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author | Tycho <work.tycho+git@gmail.com> | 2014-09-17 19:47:33 +0200 |
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committer | Tycho <work.tycho+git@gmail.com> | 2014-09-17 19:47:33 +0200 |
commit | 045d54e0e28a9338b171c93c5bbc9ccba4c79ef1 (patch) | |
tree | 58e083f5b1f97baf6de712485d3629bdcac275a8 /src/Blocks | |
parent | Added first test to show the object can be created (diff) | |
parent | BungeeCord compatibility: don't overwrite UUID / properties. (diff) | |
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Diffstat (limited to '')
-rw-r--r-- | src/Blocks/BlockBed.cpp | 2 | ||||
-rw-r--r-- | src/Blocks/BlockBigFlower.h | 6 | ||||
-rw-r--r-- | src/Blocks/BlockDoor.cpp | 2 | ||||
-rw-r--r-- | src/Blocks/BlockFarmland.h | 99 | ||||
-rw-r--r-- | src/Blocks/BlockFenceGate.h | 6 | ||||
-rw-r--r-- | src/Blocks/BlockFire.h | 4 | ||||
-rw-r--r-- | src/Blocks/BlockGravel.h | 13 | ||||
-rw-r--r-- | src/Blocks/BlockHandler.cpp | 70 | ||||
-rw-r--r-- | src/Blocks/BlockHandler.h | 2 | ||||
-rw-r--r-- | src/Blocks/BlockMobHead.h | 12 | ||||
-rw-r--r-- | src/Blocks/BlockMobSpawner.h | 40 | ||||
-rw-r--r-- | src/Blocks/BlockOre.h | 3 | ||||
-rw-r--r-- | src/Blocks/BlockPiston.cpp | 2 | ||||
-rw-r--r-- | src/Blocks/ChunkInterface.cpp | 4 | ||||
-rw-r--r-- | src/Blocks/ChunkInterface.h | 2 | ||||
-rw-r--r-- | src/Blocks/WorldInterface.h | 3 |
16 files changed, 167 insertions, 103 deletions
diff --git a/src/Blocks/BlockBed.cpp b/src/Blocks/BlockBed.cpp index cd5783f58..cd1cc2a5f 100644 --- a/src/Blocks/BlockBed.cpp +++ b/src/Blocks/BlockBed.cpp @@ -15,7 +15,7 @@ void cBlockBedHandler::OnPlacedByPlayer( if (a_BlockMeta < 8) { Vector3i Direction = MetaDataToDirection(a_BlockMeta); - a_ChunkInterface.SetBlock(a_WorldInterface, a_BlockX + Direction.x, a_BlockY, a_BlockZ + Direction.z, E_BLOCK_BED, a_BlockMeta | 0x8); + a_ChunkInterface.SetBlock(a_BlockX + Direction.x, a_BlockY, a_BlockZ + Direction.z, E_BLOCK_BED, a_BlockMeta | 0x8); } } diff --git a/src/Blocks/BlockBigFlower.h b/src/Blocks/BlockBigFlower.h index 646980634..89ffc864d 100644 --- a/src/Blocks/BlockBigFlower.h +++ b/src/Blocks/BlockBigFlower.h @@ -19,16 +19,16 @@ public: } - virtual void DropBlock(cChunkInterface & a_ChunkInterface, cWorldInterface & a_WorldInterface, cBlockPluginInterface & a_BlockPluginInterface, cEntity * a_Digger, int a_BlockX, int a_BlockY, int a_BlockZ, bool a_CanDrop, bool a_DropVerbatim) override + virtual void DropBlock(cChunkInterface & a_ChunkInterface, cWorldInterface & a_WorldInterface, cBlockPluginInterface & a_BlockPluginInterface, cEntity * a_Digger, int a_BlockX, int a_BlockY, int a_BlockZ, bool a_CanDrop) override { NIBBLETYPE Meta = a_ChunkInterface.GetBlockMeta(a_BlockX, a_BlockY, a_BlockZ); if (Meta & 0x8) { - super::DropBlock(a_ChunkInterface, a_WorldInterface, a_BlockPluginInterface, a_Digger, a_BlockX, a_BlockY - 1, a_BlockZ, a_CanDrop, a_DropVerbatim); + super::DropBlock(a_ChunkInterface, a_WorldInterface, a_BlockPluginInterface, a_Digger, a_BlockX, a_BlockY - 1, a_BlockZ, a_CanDrop); } else { - super::DropBlock(a_ChunkInterface, a_WorldInterface, a_BlockPluginInterface, a_Digger, a_BlockX, a_BlockY, a_BlockZ, a_CanDrop, a_DropVerbatim); + super::DropBlock(a_ChunkInterface, a_WorldInterface, a_BlockPluginInterface, a_Digger, a_BlockX, a_BlockY, a_BlockZ, a_CanDrop); } } diff --git a/src/Blocks/BlockDoor.cpp b/src/Blocks/BlockDoor.cpp index 1204debab..1a277f071 100644 --- a/src/Blocks/BlockDoor.cpp +++ b/src/Blocks/BlockDoor.cpp @@ -102,7 +102,7 @@ void cBlockDoorHandler::OnPlacedByPlayer( { a_TopBlockMeta = 9; } - a_ChunkInterface.SetBlock(a_WorldInterface, a_BlockX, a_BlockY + 1, a_BlockZ, m_BlockType, a_TopBlockMeta); + a_ChunkInterface.SetBlock(a_BlockX, a_BlockY + 1, a_BlockZ, m_BlockType, a_TopBlockMeta); } diff --git a/src/Blocks/BlockFarmland.h b/src/Blocks/BlockFarmland.h index bb624e54f..02a48a4af 100644 --- a/src/Blocks/BlockFarmland.h +++ b/src/Blocks/BlockFarmland.h @@ -28,49 +28,12 @@ public: virtual void OnUpdate(cChunkInterface & cChunkInterface, cWorldInterface & a_WorldInterface, cBlockPluginInterface & a_PluginInterface, cChunk & a_Chunk, int a_RelX, int a_RelY, int a_RelZ) override { - bool Found = false; - - EMCSBiome Biome = a_Chunk.GetBiomeAt(a_RelX, a_RelZ); - if (a_Chunk.GetWorld()->IsWeatherWet() && !IsBiomeNoDownfall(Biome)) - { - // Rain hydrates farmland, too, except in Desert biomes. - Found = true; - } - else - { - // Search for water in a close proximity: - // Ref.: http://www.minecraftwiki.net/wiki/Farmland#Hydrated_Farmland_Tiles - // TODO: Rewrite this to use the chunk and its neighbors directly - cBlockArea Area; - int BlockX = a_RelX + a_Chunk.GetPosX() * cChunkDef::Width; - int BlockZ = a_RelZ + a_Chunk.GetPosZ() * cChunkDef::Width; - if (!Area.Read(a_Chunk.GetWorld(), BlockX - 4, BlockX + 4, a_RelY, a_RelY + 1, BlockZ - 4, BlockZ + 4)) - { - // Too close to the world edge, cannot check surroundings; don't tick at all - return; - } - - size_t NumBlocks = Area.GetBlockCount(); - BLOCKTYPE * BlockTypes = Area.GetBlockTypes(); - for (size_t i = 0; i < NumBlocks; i++) - { - if (IsBlockWater(BlockTypes[i])) - { - Found = true; - break; - } - } // for i - BlockTypes[] - } - NIBBLETYPE BlockMeta = a_Chunk.GetMeta(a_RelX, a_RelY, a_RelZ); - - if (Found) + + if (IsWaterInNear(a_Chunk, a_RelX, a_RelY, a_RelZ)) { - // Water was found, hydrate the block until hydration reaches 7: - if (BlockMeta < 7) - { - a_Chunk.FastSetBlock(a_RelX, a_RelY, a_RelZ, m_BlockType, ++BlockMeta); - } + // Water was found, set block meta to 7 + a_Chunk.FastSetBlock(a_RelX, a_RelY, a_RelZ, m_BlockType, 7); return; } @@ -80,9 +43,10 @@ public: