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author | Tiger Wang <ziwei.tiger@hotmail.co.uk> | 2014-04-07 00:30:21 +0200 |
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committer | Tiger Wang <ziwei.tiger@hotmail.co.uk> | 2014-04-07 00:30:21 +0200 |
commit | a42d1f851748c0cca542d1b0038318d0cbff9fd3 (patch) | |
tree | cf4d9e94da638e85e4fb37c3f9a428612228a4fb /src/Chunk.h | |
parent | Nibbletypes are compressed (diff) | |
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Diffstat (limited to '')
-rw-r--r-- | src/Chunk.h | 8 |
1 files changed, 4 insertions, 4 deletions
diff --git a/src/Chunk.h b/src/Chunk.h index d8e4cf6e4..6e2933ff8 100644 --- a/src/Chunk.h +++ b/src/Chunk.h @@ -326,9 +326,9 @@ public: inline void SetMeta(int a_BlockIdx, NIBBLETYPE a_Meta) { cChunkDef::SetNibble(m_BlockMeta, a_BlockIdx, a_Meta); } inline NIBBLETYPE GetBlockLight(int a_RelX, int a_RelY, int a_RelZ) const {return cChunkDef::GetNibble(m_BlockLight, a_RelX, a_RelY, a_RelZ); } - inline NIBBLETYPE GetSkyLight (int a_RelX, int a_RelY, int a_RelZ) const {return cChunkDef::GetNibble(m_BlockSkyLight, a_RelX, a_RelY, a_RelZ); } + inline NIBBLETYPE GetSkyLight (int a_RelX, int a_RelY, int a_RelZ) const {return cChunkDef::GetNibble(m_BlockSkyLight, a_RelX, a_RelY, a_RelZ, true); } inline NIBBLETYPE GetBlockLight(int a_Idx) const {return cChunkDef::GetNibble(m_BlockLight, a_Idx); } - inline NIBBLETYPE GetSkyLight (int a_Idx) const {return cChunkDef::GetNibble(m_BlockSkyLight, a_Idx); } + inline NIBBLETYPE GetSkyLight (int a_Idx) const {return cChunkDef::GetNibble(m_BlockSkyLight, a_Idx, true); } /** Same as GetBlock(), but relative coords needn't be in this chunk (uses m_Neighbor-s or m_ChunkMap in such a case); returns true on success */ bool UnboundedRelGetBlock(int a_RelX, int a_RelY, int a_RelZ, BLOCKTYPE & a_BlockType, NIBBLETYPE & a_BlockMeta) const; @@ -423,8 +423,8 @@ private: // TODO: Make these pointers and don't allocate what isn't needed std::vector<BLOCKTYPE> m_BlockTypes; std::vector<NIBBLETYPE> m_BlockMeta; - NIBBLETYPE m_BlockLight [cChunkDef::NumBlocks / 2]; - NIBBLETYPE m_BlockSkyLight[cChunkDef::NumBlocks / 2]; + std::vector<NIBBLETYPE> m_BlockLight; + std::vector<NIBBLETYPE> m_BlockSkyLight; cChunkDef::HeightMap m_HeightMap; cChunkDef::BiomeMap m_BiomeMap; |