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author | Persson-dev <66266021+Persson-dev@users.noreply.github.com> | 2021-12-29 20:28:41 +0100 |
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committer | GitHub <noreply@github.com> | 2021-12-29 20:28:41 +0100 |
commit | fec64bb91c03c5e872a8f6fbc1a253f341373072 (patch) | |
tree | 74eca1320f61b93cae672a0d9def7abea2ab80ef /src/ChunkMap.h | |
parent | Update solid and transparent blocks (#5353) (diff) | |
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Diffstat (limited to '')
-rw-r--r-- | src/ChunkMap.h | 4 |
1 files changed, 2 insertions, 2 deletions
diff --git a/src/ChunkMap.h b/src/ChunkMap.h index 611f08cc9..578c49b8a 100644 --- a/src/ChunkMap.h +++ b/src/ChunkMap.h @@ -102,8 +102,8 @@ public: If the chunk is invalid, the operation is ignored silently. */ void FastSetBlock(Vector3i a_BlockPos, BLOCKTYPE a_BlockType, NIBBLETYPE a_BlockMeta); - /** Makes the specified player collect all the pickups around them. */ - void CollectPickupsByPlayer(cPlayer & a_Player); + /** Makes the specified entity collect all the pickups around them. */ + void CollectPickupsByEntity(cEntity & a_Entity); BLOCKTYPE GetBlock (Vector3i a_BlockPos) const; NIBBLETYPE GetBlockMeta (Vector3i a_BlockPos) const; |