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author | peterbell10 <peterbell10@live.co.uk> | 2017-07-31 22:17:52 +0200 |
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committer | Lukas Pioch <lukas@zgow.de> | 2017-08-01 08:21:20 +0200 |
commit | 0d0323608df044aebfc6d0f3ac2ca5e07512facc (patch) | |
tree | f2317e70c96b7ffc8f0dae99cd563163deb985ad /src/Blocks/BlockMobHead.h | |
parent | cWorld::SendBlockTo take player by ref (diff) | |
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Diffstat (limited to '')
-rw-r--r-- | src/Blocks/BlockMobHead.h | 4 |
1 files changed, 2 insertions, 2 deletions
diff --git a/src/Blocks/BlockMobHead.h b/src/Blocks/BlockMobHead.h index 930a1a921..30aba2491 100644 --- a/src/Blocks/BlockMobHead.h +++ b/src/Blocks/BlockMobHead.h @@ -22,9 +22,9 @@ public: // The drop spawn is in the OnDestroyedByPlayer method } - virtual void OnDestroyedByPlayer(cChunkInterface & a_ChunkInterface, cWorldInterface & a_WorldInterface, cPlayer * a_Player, int a_BlockX, int a_BlockY, int a_BlockZ) override + virtual void OnDestroyedByPlayer(cChunkInterface & a_ChunkInterface, cWorldInterface & a_WorldInterface, cPlayer & a_Player, int a_BlockX, int a_BlockY, int a_BlockZ) override { - if (a_Player->IsGameModeCreative()) + if (a_Player.IsGameModeCreative()) { // No drops in creative mode return; |