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author | madmaxoft <github@xoft.cz> | 2014-06-10 18:25:53 +0200 |
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committer | madmaxoft <github@xoft.cz> | 2014-06-10 18:25:53 +0200 |
commit | 366ecf9dfd38d612c0685f3fbf8b3a95b9900697 (patch) | |
tree | 707394377759c40768cb2ac609c082d9d5cadce1 /src/ChunkMap.cpp | |
parent | Fixed gcc compilation. (diff) | |
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Diffstat (limited to '')
-rw-r--r-- | src/ChunkMap.cpp | 24 |
1 files changed, 24 insertions, 0 deletions
diff --git a/src/ChunkMap.cpp b/src/ChunkMap.cpp index 0a8164b47..dba6f3f41 100644 --- a/src/ChunkMap.cpp +++ b/src/ChunkMap.cpp @@ -1665,6 +1665,30 @@ void cChunkMap::AddEntity(cEntity * a_Entity) +void cChunkMap::AddEntityIfNotPresent(cEntity * a_Entity) +{ + cCSLock Lock(m_CSLayers); + cChunkPtr Chunk = GetChunkNoGen(a_Entity->GetChunkX(), ZERO_CHUNK_Y, a_Entity->GetChunkZ()); + if ( + (Chunk == NULL) || // Chunk not present at all + (!Chunk->IsValid() && !a_Entity->IsPlayer()) // Chunk present, but no valid data; players need to spawn in such chunks (#953) + ) + { + LOGWARNING("Entity at %p (%s, ID %d) spawning in a non-existent chunk, the entity is lost.", + a_Entity, a_Entity->GetClass(), a_Entity->GetUniqueID() + ); + return; + } + if (!Chunk->HasEntity(a_Entity->GetUniqueID())) + { + Chunk->AddEntity(a_Entity); + } +} + + + + + bool cChunkMap::HasEntity(int a_UniqueID) { cCSLock Lock(m_CSLayers); |