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author | LogicParrot <LogicParrot@users.noreply.github.com> | 2016-02-05 22:45:45 +0100 |
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committer | LogicParrot <LogicParrot@users.noreply.github.com> | 2016-02-05 22:50:18 +0100 |
commit | ca6ef58b1ee8521e4b940ee4883dee714960e413 (patch) | |
tree | 8532add455224b07c07a759e3d906f50c0695888 /src/BlockEntities/MobHeadEntity.h | |
parent | Merge pull request #2972 from marvinkopf/PlayerAutoComplete (diff) | |
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Diffstat (limited to 'src/BlockEntities/MobHeadEntity.h')
-rw-r--r-- | src/BlockEntities/MobHeadEntity.h | 22 |
1 files changed, 11 insertions, 11 deletions
diff --git a/src/BlockEntities/MobHeadEntity.h b/src/BlockEntities/MobHeadEntity.h index 2eb932068..0aac95536 100644 --- a/src/BlockEntities/MobHeadEntity.h +++ b/src/BlockEntities/MobHeadEntity.h @@ -21,36 +21,36 @@ class cMobHeadEntity : public cBlockEntity { typedef cBlockEntity super; - + public: // tolua_end - + BLOCKENTITY_PROTODEF(cMobHeadEntity) - + /** Creates a new mob head entity at the specified block coords. a_World may be nullptr */ cMobHeadEntity(int a_BlockX, int a_BlockY, int a_BlockZ, cWorld * a_World); // tolua_begin - + /** Set the type of the mob head */ void SetType(const eMobHeadType & a_SkullType); - + /** Set the rotation of the mob head */ void SetRotation(eMobHeadRotation a_Rotation); - + /** Set the player for mob heads with player type */ void SetOwner(const cPlayer & a_Owner); /** Sets the player components for the mob heads with player type */ void SetOwner(const AString & a_OwnerUUID, const AString & a_OwnerName, const AString & a_OwnerTexture, const AString & a_OwnerTextureSignature); - + /** Returns the type of the mob head */ eMobHeadType GetType(void) const { return m_Type; } - + /** Returns the rotation of the mob head */ eMobHeadRotation GetRotation(void) const { return m_Rotation; } - + /** Returns the player name of the mob head */ AString GetOwnerName(void) const { return m_OwnerName; } @@ -62,9 +62,9 @@ public: /** Returns the texture signature of the mob head */ AString GetOwnerTextureSignature(void) const { return m_OwnerTextureSignature; } - + // tolua_end - + virtual bool UsedBy(cPlayer * a_Player) override; virtual void SendTo(cClientHandle & a_Client) override; |