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author | peterbell10 <peterbell10@live.co.uk> | 2018-05-02 09:50:36 +0200 |
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committer | GitHub <noreply@github.com> | 2018-05-02 09:50:36 +0200 |
commit | a4dbb5c58270959884c17d720185da06464fa256 (patch) | |
tree | 2b4e81410e90e059f51726e6c9a01c03fcbfb98d /src/BlockEntities/ChestEntity.cpp | |
parent | tolua++ bindings use nullptr. (#4219) (diff) | |
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Diffstat (limited to 'src/BlockEntities/ChestEntity.cpp')
-rw-r--r-- | src/BlockEntities/ChestEntity.cpp | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/src/BlockEntities/ChestEntity.cpp b/src/BlockEntities/ChestEntity.cpp index 5e8b29a45..beffa84de 100644 --- a/src/BlockEntities/ChestEntity.cpp +++ b/src/BlockEntities/ChestEntity.cpp @@ -50,7 +50,7 @@ cChestEntity::~cChestEntity() void cChestEntity::CopyFrom(const cBlockEntity & a_Src) { Super::CopyFrom(a_Src); - auto & src = reinterpret_cast<const cChestEntity &>(a_Src); + auto & src = static_cast<const cChestEntity &>(a_Src); m_Contents.CopyFrom(src.m_Contents); // Reset the neighbor and player count, there's no sense in copying these: |