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authorBill Derouin <derouinbill@gmail.com>2014-01-09 22:21:46 +0100
committerBill Derouin <derouinbill@gmail.com>2014-01-09 22:21:46 +0100
commitcee76f1ace49fea1ed3a3ebd6476cca9b799c5b2 (patch)
tree80d9035725f4996f48237e253a94ce16c3ef8e00 /src/ChunkDef.h
parentDebuggers: Test code for WECUI plugin messaging. (diff)
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Diffstat (limited to '')
-rw-r--r--src/ChunkDef.h93
1 files changed, 2 insertions, 91 deletions
diff --git a/src/ChunkDef.h b/src/ChunkDef.h
index 7d727a4d4..442c9633d 100644
--- a/src/ChunkDef.h
+++ b/src/ChunkDef.h
@@ -38,6 +38,8 @@ class cBlockEntity;
typedef std::list<cEntity *> cEntityList;
typedef std::list<cBlockEntity *> cBlockEntityList;
+enum EMCSBiome;
+
@@ -57,97 +59,6 @@ typedef unsigned char HEIGHTTYPE;
-
-
-// tolua_begin
-/** Biome IDs
-The first batch corresponds to the clientside biomes, used by MineCraft.
-BiomeIDs over 255 are used by MCServer internally and are translated to MC biomes before sending them to client
-*/
-enum EMCSBiome
-{
- biOcean = 0,
- biPlains = 1,
- biDesert = 2,
- biExtremeHills = 3,
- biForest = 4,
- biTaiga = 5,
- biSwampland = 6,
- biRiver = 7,
- biHell = 8, // same as Nether
- biNether = 8,
- biSky = 9, // same as biEnd
- biEnd = 9,
- biFrozenOcean = 10,
- biFrozenRiver = 11,
- biIcePlains = 12,
- biTundra = 12, // same as Ice Plains
- biIceMountains = 13,
- biMushroomIsland = 14,
- biMushroomShore = 15,
- biBeach = 16,
- biDesertHills = 17,
- biForestHills = 18,
- biTaigaHills = 19,
- biExtremeHillsEdge = 20,
- biJungle = 21,
- biJungleHills = 22,
-
- // Release 1.7 biomes:
- biJungleEdge = 23,
- biDeepOcean = 24,
- biStoneBeach = 25,
- biColdBeach = 26,
- biBirchForest = 27,
- biBirchForestHills = 28,
- biRoofedForest = 29,
- biColdTaiga = 30,
- biColdTaigaHills = 31,
- biMegaTaiga = 32,
- biMegaTaigaHills = 33,
- biExtremeHillsPlus = 34,
- biSavanna = 35,
- biSavannaPlateau = 36,
- biMesa = 37,
- biMesaPlateauF = 38,
- biMesaPlateau = 39,
-
- // Automatically capture the maximum consecutive biome value into biMaxBiome:
- biNumBiomes, // True number of biomes, since they are zero-based
- biMaxBiome = biNumBiomes - 1, // The maximum biome value
-
- // Add this number to the biomes to get the variant
- biVariant = 128,
-
- // Release 1.7 biome variants:
- biSunflowerPlains = 129,
- biDesertM = 130,
- biExtremeHillsM = 131,
- biFlowerForest = 132,
- biTaigaM = 133,
- biSwamplandM = 134,
- biIcePlainsSpikes = 140,
- biJungleM = 149,
- biJungleEdgeM = 151,
- biBirchForestM = 155,
- biBirchForestHillsM = 156,
- biRoofedForestM = 157,
- biColdTaigaM = 158,
- biMegaSpruceTaiga = 160,
- biMegaSpruceTaigaHills = 161,
- biExtremeHillsPlusM = 162,
- biSavannaM = 163,
- biSavannaPlateauM = 164,
- biMesaBryce = 165,
- biMesaPlateauFM = 166,
- biMesaPlateauM = 167,
-} ;
-
-// tolua_end
-
-
-
-
/// Constants used throughout the code, useful typedefs and utility functions
class cChunkDef
{