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authorMattes D <github@xoft.cz>2013-12-15 13:42:15 +0100
committerMattes D <github@xoft.cz>2013-12-15 13:42:15 +0100
commit4f92f18a8d97c749d25754a528cea2cc7a90dcf2 (patch)
treec2135e33e7ab30a548dcaac99e7f2cafc8bb2c4c /src/ChunkMap.cpp
parentFixed pre 1.7 clients crashing. (diff)
parentcPlayer is using the broadcast functions. (diff)
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Diffstat (limited to 'src/ChunkMap.cpp')
-rw-r--r--src/ChunkMap.cpp33
1 files changed, 33 insertions, 0 deletions
diff --git a/src/ChunkMap.cpp b/src/ChunkMap.cpp
index f2195741d..53b595545 100644
--- a/src/ChunkMap.cpp
+++ b/src/ChunkMap.cpp
@@ -445,6 +445,22 @@ void cChunkMap::BroadcastDestroyEntity(const cEntity & a_Entity, const cClientHa
+void cChunkMap::BroadcastEntityEffect(const cEntity & a_Entity, int a_EffectID, int a_Amplifier, short a_Duration, const cClientHandle * a_Exclude)
+{
+ cCSLock Lock(m_CSLayers);
+ cChunkPtr Chunk = GetChunkNoGen(a_Entity.GetChunkX(), ZERO_CHUNK_Y, a_Entity.GetChunkZ());
+ if (Chunk == NULL)
+ {
+ return;
+ }
+ // It's perfectly legal to broadcast packets even to invalid chunks!
+ Chunk->BroadcastEntityEffect(a_Entity, a_EffectID, a_Amplifier, a_Duration);
+}
+
+
+
+
+
void cChunkMap::BroadcastEntityEquipment(const cEntity & a_Entity, short a_SlotNum, const cItem & a_Item, const cClientHandle * a_Exclude)
{
cCSLock Lock(m_CSLayers);
@@ -589,6 +605,23 @@ void cChunkMap::BroadcastEntityAnimation(const cEntity & a_Entity, char a_Animat
+void cChunkMap::BroadcastRemoveEntityEffect(const cEntity & a_Entity, int a_EffectID, const cClientHandle * a_Exclude)
+{
+ cCSLock Lock(m_CSLayers);
+
+ cChunkPtr Chunk = GetChunkNoGen(a_Entity.GetChunkX(), ZERO_CHUNK_Y, a_Entity.GetChunkZ());
+ if (Chunk == NULL)
+ {
+ return;
+ }
+ // It's perfectly legal to broadcast packets even to invalid chunks!
+ Chunk->BroadcastRemoveEntityEffect(a_Entity, a_EffectID, a_Exclude);
+}
+
+
+
+
+
void cChunkMap::BroadcastSoundEffect(const AString & a_SoundName, int a_SrcX, int a_SrcY, int a_SrcZ, float a_Volume, float a_Pitch, const cClientHandle * a_Exclude)
{
cCSLock Lock(m_CSLayers);