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authorarchshift <admin@archshift.com>2014-07-29 22:04:00 +0200
committerarchshift <admin@archshift.com>2014-07-29 22:04:00 +0200
commita9b597087b56b4526a3f6447789ba141568575a1 (patch)
treea08542d77b5668a25ca5e00492577ed6f4d61a9a /src/BlockInfo.h
parentSpacing fixes and a few more BLOCK_META constants. (diff)
parentSlight cleanup after portals (diff)
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Diffstat (limited to '')
-rw-r--r--src/BlockInfo.h29
1 files changed, 10 insertions, 19 deletions
diff --git a/src/BlockInfo.h b/src/BlockInfo.h
index 40c1db867..e6ce566c5 100644
--- a/src/BlockInfo.h
+++ b/src/BlockInfo.h
@@ -16,18 +16,8 @@ class cBlockHandler;
class cBlockInfo
{
public:
- // tolua_end
-
- cBlockInfo();
-
- ~cBlockInfo();
-
- /** (Re-)Initializes the internal BlockInfo structures. */
- static void Initialize(void);
- // tolua_begin
-
- /** Returns the associated BlockInfo structure. */
+ /** Returns the associated BlockInfo structure for the specified block type. */
static cBlockInfo & Get(BLOCKTYPE a_Type);
@@ -49,9 +39,6 @@ public:
/** Can this block hold snow atop? */
bool m_IsSnowable;
- /** Does this block require a tool to drop? */
- bool m_RequiresSpecialTool;
-
/** Is this block solid (player cannot walk through)? */
bool m_IsSolid;
@@ -71,7 +58,6 @@ public:
inline static bool IsOneHitDig (BLOCKTYPE a_Type) { return Get(a_Type).m_OneHitDig; }
inline static bool IsPistonBreakable (BLOCKTYPE a_Type) { return Get(a_Type).m_PistonBreakable; }
inline static bool IsSnowable (BLOCKTYPE a_Type) { return Get(a_Type).m_IsSnowable; }
- inline static bool RequiresSpecialTool (BLOCKTYPE a_Type) { return Get(a_Type).m_RequiresSpecialTool; }
inline static bool IsSolid (BLOCKTYPE a_Type) { return Get(a_Type).m_IsSolid; }
inline static bool FullyOccupiesVoxel (BLOCKTYPE a_Type) { return Get(a_Type).m_FullyOccupiesVoxel; }
@@ -79,14 +65,19 @@ public:
inline static cBlockHandler * GetHandler (BLOCKTYPE a_Type) { return Get(a_Type).m_Handler; }
-
protected:
+ /** Storage for all the BlockInfo structures. */
+ typedef cBlockInfo cBlockInfoArray[256];
- // TODO xdot: Change to std::vector to support dynamic block IDs
- static cBlockInfo ms_Info[256];
+ /** Creates a default BlockInfo structure, initializes all values to their defaults */
+ cBlockInfo();
+ /** Cleans up the stored values */
+ ~cBlockInfo();
-}; // tolua_export
+ /** Initializes the specified BlockInfo structures with block-specific values. */
+ static void Initialize(cBlockInfoArray & a_BlockInfos);
+}; // tolua_export