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authorTiger Wang <ziwei.tiger@hotmail.co.uk>2014-03-09 16:53:03 +0100
committerTiger Wang <ziwei.tiger@hotmail.co.uk>2014-03-09 16:53:03 +0100
commit888c3f1af7b817ab770703ce0638e0eef07d2d31 (patch)
treee359f36082bb15ea035e6f6edc0f784472afdaee /src/Blocks/BlockBed.cpp
parentBeds now work properly fixes #707 (diff)
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Diffstat (limited to '')
-rw-r--r--src/Blocks/BlockBed.cpp2
1 files changed, 1 insertions, 1 deletions
diff --git a/src/Blocks/BlockBed.cpp b/src/Blocks/BlockBed.cpp
index ca3927827..6a3c6a55b 100644
--- a/src/Blocks/BlockBed.cpp
+++ b/src/Blocks/BlockBed.cpp
@@ -122,7 +122,7 @@ void cBlockBedHandler::OnUse(cChunkInterface & a_ChunkInterface, cWorldInterface
else
{
// Is foot end
- VERIFY((Meta & 0x4) != 1); // Occupied flag should never be set, else our compilator (intended) is broken
+ VERIFY((Meta & 0x4) != 0x4); // Occupied flag should never be set, else our compilator (intended) is broken
PillowDirection = MetaDataToDirection(Meta & 0x7);
if (a_ChunkInterface.GetBlock(a_BlockX + PillowDirection.x, a_BlockY, a_BlockZ + PillowDirection.z) == E_BLOCK_BED) // Must always use pillow location for sleeping