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author | Tiger Wang <ziwei.tiger@hotmail.co.uk> | 2014-09-27 19:40:00 +0200 |
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committer | Tiger Wang <ziwei.tiger@hotmail.co.uk> | 2014-09-27 19:40:00 +0200 |
commit | d1814d2d67cdaa4fbcbd10a1af290412c29441af (patch) | |
tree | eb132621bef87b82311f70ead69694c4c88690c9 /src/BlockEntities/DispenserEntity.cpp | |
parent | e.t.c. -> etc. (diff) | |
parent | Merge pull request #1461 from mc-server/RedstoneFix (diff) | |
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Diffstat (limited to 'src/BlockEntities/DispenserEntity.cpp')
-rw-r--r-- | src/BlockEntities/DispenserEntity.cpp | 7 |
1 files changed, 2 insertions, 5 deletions
diff --git a/src/BlockEntities/DispenserEntity.cpp b/src/BlockEntities/DispenserEntity.cpp index 649107dbb..aea854dc2 100644 --- a/src/BlockEntities/DispenserEntity.cpp +++ b/src/BlockEntities/DispenserEntity.cpp @@ -2,13 +2,10 @@ #include "Globals.h" // NOTE: MSVC stupidness requires this to be the same across all modules #include "DispenserEntity.h" -#include "../Entities/Player.h" #include "../Simulator/FluidSimulator.h" #include "../Chunk.h" #include "../World.h" -#include "../Entities/ArrowEntity.h" -#include "../Entities/FireChargeEntity.h" #include "../Entities/ProjectileEntity.h" @@ -108,7 +105,7 @@ void cDispenserEntity::DropSpenseFromSlot(cChunk & a_Chunk, int a_SlotNum) { double MobX = 0.5 + (DispX + DispChunk->GetPosX() * cChunkDef::Width); double MobZ = 0.5 + (DispZ + DispChunk->GetPosZ() * cChunkDef::Width); - if (m_World->SpawnMob(MobX, DispY, MobZ, (cMonster::eType)m_Contents.GetSlot(a_SlotNum).m_ItemDamage) >= 0) + if (m_World->SpawnMob(MobX, DispY, MobZ, (eMonsterType)m_Contents.GetSlot(a_SlotNum).m_ItemDamage) >= 0) { m_Contents.ChangeSlotCount(a_SlotNum, -1); } @@ -202,7 +199,7 @@ void cDispenserEntity::SpawnProjectileFromDispenser(int a_BlockX, int a_BlockY, Vector3d cDispenserEntity::GetShootVector(NIBBLETYPE a_Meta) { - switch (a_Meta) + switch (a_Meta & 0x7) { case E_META_DROPSPENSER_FACING_YP: return Vector3d( 0, 1, 0); case E_META_DROPSPENSER_FACING_YM: return Vector3d( 0, -1, 0); |