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authorMattes D <github@xoft.cz>2015-05-09 11:16:56 +0200
committerMattes D <github@xoft.cz>2015-05-09 12:58:55 +0200
commit846d16315a8b5a81fbc37d66da4d1254038ec494 (patch)
tree2a7c873756a3063480a64a975491bd58d9538554 /src/ChunkMap.cpp
parentMore style checking. (diff)
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Diffstat (limited to '')
-rw-r--r--src/ChunkMap.cpp18
1 files changed, 9 insertions, 9 deletions
diff --git a/src/ChunkMap.cpp b/src/ChunkMap.cpp
index edff6baf1..44acc2013 100644
--- a/src/ChunkMap.cpp
+++ b/src/ChunkMap.cpp
@@ -65,7 +65,7 @@ cChunkMap::~cChunkMap()
-void cChunkMap::RemoveLayer( cChunkLayer* a_Layer)
+void cChunkMap::RemoveLayer(cChunkLayer * a_Layer)
{
cCSLock Lock(m_CSLayers);
m_Layers.remove(a_Layer);
@@ -2716,12 +2716,12 @@ void cChunkMap::SetNextBlockTick(int a_BlockX, int a_BlockY, int a_BlockZ)
-void cChunkMap::CollectMobCensus(cMobCensus& a_ToFill)
+void cChunkMap::CollectMobCensus(cMobCensus & a_ToFill)
{
cCSLock Lock(m_CSLayers);
- for (cChunkLayerList::iterator itr = m_Layers.begin(); itr != m_Layers.end(); ++itr)
+ for (auto && layer: m_Layers)
{
- (*itr)->CollectMobCensus(a_ToFill);
+ layer->CollectMobCensus(a_ToFill);
} // for itr - m_Layers
}
@@ -2730,12 +2730,12 @@ void cChunkMap::CollectMobCensus(cMobCensus& a_ToFill)
-void cChunkMap::SpawnMobs(cMobSpawner& a_MobSpawner)
+void cChunkMap::SpawnMobs(cMobSpawner & a_MobSpawner)
{
cCSLock Lock(m_CSLayers);
- for (cChunkLayerList::iterator itr = m_Layers.begin(); itr != m_Layers.end(); ++itr)
+ for (auto && layer: m_Layers)
{
- (*itr)->SpawnMobs(a_MobSpawner);
+ layer->SpawnMobs(a_MobSpawner);
} // for itr - m_Layers
}
@@ -2936,7 +2936,7 @@ cChunk * cChunkMap::cChunkLayer::FindChunk(int a_ChunkX, int a_ChunkZ)
-void cChunkMap::cChunkLayer::CollectMobCensus(cMobCensus& a_ToFill)
+void cChunkMap::cChunkLayer::CollectMobCensus(cMobCensus & a_ToFill)
{
for (size_t i = 0; i < ARRAYCOUNT(m_Chunks); i++)
{
@@ -2955,7 +2955,7 @@ void cChunkMap::cChunkLayer::CollectMobCensus(cMobCensus& a_ToFill)
-void cChunkMap::cChunkLayer::SpawnMobs(cMobSpawner& a_MobSpawner)
+void cChunkMap::cChunkLayer::SpawnMobs(cMobSpawner & a_MobSpawner)
{
for (size_t i = 0; i < ARRAYCOUNT(m_Chunks); i++)
{