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authorTycho <work.tycho+git@gmail.com>2014-02-01 14:06:32 +0100
committerTycho <work.tycho+git@gmail.com>2014-02-01 14:06:32 +0100
commitc6304b2b4faf31c2e4a91a07bcac298467898dba (patch)
treefbb8ef9920403a02d26215492444a0b6045fa247 /src/Blocks/BlockLeaves.h
parentMerge branch 'master' into GeneratingBenchmark2 (diff)
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Diffstat (limited to '')
-rw-r--r--src/Blocks/BlockLeaves.h12
1 files changed, 6 insertions, 6 deletions
diff --git a/src/Blocks/BlockLeaves.h b/src/Blocks/BlockLeaves.h
index 58ef0a0a4..069849361 100644
--- a/src/Blocks/BlockLeaves.h
+++ b/src/Blocks/BlockLeaves.h
@@ -53,27 +53,27 @@ public:
}
- void OnDestroyed(cChunkInterface * a_ChunkInterface, cWorldInterface * a_WorldInterface, int a_BlockX, int a_BlockY, int a_BlockZ) override
+ void OnDestroyed(cChunkInterface & a_ChunkInterface, cWorldInterface & a_WorldInterface, int a_BlockX, int a_BlockY, int a_BlockZ) override
{
cBlockHandler::OnDestroyed(a_ChunkInterface, a_WorldInterface, a_BlockX, a_BlockY, a_BlockZ);
//0.5% chance of dropping an apple
- NIBBLETYPE Meta = a_ChunkInterface->GetBlockMeta(a_BlockX, a_BlockY, a_BlockZ);
+ NIBBLETYPE Meta = a_ChunkInterface.GetBlockMeta(a_BlockX, a_BlockY, a_BlockZ);
//check if Oak (0x1 and 0x2 bit not set)
MTRand rand;
if(!(Meta & 3) && rand.randInt(200) == 100)
{
cItems Drops;
Drops.push_back(cItem(E_ITEM_RED_APPLE, 1, 0));
- a_WorldInterface->SpawnItemPickups(Drops, a_BlockX, a_BlockY, a_BlockZ);
+ a_WorldInterface.SpawnItemPickups(Drops, a_BlockX, a_BlockY, a_BlockZ);
}
}
- virtual void OnNeighborChanged(cChunkInterface * a_ChunkInterface, int a_BlockX, int a_BlockY, int a_BlockZ) override
+ virtual void OnNeighborChanged(cChunkInterface & a_ChunkInterface, int a_BlockX, int a_BlockY, int a_BlockZ) override
{
- NIBBLETYPE Meta = a_ChunkInterface->GetBlockMeta(a_BlockX, a_BlockY, a_BlockZ);
- a_ChunkInterface->SetBlockMeta(a_BlockX, a_BlockY, a_BlockZ, Meta & 0x7); // Unset 0x8 bit so it gets checked for decay
+ NIBBLETYPE Meta = a_ChunkInterface.GetBlockMeta(a_BlockX, a_BlockY, a_BlockZ);
+ a_ChunkInterface.SetBlockMeta(a_BlockX, a_BlockY, a_BlockZ, Meta & 0x7); // Unset 0x8 bit so it gets checked for decay
}