
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Diffstat (limited to '')
-rw-r--r--src/ChunkMap.h32
1 files changed, 3 insertions, 29 deletions
diff --git a/src/ChunkMap.h b/src/ChunkMap.h
index 8fc1a57f9..e426dd298 100644
--- a/src/ChunkMap.h
+++ b/src/ChunkMap.h
@@ -42,7 +42,6 @@ class cBoundingBox;
class cDeadlockDetect;
typedef std::list<cClientHandle *> cClientHandleList;
-typedef cChunk * cChunkPtr;
using cEntityCallback = cFunctionRef<bool(cEntity &)>;
using cBeaconCallback = cFunctionRef<bool(cBeaconEntity &)>;
using cBedCallback = cFunctionRef<bool(cBedEntity &)>;
@@ -465,31 +464,11 @@ private:
std::unique_ptr<cAllocationPool<cChunkData::sChunkSection> > m_Pool;
/** Returns or creates and returns a chunk pointer corresponding to the given chunk coordinates.
- Emplaces this chunk in the chunk map.
- Developers SHOULD use the GetChunk variants instead of this function. */
- cChunkPtr ConstructChunk(int a_ChunkX, int a_ChunkZ);
+ Emplaces this chunk in the chunk map. */
+ cChunk & ConstructChunk(int a_ChunkX, int a_ChunkZ);
/** Constructs a chunk and queues it for loading / generating if not valid, returning it */
- cChunkPtr GetChunk(int a_ChunkX, int a_ChunkZ);
-
- /** Constructs a chunk and queues the chunk for loading if not valid, returning it; doesn't generate */
- cChunkPtr GetChunkNoGen(cChunkCoords a_Chunk);
-
- // Deprecated in favor of the vector version
- cChunkPtr GetChunkNoGen(int a_ChunkX, int a_ChunkZ)
- {
- return GetChunkNoGen({a_ChunkX, a_ChunkZ});
- }
-
- /** Constructs a chunk, returning it. Doesn't load, doesn't generate */
- cChunkPtr GetChunkNoLoad(cChunkCoords a_Coords);
-
- /** OBSOLETE, use the cChunkCoords-based overload instead.
- Constructs a chunk, returning it. Doesn't load, doesn't generate */
- cChunkPtr GetChunkNoLoad(int a_ChunkX, int a_ChunkZ)
- {
- return GetChunkNoLoad({a_ChunkX, a_ChunkZ});
- }
+ cChunk & GetChunk(int a_ChunkX, int a_ChunkZ);
/** Locates a chunk ptr in the chunkmap; doesn't create it when not found; assumes m_CSChunks is locked. To be called only from cChunkMap. */
cChunk * FindChunk(int a_ChunkX, int a_ChunkZ);
@@ -503,8 +482,3 @@ private:
void DelChunkStay(cChunkStay & a_ChunkStay);
};
-
-
-
-
-