a_Chunk.FastSetBlock(a_RelX, a_RelY, a_RelZ, E_BLOCK_FARMLAND, --BlockMeta); return; } - + // Farmland too dry. If nothing is growing on top, turn back to dirt: - switch (a_Chunk.GetBlock(a_RelX, a_RelY + 1, a_RelZ)) + BLOCKTYPE UpperBlock = (a_RelY >= cChunkDef::Height) ? E_BLOCK_AIR : a_Chunk.GetBlock(a_RelX, a_RelY + 1, a_RelZ); + switch (UpperBlock) { case E_BLOCK_CROPS: case E_BLOCK_POTATOES: @@ -95,16 +59,63 @@ public: } default: { - a_Chunk.FastSetBlock(a_RelX, a_RelY, a_RelZ, E_BLOCK_DIRT, 0); + a_Chunk.SetBlock(a_RelX, a_RelY, a_RelZ, E_BLOCK_DIRT, 0); break; } } } + virtual void OnNeighborChanged(cChunkInterface & a_ChunkInterface, int a_BlockX, int a_BlockY, int a_BlockZ) override + { + if (a_BlockY >= cChunkDef::Height) + { + return; + } + + BLOCKTYPE UpperBlock = a_ChunkInterface.GetBlock(a_BlockX, a_BlockY + 1, a_BlockZ); + if (cBlockInfo::FullyOccupiesVoxel(UpperBlock)) + { + a_ChunkInterface.SetBlock(a_BlockX, a_BlockY, a_BlockZ, E_BLOCK_DIRT, 0); + } + } + virtual void ConvertToPickups(cItems & a_Pickups, NIBBLETYPE a_BlockMeta) override { a_Pickups.Add(E_BLOCK_DIRT, 1, 0); // Reset meta } + + bool IsWaterInNear(cChunk & a_Chunk, int a_RelX, int a_RelY, int a_RelZ) + { + if (a_Chunk.GetWorld()->IsWeatherWetAt(a_RelX, a_RelZ)) + { + // Rain hydrates farmland, too, except in Desert biomes. + return true; + } + + // Search for water in a close proximity: + // Ref.: http://www.minecraftwiki.net/wiki/Farmland#Hydrated_Farmland_Tiles + // TODO: Rewrite this to use the chunk and its neighbors directly + cBlockArea Area; + int BlockX = a_RelX + a_Chunk.GetPosX() * cChunkDef::Width; + int BlockZ = a_RelZ + a_Chunk.GetPosZ() * cChunkDef::Width; + if (!Area.Read(a_Chunk.GetWorld(), BlockX - 4, BlockX + 4, a_RelY, a_RelY + 1, BlockZ - 4, BlockZ + 4)) + { + // Too close to the world edge, cannot check surroundings + return false; + } + + size_t NumBlocks = Area.GetBlockCount(); + BLOCKTYPE * BlockTypes = Area.GetBlockTypes(); + for (size_t i = 0; i < NumBlocks; i++) + { + if (IsBlockWater(BlockTypes[i])) + { + return true; + } + } // for i - BlockTypes[] + + return false; + } } ; diff --git a/src/Blocks/BlockFenceGate.h b/src/Blocks/BlockFenceGate.h index ae99a4f94..3041dd46c 100644 --- a/src/Blocks/BlockFenceGate.h +++ b/src/Blocks/BlockFenceGate.h @@ -17,6 +17,12 @@ public: } + virtual void ConvertToPickups(cItems & a_Pickups, NIBBLETYPE a_BlockMeta) override + { + a_Pickups.Add(E_BLOCK_FENCE_GATE, 1, 0); // Reset meta to zero + } + + virtual bool GetPlacementBlockTypeMeta( cChunkInterface & a_ChunkInterface, cPlayer * a_Player, int a_BlockX, int a_BlockY, int a_BlockZ, eBlockFace a_BlockFace, diff --git a/src/Blocks/BlockFire.h b/src/Blocks/BlockFire.h index b6d1d95f2..07fcefe16 100644 --- a/src/Blocks/BlockFire.h +++ b/src/Blocks/BlockFire.h @@ -126,11 +126,11 @@ public: { if (Dir == 