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author | 12xx12 <44411062+12xx12@users.noreply.github.com> | 2020-10-09 22:12:19 +0200 |
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committer | GitHub <noreply@github.com> | 2020-10-09 22:12:19 +0200 |
commit | 6fd35be67ac4195d5c976693a71ba2ad9998666a (patch) | |
tree | aa825705ba2624b1f7e2aac4d7e9b3139bf4f31a /src/Blocks/BlockIce.h | |
parent | Beacon now checks for players in surrounding square (#4972) (diff) | |
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Diffstat (limited to '')
-rw-r--r-- | src/Blocks/BlockIce.h | 1 |
1 files changed, 1 insertions, 0 deletions
diff --git a/src/Blocks/BlockIce.h b/src/Blocks/BlockIce.h index 8ff6415fb..76b48d04f 100644 --- a/src/Blocks/BlockIce.h +++ b/src/Blocks/BlockIce.h @@ -85,6 +85,7 @@ private: const cEntity * a_Digger ) const override { + UNUSED(a_Digger); // If there's a solid block or a liquid underneath, convert to water, rather than air if (a_BlockPos.y <= 0) { |