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authorTiger Wang <ziwei.tiger@hotmail.co.uk>2014-03-09 22:44:32 +0100
committerTiger Wang <ziwei.tiger@hotmail.co.uk>2014-03-09 22:44:32 +0100
commit09c5542123bcde7d9c40c35679f3ff499eb50125 (patch)
treef357cf6e6a6cb8ce10ab26f7379d07683a84ac54 /src/BlockEntities
parentMerge pull request #731 from mc-server/ballisticmissiles (diff)
parentChange tnt documentation to ticks (diff)
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Diffstat (limited to 'src/BlockEntities')
-rw-r--r--src/BlockEntities/DispenserEntity.cpp2
1 files changed, 1 insertions, 1 deletions
diff --git a/src/BlockEntities/DispenserEntity.cpp b/src/BlockEntities/DispenserEntity.cpp
index 374f3d6e3..cbfbb1b6a 100644
--- a/src/BlockEntities/DispenserEntity.cpp
+++ b/src/BlockEntities/DispenserEntity.cpp
@@ -116,7 +116,7 @@ void cDispenserEntity::DropSpenseFromSlot(cChunk & a_Chunk, int a_SlotNum)
{
double TNTX = 0.5 + (DispX + DispChunk->GetPosX() * cChunkDef::Width);
double TNTZ = 0.5 + (DispZ + DispChunk->GetPosZ() * cChunkDef::Width);
- m_World->SpawnPrimedTNT(TNTX, DispY + 0.5, TNTZ, 4, 0); // 4 seconds fuse, no initial velocity
+ m_World->SpawnPrimedTNT(TNTX, DispY + 0.5, TNTZ, 80, 0); // 80 ticks fuse, no initial velocity
m_Contents.ChangeSlotCount(a_SlotNum, -1);
}
break;