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authorHowaner <franzi.moos@googlemail.com>2014-08-20 22:25:05 +0200
committerHowaner <franzi.moos@googlemail.com>2014-08-20 22:25:05 +0200
commitf7774ec33638bfc30cc29c1f70850a6072a31c93 (patch)
treec2c2896b87de9241b1555e4e2580aa6b3f401870 /src/Blocks/BlockFenceGate.h
parentRevert "Removes the fire if the block under the fire was broken." (diff)
parentMerge pull request #1335 from mc-server/CodeFixes (diff)
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Diffstat (limited to 'src/Blocks/BlockFenceGate.h')
-rw-r--r--src/Blocks/BlockFenceGate.h1
1 files changed, 1 insertions, 0 deletions
diff --git a/src/Blocks/BlockFenceGate.h b/src/Blocks/BlockFenceGate.h
index 433531275..ae99a4f94 100644
--- a/src/Blocks/BlockFenceGate.h
+++ b/src/Blocks/BlockFenceGate.h
@@ -35,6 +35,7 @@ public:
NIBBLETYPE OldMetaData = a_ChunkInterface.GetBlockMeta(a_BlockX, a_BlockY, a_BlockZ);
NIBBLETYPE NewMetaData = PlayerYawToMetaData(a_Player->GetYaw());
OldMetaData ^= 4; // Toggle the gate
+
if ((OldMetaData & 1) == (NewMetaData & 1))
{
// Standing in front of the gate - apply new direction