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authorTiger Wang <ziwei.tiger@hotmail.co.uk>2014-10-20 22:55:07 +0200
committerTiger Wang <ziwei.tiger@hotmail.co.uk>2014-10-20 22:55:07 +0200
commit987f79afdd8945966d0dfa2d52539e005f771590 (patch)
treefa55849604121317e0a565465212032ebe4b79cb /src/BlockEntities/ChestEntity.cpp
parentUse std::recusive_mutex (diff)
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Diffstat (limited to '')
-rw-r--r--src/BlockEntities/ChestEntity.cpp6
1 files changed, 3 insertions, 3 deletions
diff --git a/src/BlockEntities/ChestEntity.cpp b/src/BlockEntities/ChestEntity.cpp
index 19d88b646..0cd9c66e0 100644
--- a/src/BlockEntities/ChestEntity.cpp
+++ b/src/BlockEntities/ChestEntity.cpp
@@ -23,7 +23,7 @@ cChestEntity::cChestEntity(int a_BlockX, int a_BlockY, int a_BlockZ, cWorld * a_
cChestEntity::~cChestEntity()
{
cWindow * Window = GetWindow();
- if (Window != NULL)
+ if (Window != nullptr)
{
Window->OwnerDestroyed();
}
@@ -49,14 +49,14 @@ void cChestEntity::UsedBy(cPlayer * a_Player)
{
// If the window is not created, open it anew:
cWindow * Window = GetWindow();
- if (Window == NULL)
+ if (Window == nullptr)
{
OpenNewWindow();
Window = GetWindow();
}
// Open the window for the player:
- if (Window != NULL)
+ if (Window != nullptr)
{
if (a_Player->GetWindow() != Window)
{