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author | Tiger Wang <ziwei.tiger@outlook.com> | 2020-09-20 15:50:52 +0200 |
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committer | GitHub <noreply@github.com> | 2020-09-20 15:50:52 +0200 |
commit | 68cced73afe546328cf94ed07c57deee47bfadec (patch) | |
tree | 88be88e3fd4a208b9849e526f1877caa44058ab5 /src/Blocks/BlockSeaLantern.h | |
parent | Added armor and shulker box cleaning (#4875) (diff) | |
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Diffstat (limited to '')
-rw-r--r-- | src/Blocks/BlockSeaLantern.h | 15 |
1 files changed, 3 insertions, 12 deletions
diff --git a/src/Blocks/BlockSeaLantern.h b/src/Blocks/BlockSeaLantern.h index 5ec671f07..c24476e0b 100644 --- a/src/Blocks/BlockSeaLantern.h +++ b/src/Blocks/BlockSeaLantern.h @@ -14,23 +14,14 @@ class cBlockSeaLanternHandler : public: - cBlockSeaLanternHandler(BLOCKTYPE a_BlockType): - Super(a_BlockType) - { - } - - - + using Super::Super; +private: - virtual cItems ConvertToPickups(NIBBLETYPE a_BlockMeta, cBlockEntity * a_BlockEntity, const cEntity * a_Digger, const cItem * a_Tool) override + virtual cItems ConvertToPickups(NIBBLETYPE a_BlockMeta, cBlockEntity * a_BlockEntity, const cEntity * a_Digger, const cItem * a_Tool) const override { // Reset meta to 0 // TODO: Handle the Fortune enchantment return cItem(E_ITEM_PRISMARINE_CRYSTALS, GetRandomProvider().RandInt<char>(2, 3), 0); } } ; - - - - |