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authorTiger Wang <ziwei.tiger@hotmail.co.uk>2014-07-22 11:24:28 +0200
committerTiger Wang <ziwei.tiger@hotmail.co.uk>2014-07-22 11:24:28 +0200
commit3385ed56b86a7816892e199fdda177ebb3a33966 (patch)
treee4ebda8e1fc245e9a84c3c4b363c05bbbad3a85f /src/Blocks/BlockLeaves.h
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parentUpdated prefabs to current Gallery content. (diff)
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-rw-r--r--src/Blocks/BlockLeaves.h2
1 files changed, 1 insertions, 1 deletions
diff --git a/src/Blocks/BlockLeaves.h b/src/Blocks/BlockLeaves.h
index d0baab013..797824506 100644
--- a/src/Blocks/BlockLeaves.h
+++ b/src/Blocks/BlockLeaves.h
@@ -11,7 +11,7 @@
// Leaves can be this many blocks that away (inclusive) from the log not to decay
#define LEAVES_CHECK_DISTANCE 6
-#define PROCESS_NEIGHBOR(x,y,z) \
+#define PROCESS_NEIGHBOR(x, y, z) \
switch (a_Area.GetBlockType(x, y, z)) \
{ \
case E_BLOCK_LEAVES: a_Area.SetBlockType(x, y, z, (BLOCKTYPE)(E_BLOCK_SPONGE + i + 1)); break; \