1) { - a_ChunkInterface.SetBlock(a_WorldInterface, Width, Height, Z, E_BLOCK_NETHER_PORTAL, Dir); + a_ChunkInterface.SetBlock(Width, Height, Z, E_BLOCK_NETHER_PORTAL, Dir); } else { - a_ChunkInterface.SetBlock(a_WorldInterface, X, Height, Width, E_BLOCK_NETHER_PORTAL, Dir); + a_ChunkInterface.SetBlock(X, Height, Width, E_BLOCK_NETHER_PORTAL, Dir); } } } diff --git a/src/Blocks/BlockGravel.h b/src/Blocks/BlockGravel.h index 717bd5f5f..d076306fb 100644 --- a/src/Blocks/BlockGravel.h +++ b/src/Blocks/BlockGravel.h @@ -15,6 +15,19 @@ public: : cBlockHandler(a_BlockType) { } + + virtual void ConvertToPickups(cItems & a_Pickups, NIBBLETYPE a_BlockMeta) override + { + cFastRandom Random; + if (Random.NextInt(30) == 0) + { + a_Pickups.Add(E_ITEM_FLINT, 1, 0); + } + else + { + a_Pickups.Add(E_BLOCK_GRAVEL, 1, 0); + } + } } ; diff --git a/src/Blocks/BlockHandler.cpp b/src/Blocks/BlockHandler.cpp index 34925a252..cee2f4b99 100644 --- a/src/Blocks/BlockHandler.cpp +++ b/src/Blocks/BlockHandler.cpp @@ -47,6 +47,7 @@ #include "BlockLilypad.h" #include "BlockLever.h" #include "BlockMelon.h" +#include "BlockMobSpawner.h" #include "BlockMushroom.h" #include "BlockMycelium.h" #include "BlockNetherWart.h" @@ -244,6 +245,7 @@ cBlockHandler * cBlockHandler::CreateBlockHandler(BLOCKTYPE a_BlockType) case E_BLOCK_LOG: return new cBlockSidewaysHandler (a_BlockType); case E_BLOCK_MELON: return new cBlockMelonHandler (a_BlockType); case E_BLOCK_MELON_STEM: return new cBlockStemsHandler (a_BlockType); + case E_BLOCK_MOB_SPAWNER: return new cBlockMobSpawnerHandler (a_BlockType); case E_BLOCK_MYCELIUM: return new cBlockMyceliumHandler (a_BlockType); case E_BLOCK_NETHER_BRICK_STAIRS: return new cBlockStairsHandler (a_BlockType); case E_BLOCK_NETHER_PORTAL: return new cBlockPortalHandler (a_BlockType); @@ -417,57 +419,45 @@ void cBlockHandler::ConvertToPickups(cItems & a_Pickups, NIBBLETYPE a_BlockMeta) -void cBlockHandler::DropBlock(cChunkInterface & a_ChunkInterface, cWorldInterface & a_WorldInterface, cBlockPluginInterface & a_BlockPluginInterface, cEntity * a_Digger, int a_BlockX, int a_BlockY, int a_BlockZ, bool a_CanDrop, bool a_DropVerbatim) +void cBlockHandler::DropBlock(cChunkInterface & a_ChunkInterface, cWorldInterface & a_WorldInterface, cBlockPluginInterface & a_BlockPluginInterface, cEntity * a_Digger, int a_BlockX, int a_BlockY, int a_BlockZ, bool a_CanDrop) { cItems Pickups; NIBBLETYPE Meta = a_ChunkInterface.GetBlockMeta(a_BlockX, a_BlockY, a_BlockZ); if (a_CanDrop) { - if (!a_DropVerbatim) - { - ConvertToPickups(Pickups, Meta); - } - else - { - // TODO: Add a proper overridable function for this - if (a_Digger != NULL) + if ((a_Digger != NULL) && (a_Digger->GetEquippedWeapon().m_Enchantments.GetLevel(cEnchantments::enchSilkTouch) > 0)) + { + switch (m_BlockType) { - cEnchantments Enchantments = a_Digger->GetEquippedWeapon().m_Enchantments; - if ((Enchantments.GetLevel(cEnchantments::enchSilkTouch) > 