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author | peterbell10 <peterbell10@live.co.uk> | 2018-02-04 23:15:31 +0100 |
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committer | GitHub <noreply@github.com> | 2018-02-04 23:15:31 +0100 |
commit | 2df14a04962037b93352c2fc53349af54ab3b14d (patch) | |
tree | 8fe7096d0c5dd492fc98e9534f9fcd53c41f767a /src/BlockArea.cpp | |
parent | Ocelots don't take fall damage (#4171) (diff) | |
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Diffstat (limited to '')
-rw-r--r-- | src/BlockArea.cpp | 8 |
1 files changed, 4 insertions, 4 deletions
diff --git a/src/BlockArea.cpp b/src/BlockArea.cpp index 5e66e4aec..bd9ba3a9f 100644 --- a/src/BlockArea.cpp +++ b/src/BlockArea.cpp @@ -2895,7 +2895,7 @@ void cBlockArea::cChunkReader::ChunkData(const cChunkData & a_BlockBuffer) { int InChunkX = BaseX + x; int AreaX = OffX + x; - m_Area.m_BlockTypes[m_Area.MakeIndex(AreaX, AreaY, AreaZ)] = a_BlockBuffer.GetBlock(InChunkX, InChunkY, InChunkZ); + m_Area.m_BlockTypes[m_Area.MakeIndex(AreaX, AreaY, AreaZ)] = a_BlockBuffer.GetBlock({ InChunkX, InChunkY, InChunkZ }); } // for x } // for z } // for y @@ -2916,7 +2916,7 @@ void cBlockArea::cChunkReader::ChunkData(const cChunkData & a_BlockBuffer) { int InChunkX = BaseX + x; int AreaX = OffX + x; - m_Area.m_BlockMetas[m_Area.MakeIndex(AreaX, AreaY, AreaZ)] = a_BlockBuffer.GetMeta(InChunkX, InChunkY, InChunkZ); + m_Area.m_BlockMetas[m_Area.MakeIndex(AreaX, AreaY, AreaZ)] = a_BlockBuffer.GetMeta({ InChunkX, InChunkY, InChunkZ }); } // for x } // for z } // for y @@ -2937,7 +2937,7 @@ void cBlockArea::cChunkReader::ChunkData(const cChunkData & a_BlockBuffer) { int InChunkX = BaseX + x; int AreaX = OffX + x; - m_Area.m_BlockLight[m_Area.MakeIndex(AreaX, AreaY, AreaZ)] = a_BlockBuffer.GetBlockLight(InChunkX, InChunkY, InChunkZ); + m_Area.m_BlockLight[m_Area.MakeIndex(AreaX, AreaY, AreaZ)] = a_BlockBuffer.GetBlockLight({ InChunkX, InChunkY, InChunkZ }); } // for x } // for z } // for y @@ -2958,7 +2958,7 @@ void cBlockArea::cChunkReader::ChunkData(const cChunkData & a_BlockBuffer) { int InChunkX = BaseX + x; int AreaX = OffX + x; - m_Area.m_BlockSkyLight[m_Area.MakeIndex(AreaX, AreaY, AreaZ)] = a_BlockBuffer.GetSkyLight(InChunkX, InChunkY, InChunkZ); + m_Area.m_BlockSkyLight[m_Area.MakeIndex(AreaX, AreaY, AreaZ)] = a_BlockBuffer.GetSkyLight({ InChunkX, InChunkY, InChunkZ }); } // for x } // for z } // for y |