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author | Howaner <franzi.moos@googlemail.com> | 2014-05-28 16:59:51 +0200 |
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committer | Howaner <franzi.moos@googlemail.com> | 2014-05-28 16:59:51 +0200 |
commit | 421588d25dd4e2e293d48daece27444bfbc318bf (patch) | |
tree | b198d998bb5a1c6a8de98aa58727be335a5bc9cb /src/Blocks/BlockFire.h | |
parent | Add throw sound and fix arrow server crash. (diff) | |
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Diffstat (limited to '')
-rw-r--r-- | src/Blocks/BlockFire.h | 4 |
1 files changed, 2 insertions, 2 deletions
diff --git a/src/Blocks/BlockFire.h b/src/Blocks/BlockFire.h index f9f32eb50..147e4b53e 100644 --- a/src/Blocks/BlockFire.h +++ b/src/Blocks/BlockFire.h @@ -36,8 +36,8 @@ public: - Loop through boundary variables, and fill with portal blocks based on Dir with meta from Dir */ - a_BlockY--; // Because we want the block below the fire - FindAndSetPortalFrame(a_BlockX, a_BlockY, a_BlockZ, a_ChunkInterface, a_WorldInterface); + // a_BlockY - 1: Because we want the block below the fire + FindAndSetPortalFrame(a_BlockX, a_BlockY - 1, a_BlockZ, a_ChunkInterface, a_WorldInterface); } virtual void OnDigging(cChunkInterface & a_ChunkInterface, cWorldInterface & a_WorldInterface, cPlayer * a_Player, int a_BlockX, int a_BlockY, int a_BlockZ) override |