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author | Spongecade <spongecade.129@gmail.com> | 2023-09-27 20:07:42 +0200 |
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committer | GitHub <noreply@github.com> | 2023-09-27 20:07:42 +0200 |
commit | ebeb164d2be6754908a9c562850e585f18f70b88 (patch) | |
tree | f0396dc592063fab48a622049ac43e35a8bc9f66 /src/Blocks/BlockFarmland.h | |
parent | Only enable werror for debug (#5501) (diff) | |
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Diffstat (limited to 'src/Blocks/BlockFarmland.h')
-rw-r--r-- | src/Blocks/BlockFarmland.h | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/src/Blocks/BlockFarmland.h b/src/Blocks/BlockFarmland.h index 9a458a1d6..8641238ed 100644 --- a/src/Blocks/BlockFarmland.h +++ b/src/Blocks/BlockFarmland.h @@ -195,7 +195,7 @@ private: const auto WorldPos = a_Chunk.RelativeToAbsolute(a_RelPos); // Search for water in a close proximity: - // Ref.: https://minecraft.gamepedia.com/Farmland#Hydration + // Ref.: https://minecraft.wiki/w/Farmland#Hydration // TODO: Rewrite this to use the chunk and its neighbors directly cBlockArea Area; if (!Area.Read(*a_Chunk.GetWorld(), WorldPos - Vector3i(4, 0, 4), WorldPos + Vector3i(4, 1, 4))) |