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authorMattes D <github@xoft.cz>2013-11-28 19:59:44 +0100
committerMattes D <github@xoft.cz>2013-11-28 19:59:44 +0100
commit13dade5a83afec03df1101ebfbea928a59e1f420 (patch)
tree2366cc39fd0811fe3e9b5fabd129a2d1fef84edc /src/Blocks/BlockLever.h
parentMerge pull request #374 from mc-server/VS2013compilefix (diff)
parentFixed a bug with TNT waking simulators (diff)
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Diffstat (limited to '')
-rw-r--r--src/Blocks/BlockLever.h47
1 files changed, 40 insertions, 7 deletions
diff --git a/src/Blocks/BlockLever.h b/src/Blocks/BlockLever.h
index fe7ecdf7e..5e6a3bd1e 100644
--- a/src/Blocks/BlockLever.h
+++ b/src/Blocks/BlockLever.h
@@ -46,13 +46,13 @@ public:
// Determine lever direction:
switch (a_Dir)
{
- case BLOCK_FACE_TOP: return 0x6;
- case BLOCK_FACE_EAST: return 0x1;
- case BLOCK_FACE_WEST: return 0x2;
- case BLOCK_FACE_SOUTH: return 0x3;
- case BLOCK_FACE_NORTH: return 0x4;
- case BLOCK_FACE_BOTTOM: return 0x0;
- default: return 0x6;
+ case BLOCK_FACE_YP: return 0x6;
+ case BLOCK_FACE_XP: return 0x1;
+ case BLOCK_FACE_XM: return 0x2;
+ case BLOCK_FACE_ZP: return 0x3;
+ case BLOCK_FACE_ZM: return 0x4;
+ case BLOCK_FACE_YM: return 0x0;
+ default: return 0x6;
}
}
@@ -61,6 +61,39 @@ public:
{
return "step.wood";
}
+
+
+ inline static NIBBLETYPE BlockMetaDataToBlockFace(NIBBLETYPE a_Meta)
+ {
+ switch (a_Meta & 0x7)
+ {
+ case 0x1: return BLOCK_FACE_XP;
+ case 0x2: return BLOCK_FACE_XM;
+ case 0x3: return BLOCK_FACE_ZP;
+ case 0x4: return BLOCK_FACE_ZM;
+ case 0x5:
+ case 0x6: return BLOCK_FACE_YP;
+ case 0x7:
+ case 0x0: return BLOCK_FACE_YM;
+ default:
+ {
+ ASSERT(!"Unhandled block meta!");
+ return BLOCK_FACE_NONE;
+ }
+ }
+ }
+
+
+ virtual bool CanBeAt(int a_RelX, int a_RelY, int a_RelZ, const cChunk & a_Chunk) override
+ {
+ NIBBLETYPE Meta;
+ a_Chunk.UnboundedRelGetBlockMeta(a_RelX, a_RelY, a_RelZ, Meta);
+
+ AddFaceDirection(a_RelX, a_RelY, a_RelZ, BlockMetaDataToBlockFace(Meta), true);
+ BLOCKTYPE BlockIsOn; a_Chunk.UnboundedRelGetBlockType(a_RelX, a_RelY, a_RelZ, BlockIsOn);
+
+ return (a_RelY > 0) && (g_BlockIsSolid[BlockIsOn]);
+ }
} ;