summaryrefslogtreecommitdiffstats
path: root/src/Blocks/BlockMobSpawner.h
diff options
context:
space:
mode:
authorTycho <work.tycho+git@gmail.com>2014-09-17 19:47:33 +0200
committerTycho <work.tycho+git@gmail.com>2014-09-17 19:47:33 +0200
commit045d54e0e28a9338b171c93c5bbc9ccba4c79ef1 (patch)
tree58e083f5b1f97baf6de712485d3629bdcac275a8 /src/Blocks/BlockMobSpawner.h
parentAdded first test to show the object can be created (diff)
parentBungeeCord compatibility: don't overwrite UUID / properties. (diff)
downloadcuberite-045d54e0e28a9338b171c93c5bbc9ccba4c79ef1.tar
cuberite-045d54e0e28a9338b171c93c5bbc9ccba4c79ef1.tar.gz
cuberite-045d54e0e28a9338b171c93c5bbc9ccba4c79ef1.tar.bz2
cuberite-045d54e0e28a9338b171c93c5bbc9ccba4c79ef1.tar.lz
cuberite-045d54e0e28a9338b171c93c5bbc9ccba4c79ef1.tar.xz
cuberite-045d54e0e28a9338b171c93c5bbc9ccba4c79ef1.tar.zst
cuberite-045d54e0e28a9338b171c93c5bbc9ccba4c79ef1.zip
Diffstat (limited to 'src/Blocks/BlockMobSpawner.h')
-rw-r--r--src/Blocks/BlockMobSpawner.h40
1 files changed, 40 insertions, 0 deletions
diff --git a/src/Blocks/BlockMobSpawner.h b/src/Blocks/BlockMobSpawner.h
new file mode 100644
index 000000000..a51fbaafc
--- /dev/null
+++ b/src/Blocks/BlockMobSpawner.h
@@ -0,0 +1,40 @@
+
+#pragma once
+
+#include "BlockHandler.h"
+#include "../World.h"
+#include "../Items/ItemHandler.h"
+
+
+
+
+
+class cBlockMobSpawnerHandler :
+ public cBlockHandler
+{
+public:
+ cBlockMobSpawnerHandler(BLOCKTYPE a_BlockType)
+ : cBlockHandler(a_BlockType)
+ {
+ }
+
+
+ virtual void ConvertToPickups(cItems & a_Pickups, NIBBLETYPE a_BlockMeta) override
+ {
+ // No pickups
+ }
+
+
+ virtual void OnDestroyedByPlayer(cChunkInterface & a_ChunkInterface, cWorldInterface & a_WorldInterface, cPlayer * a_Player, int a_BlockX, int a_BlockY, int a_BlockZ) override
+ {
+ cItemHandler * Handler = a_Player->GetEquippedItem().GetHandler();
+ if (a_Player->IsGameModeCreative() || !Handler->CanHarvestBlock(E_BLOCK_MOB_SPAWNER))
+ {
+ return;
+ }
+
+ cFastRandom Random;
+ int Reward = 15 + Random.NextInt(15) + Random.NextInt(15);
+ a_WorldInterface.SpawnExperienceOrb((double)a_BlockX, (double)a_BlockY + 1, (double)a_BlockZ, Reward);
+ }
+} ;