0) && a_Digger->IsPlayer()) + case E_BLOCK_CAKE: + case E_BLOCK_CARROTS: + case E_BLOCK_COCOA_POD: + case E_BLOCK_DOUBLE_STONE_SLAB: + case E_BLOCK_DOUBLE_WOODEN_SLAB: + case E_BLOCK_FIRE: + case E_BLOCK_FARMLAND: + case E_BLOCK_MELON_STEM: + case E_BLOCK_MOB_SPAWNER: + case E_BLOCK_NETHER_WART: + case E_BLOCK_POTATOES: + case E_BLOCK_PUMPKIN_STEM: + case E_BLOCK_SNOW: + case E_BLOCK_SUGARCANE: + case E_BLOCK_TALL_GRASS: + case E_BLOCK_CROPS: { - switch (m_BlockType) - { - case E_BLOCK_CAKE: - case E_BLOCK_CARROTS: - case E_BLOCK_COCOA_POD: - case E_BLOCK_DOUBLE_STONE_SLAB: - case E_BLOCK_DOUBLE_WOODEN_SLAB: - case E_BLOCK_FIRE: - case E_BLOCK_FARMLAND: - case E_BLOCK_MELON_STEM: - case E_BLOCK_MOB_SPAWNER: - case E_BLOCK_NETHER_WART: - case E_BLOCK_POTATOES: - case E_BLOCK_PUMPKIN_STEM: - case E_BLOCK_SNOW: - case E_BLOCK_SUGARCANE: - case E_BLOCK_TALL_GRASS: - case E_BLOCK_CROPS: - { - // Silktouch can't be used for this blocks - ConvertToPickups(Pickups, Meta); - break; - }; - default: Pickups.Add(m_BlockType, 1, Meta); - } - } - else - { - Pickups.Add(m_BlockType, 1, Meta); + // Silktouch can't be used for these blocks + ConvertToPickups(Pickups, Meta); + break; } + default: Pickups.Add(m_BlockType, 1, Meta); break; } } + else + { + ConvertToPickups(Pickups, Meta); + } } // Allow plugins to modify the pickups: diff --git a/src/Blocks/BlockHandler.h b/src/Blocks/BlockHandler.h index b3ada279c..3a8115da0 100644 --- a/src/Blocks/BlockHandler.h +++ b/src/Blocks/BlockHandler.h @@ -82,7 +82,7 @@ public: @param a_CanDrop Informs the handler whether the block should be dropped at all. One example when this is false is when stone is destroyed by hand @param a_DropVerbatim Calls ConvertToVerbatimPickups() instead of its counterpart, meaning the block itself is dropped by default (due to a speical tool or enchantment) */ - virtual void DropBlock(cChunkInterface & a_ChunkInterface, cWorldInterface & a_WorldInterface, cBlockPluginInterface & a_BlockPluginInterface, cEntity * a_Digger, int a_BlockX, int a_BlockY, int a_BlockZ, bool a_CanDrop = true, bool a_DropVerbatim = false); + virtual void DropBlock(cChunkInterface & a_ChunkInterface, cWorldInterface & a_WorldInterface, cBlockPluginInterface & a_BlockPluginInterface, cEntity * a_Digger, int a_BlockX, int a_BlockY, int a_BlockZ, bool a_CanDrop = true); /// Checks if the block can stay at the specified relative coords in the chunk virtual bool CanBeAt(cChunkInterface & a_ChunkInterface, int a_RelX, int a_RelY, int a_RelZ, const cChunk & a_Chunk); diff --git a/src/Blocks/BlockMobHead.h b/src/Blocks/BlockMobHead.h index f19c78694..e21e42334 100644 --- a/src/Blocks/BlockMobHead.h +++ b/src/Blocks/BlockMobHead.h @@ -146,9 +146,9 @@ public: a_ChunkInterface.FastSetBlock(a_BlockX, a_BlockY - 2, a_BlockZ, E_BLOCK_AIR, 0); // Block entities - a_ChunkInterface.SetBlock(a_WorldInterface, a_BlockX + 1, a_BlockY, a_BlockZ, E_BLOCK_AIR, 0); - a_ChunkInterface.SetBlock(a_WorldInterface, a_BlockX, a_BlockY, a_BlockZ, E_BLOCK_AIR, 0); - a_ChunkInterface.SetBlock(a_WorldInterface, a_BlockX - 1, a_BlockY, a_BlockZ, E_BLOCK_AIR, 0); + a_ChunkInterface.SetBlock(a_BlockX + 1, a_BlockY, a_BlockZ, E_BLOCK_AIR, 0); + a_ChunkInterface.SetBlock(a_BlockX, a_BlockY, a_BlockZ, E_BLOCK_AIR, 0); + a_ChunkInterface.SetBlock(a_BlockX - 1, a_BlockY, a_BlockZ, E_BLOCK_AIR, 0); // Spawn the wither: a_WorldInterface.SpawnMob(a_BlockX + 0.5, a_BlockY - 2, a_BlockZ + 0.5, mtWither); @@ -176,9 +176,9 @@ public: a_ChunkInterface.FastSetBlock(a_BlockX, a_BlockY - 2, a_BlockZ, E_BLOCK_AIR, 0); // Block entities - a_ChunkInterface.SetBlock(a_WorldInterface, a_BlockX, a_BlockY, a_BlockZ + 1, E_BLOCK_AIR, 0); - a_ChunkInterface.SetBlock(a_WorldInterface, a_BlockX, a_BlockY, a_BlockZ, E_BLOCK_AIR, 0); - a_ChunkInterface.SetBlock(a_WorldInterface, a_BlockX, a_BlockY, a_BlockZ - 1, E_BLOCK_AIR, 0); + a_ChunkInterface.SetBlock(a_BlockX, a_BlockY, a_BlockZ + 1, E_BLOCK_AIR, 0); + a_ChunkInterface.SetBlock(a_BlockX, a_BlockY, a_BlockZ, E_BLOCK_AIR, 0); + a_ChunkInterface.SetBlock(a_BlockX, a_BlockY, a_BlockZ - 1, E_BLOCK_AIR, 0); // Spawn the wither: a_WorldInterface.SpawnMob(a_BlockX + 0.5, a_BlockY - 2, a_BlockZ + 0.5, mtWither); diff --git a/src/Blocks/BlockMobSpawner.h b/src/Blocks/BlockMobSpawner.h new file mode 100644 index 000000000..a51fbaafc --- /dev/null +++ b/src/Blocks/BlockMobSpawner.h @@ -0,0 +1,40 @@ + +#pragma once + +#include "BlockHandler.h" +#include "../World.h" +#include "../Items/ItemHandler.h" + + + + + +class cBlockMobSpawnerHandler : + public cBlockHandler +{ +public: + cBlockMobSpawnerHandler(BLOCKTYPE a_BlockType) + : cBlockHandler(a_BlockType) + { + } + + + virtual void ConvertToPickups(cItems & a_Pickups, NIBBLETYPE a_BlockMeta) override + { + // No pickups + } + + + virtual void OnDestroyedByPlayer(cChunkInterface & a_ChunkInterface, cWorldInterface & a_WorldInterface, cPlayer * a_Player, int a_BlockX, int a_BlockY, int a_BlockZ) override + { + cItemHandler * Handler = a_Player->GetEquippedItem().GetHandler(); + if (a_Player->IsGameModeCreative() || !Handler->CanHarvestBlock(E_BLOCK_MOB_SPAWNER)) + { + return; + } + + cFastRandom Random; + int Reward = 15 + Random.NextInt(15) + Random.NextInt(15); + a_WorldInterface.SpawnExperienceOrb((double)a_BlockX, (double)a_BlockY + 1, (double)a_BlockZ, Reward); + } +} ; diff --git a/src/Blocks/BlockOre.h b/src/Blocks/BlockOre.h index 0067d475f..f6ea3aa3c 100644 --- a/src/Blocks/BlockOre.h +++ b/src/Blocks/BlockOre.h @@ -51,7 +51,8 @@ public: } default: { - ASSERT(!"Unhandled ore!"); + a_Pickups.push_back(cItem(m_BlockType)); + break; } } } diff --git a/src/Blocks/BlockPiston.cpp b/src/Blocks/BlockPiston.cpp index 164967621..0169fb266 100644 --- a/src/Blocks/BlockPiston.cpp +++ b/src/Blocks/BlockPiston.cpp @@ -52,7 +52,7 @@ void cBlockPistonHandler::OnDestroyed(cChunkInterface & a_ChunkInterface, cWorld if (a_ChunkInterface.GetBlock(newX, newY, newZ) == E_BLOCK_PISTON_EXTENSION) { - a_ChunkInterface.SetBlock(a_WorldInterface, newX, newY, newZ, E_BLOCK_AIR, 0); + a_ChunkInterface.SetBlock(newX, newY, newZ, E_BLOCK_AIR, 0); } } diff --git a/src/Blocks/ChunkInterface.cpp b/src/Blocks/ChunkInterface.cpp index 809c24635..a4c96a478 100644 --- a/src/Blocks/ChunkInterface.cpp +++ b/src/Blocks/ChunkInterface.cpp @@ -26,9 +26,9 @@ bool cChunkInterface::GetBlockTypeMeta(int a_BlockX, int a_BlockY, int a_BlockZ, /** Sets the block at the specified coords to the specified value. Full processing, incl. updating neighbors, is performed. */ -void cChunkInterface::SetBlock(cWorldInterface & a_WorldInterface, int a_BlockX, int a_BlockY, int a_BlockZ, BLOCKTYPE a_BlockType, NIBBLETYPE a_BlockMeta) +void cChunkInterface::SetBlock(int a_BlockX, int a_BlockY, int a_BlockZ, BLOCKTYPE a_BlockType, NIBBLETYPE a_BlockMeta) { - m_ChunkMap->SetBlock(a_WorldInterface, a_BlockX, a_BlockY, a_BlockZ, a_BlockType, a_BlockMeta); + m_ChunkMap->SetBlock(a_BlockX, a_BlockY, a_BlockZ, a_BlockType, a_BlockMeta); } void cChunkInterface::SetBlockMeta(int a_BlockX, int a_BlockY, int a_BlockZ, NIBBLETYPE a_MetaData) diff --git a/src/Blocks/ChunkInterface.h b/src/Blocks/ChunkInterface.h index dff30a6ee..51647dc04 100644 --- a/src/Blocks/ChunkInterface.h +++ b/src/Blocks/ChunkInterface.h @@ -24,7 +24,7 @@ public: /** Sets the block at the specified coords to the specified value. Full processing, incl. updating neighbors, is performed. */ - void SetBlock(cWorldInterface & a_WorldInterface, int a_BlockX, int a_BlockY, int a_BlockZ, BLOCKTYPE a_BlockType, NIBBLETYPE a_BlockMeta); + void SetBlock(int a_BlockX, int a_BlockY, int a_BlockZ, BLOCKTYPE a_BlockType, NIBBLETYPE a_BlockMeta); void SetBlockMeta(int a_BlockX, int a_BlockY, int a_BlockZ, NIBBLETYPE a_MetaData); diff --git a/src/Blocks/WorldInterface.h b/src/Blocks/WorldInterface.h index 27e06fff3..106c314e7 100644 --- a/src/Blocks/WorldInterface.h +++ b/src/Blocks/WorldInterface.h @@ -36,6 +36,9 @@ public: /** Spawns a mob of the specified type. Returns the mob's EntityID if recognized and spawned, <0 otherwise */ virtual int SpawnMob(double a_PosX, double a_PosY, double a_PosZ, eMonsterType a_MonsterType) = 0; + /** Spawns an experience orb at the given location with the given reward. It returns the UniqueID of the spawned experience orb. */ + virtual int SpawnExperienceOrb(double a_X, double a_Y, double a_Z, int a_Reward) = 0; + /** Calls the callback for the block entity at the specified coords; returns false if there's no block entity at those coords, true if found */ virtual bool DoWithBlockEntityAt(int a_BlockX, int a_BlockY, int a_BlockZ, cBlockEntityCallback & a_Callback) = 0; |