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author | Mattes D <github@xoft.cz> | 2015-03-24 13:09:41 +0100 |
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committer | Mattes D <github@xoft.cz> | 2015-03-24 13:09:41 +0100 |
commit | e5a7a730ed4f26eae896c56391bf3d2b5fecb852 (patch) | |
tree | 0209c1567f60af60999f3aeeb513a72f9eab2743 /src/BlockEntities/DispenserEntity.h | |
parent | Merge pull request #1775 from tommysanterre/terrainheightfix (diff) | |
parent | Added VarInt64, normalized cPacketizer datatype names. (diff) | |
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Diffstat (limited to '')
-rw-r--r-- | src/BlockEntities/DispenserEntity.h | 5 |
1 files changed, 3 insertions, 2 deletions
diff --git a/src/BlockEntities/DispenserEntity.h b/src/BlockEntities/DispenserEntity.h index 12e12942a..62072d43b 100644 --- a/src/BlockEntities/DispenserEntity.h +++ b/src/BlockEntities/DispenserEntity.h @@ -24,8 +24,9 @@ public: // tolua_begin - /** Spawns a projectile of the given kind in front of the dispenser with the specified speed. */ - void SpawnProjectileFromDispenser(int a_BlockX, int a_BlockY, int a_BlockZ, cProjectileEntity::eKind a_Kind, const Vector3d & a_Speed); + /** Spawns a projectile of the given kind in front of the dispenser with the specified speed. + Returns the UniqueID of the spawned projectile, or 0 on failure. */ + UInt32 SpawnProjectileFromDispenser(int a_BlockX, int a_BlockY, int a_BlockZ, cProjectileEntity::eKind a_Kind, const Vector3d & a_Speed); /** Returns a unit vector in the cardinal direction of where the dispenser is facing. */ Vector3d GetShootVector(NIBBLETYPE a_Meta); |