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author | Tycho Bickerstaff <work.tycho@gmail.com> | 2013-12-22 14:19:27 +0100 |
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committer | Tycho Bickerstaff <work.tycho@gmail.com> | 2013-12-22 14:19:27 +0100 |
commit | 94ca07cfbfe0016d70963c055c87fe14f8622a4d (patch) | |
tree | 28dc91dc948287f802d9628a2ea715e1d4e0be49 /src/Bindings | |
parent | Chunk is now warnings clean (diff) | |
parent | Update GETTING-STARTED.md (diff) | |
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Diffstat (limited to '')
-rw-r--r-- | src/Bindings/AllToLua.bat | 17 | ||||
-rw-r--r-- | src/Bindings/LuaState.cpp | 4 | ||||
-rw-r--r-- | src/Bindings/LuaState.h | 19 | ||||
-rw-r--r-- | src/Bindings/Plugin.h | 1 | ||||
-rw-r--r-- | src/Bindings/PluginLua.cpp | 20 | ||||
-rw-r--r-- | src/Bindings/PluginLua.h | 1 | ||||
-rw-r--r-- | src/Bindings/PluginManager.cpp | 26 | ||||
-rw-r--r-- | src/Bindings/PluginManager.h | 2 |
8 files changed, 73 insertions, 17 deletions
diff --git a/src/Bindings/AllToLua.bat b/src/Bindings/AllToLua.bat index f7867fadb..b2a192880 100644 --- a/src/Bindings/AllToLua.bat +++ b/src/Bindings/AllToLua.bat @@ -1,27 +1,22 @@ :: AllToLua.bat - :: This scripts updates the automatically-generates Lua bindings in Bindings.cpp / Bindings.h +:: When called without any parameters, it will pause for a keypress at the end +:: Call with any parameter to disable the wait (for buildserver use) -:: If there was a Git conflict, resolve it by resetting to HEAD; we're regenerating the files from scratch anyway -git checkout --ours Bindings.cpp -git add -u Bindings.cpp -git checkout --ours Bindings.h -git add -u Bindings.h - +:: Regenerate the files: +"tolua++.exe" -L virtual_method_hooks.lua -o Bindings.cpp -H Bindings.h AllToLua.pkg -:: Regenerate the files: -"tolua++.exe" -L virtual_method_hooks.lua -o Bindings.cpp -H Bindings.h AllToLua.pkg - +: Wait for keypress, if no param given: +if %ALLTOLUA_WAIT%N == N pause -if %ALLTOLUA_WAIT%N == N pause diff --git a/src/Bindings/LuaState.cpp b/src/Bindings/LuaState.cpp index cfa3f70ca..64a818a60 100644 --- a/src/Bindings/LuaState.cpp +++ b/src/Bindings/LuaState.cpp @@ -18,7 +18,7 @@ extern "C" // fwd: SQLite/lsqlite3.c extern "C" { - LUALIB_API int luaopen_lsqlite3(lua_State * L); + int luaopen_lsqlite3(lua_State * L); } // fwd: LuaExpat/lxplib.c: @@ -309,7 +309,7 @@ void cLuaState::Push(const AStringVector & a_Vector) { ASSERT(IsValid()); - lua_createtable(m_LuaState, a_Vector.size(), 0); + lua_createtable(m_LuaState, (int)a_Vector.size(), 0); int newTable = lua_gettop(m_LuaState); int index = 1; for (AStringVector::const_iterator itr = a_Vector.begin(), end = a_Vector.end(); itr != end; ++itr, ++index) diff --git a/src/Bindings/LuaState.h b/src/Bindings/LuaState.h index cca0df049..475dec42a 100644 --- a/src/Bindings/LuaState.h +++ b/src/Bindings/LuaState.h @@ -240,6 +240,25 @@ public: return CallFunction(0); } + /// Call any 0-param 1-return Lua function in a single line: + template< + typename FnT, typename RetT1 + > + bool Call(FnT a_FnName, const cRet & a_Mark, RetT1 & a_Ret1) + { + if (!PushFunction(a_FnName)) + { + return false; + } + if (!CallFunction(1)) + { + return false; + } + GetReturn(-1, a_Ret1); + lua_pop(m_LuaState, 1); + return true; + } + /// Call any 1-param 1-return Lua function in a single line: template< typename FnT, typename ArgT1, typename RetT1 diff --git a/src/Bindings/Plugin.h b/src/Bindings/Plugin.h index 9a3c2383e..ee0f8a062 100644 --- a/src/Bindings/Plugin.h +++ b/src/Bindings/Plugin.h @@ -82,6 +82,7 @@ public: virtual bool OnPlayerUsedItem (cPlayer & a_Player, int a_BlockX, int a_BlockY, int a_BlockZ, char a_BlockFace, int a_CursorX, int a_CursorY, int a_CursorZ) = 0; virtual bool OnPlayerUsingBlock (cPlayer & a_Player, int a_BlockX, int a_BlockY, int a_BlockZ, char a_BlockFace, int a_CursorX, int a_CursorY, int a_CursorZ, BLOCKTYPE a_BlockType, NIBBLETYPE a_BlockMeta) = 0; virtual bool OnPlayerUsingItem (cPlayer & a_Player, int a_BlockX, int a_BlockY, int a_BlockZ, char a_BlockFace, int a_CursorX, int a_CursorY, int a_CursorZ) = 0; + virtual bool OnPluginsLoaded (void) = 0; virtual bool OnPostCrafting (const cPlayer * a_Player, const cCraftingGrid * a_Grid, cCraftingRecipe * a_Recipe) = 0; virtual bool OnPreCrafting (const cPlayer * a_Player, const cCraftingGrid * a_Grid, cCraftingRecipe * a_Recipe) = 0; virtual bool OnSpawnedEntity (cWorld & a_World, cEntity & a_Entity) = 0; diff --git a/src/Bindings/PluginLua.cpp b/src/Bindings/PluginLua.cpp index 0d17c9ce2..69e83fb0a 100644 --- a/src/Bindings/PluginLua.cpp +++ b/src/Bindings/PluginLua.cpp @@ -386,7 +386,7 @@ bool cPluginLua::OnExploded(cWorld & a_World, double a_ExplosionSize, bool a_Can { case esOther: m_LuaState.Call((int)(**itr), &a_World, a_ExplosionSize, a_CanCauseFire, a_X, a_Y, a_Z, a_Source, a_SourceData, cLuaState::Return, res); break; case esPrimedTNT: m_LuaState.Call((int)(**itr), &a_World, a_ExplosionSize, a_CanCauseFire, a_X, a_Y, a_Z, a_Source, (cTNTEntity *)a_SourceData, cLuaState::Return, res); break; - case esCreeper: m_LuaState.Call((int)(**itr), &a_World, a_ExplosionSize, a_CanCauseFire, a_X, a_Y, a_Z, a_Source, (cCreeper *)a_SourceData, cLuaState::Return, res); break; + case esMonster: m_LuaState.Call((int)(**itr), &a_World, a_ExplosionSize, a_CanCauseFire, a_X, a_Y, a_Z, a_Source, (cMonster *)a_SourceData, cLuaState::Return, res); break; case esBed: m_LuaState.Call((int)(**itr), &a_World, a_ExplosionSize, a_CanCauseFire, a_X, a_Y, a_Z, a_Source, (Vector3i *)a_SourceData, cLuaState::Return, res); break; case esEnderCrystal: m_LuaState.Call((int)(**itr), &a_World, a_ExplosionSize, a_CanCauseFire, a_X, a_Y, a_Z, a_Source, (Vector3i *)a_SourceData, cLuaState::Return, res); break; case esGhastFireball: m_LuaState.Call((int)(**itr), &a_World, a_ExplosionSize, a_CanCauseFire, a_X, a_Y, a_Z, a_Source, a_SourceData, cLuaState::Return, res); break; @@ -910,6 +910,24 @@ bool cPluginLua::OnPlayerUsingItem(cPlayer & a_Player, int a_BlockX, int a_Block +bool cPluginLua::OnPluginsLoaded(void) +{ + cCSLock Lock(m_CriticalSection); + bool res = false; + cLuaRefs & Refs = m_HookMap[cPluginManager::HOOK_PLUGINS_LOADED]; + for (cLuaRefs::iterator itr = Refs.begin(), end = Refs.end(); itr != end; ++itr) + { + bool ret = false; + m_LuaState.Call((int)(**itr), cLuaState::Return, ret); + res = res || ret; + } + return res; +} + + + + + bool cPluginLua::OnPostCrafting(const cPlayer * a_Player, const cCraftingGrid * a_Grid, cCraftingRecipe * a_Recipe) { cCSLock Lock(m_CriticalSection); diff --git a/src/Bindings/PluginLua.h b/src/Bindings/PluginLua.h index e1e274c72..1b257285e 100644 --- a/src/Bindings/PluginLua.h +++ b/src/Bindings/PluginLua.h @@ -79,6 +79,7 @@ public: virtual bool OnPlayerUsedItem (cPlayer & a_Player, int a_BlockX, int a_BlockY, int a_BlockZ, char a_BlockFace, int a_CursorX, int a_CursorY, int a_CursorZ) override; virtual bool OnPlayerUsingBlock (cPlayer & a_Player, int a_BlockX, int a_BlockY, int a_BlockZ, char a_BlockFace, int a_CursorX, int a_CursorY, int a_CursorZ, BLOCKTYPE a_BlockType, NIBBLETYPE a_BlockMeta) override; virtual bool OnPlayerUsingItem (cPlayer & a_Player, int a_BlockX, int a_BlockY, int a_BlockZ, char a_BlockFace, int a_CursorX, int a_CursorY, int a_CursorZ) override; + virtual bool OnPluginsLoaded (void) override; virtual bool OnPostCrafting (const cPlayer * a_Player, const cCraftingGrid * a_Grid, cCraftingRecipe * a_Recipe) override; virtual bool OnPreCrafting (const cPlayer * a_Player, const cCraftingGrid * a_Grid, cCraftingRecipe * a_Recipe) override; virtual bool OnSpawnedEntity (cWorld & a_World, cEntity & a_Entity) override; diff --git a/src/Bindings/PluginManager.cpp b/src/Bindings/PluginManager.cpp index 832dc4249..ffffe1a23 100644 --- a/src/Bindings/PluginManager.cpp +++ b/src/Bindings/PluginManager.cpp @@ -118,7 +118,7 @@ void cPluginManager::ReloadPluginsNow(cIniFile & a_SettingsIni) int KeyNum = a_SettingsIni.FindKey("Plugins"); // If it does, how many plugins are there? - unsigned int NumPlugins = ((KeyNum != -1) ? (a_SettingsIni.GetNumValues(KeyNum)) : 0); + int NumPlugins = ((KeyNum != -1) ? (a_SettingsIni.GetNumValues(KeyNum)) : 0); if (KeyNum == -1) { @@ -126,7 +126,7 @@ void cPluginManager::ReloadPluginsNow(cIniFile & a_SettingsIni) } else if (NumPlugins > 0) { - for(unsigned int i = 0; i < NumPlugins; i++) + for (int i = 0; i < NumPlugins; i++) { AString ValueName = a_SettingsIni.GetValueName(KeyNum, i); if (ValueName.compare("Plugin") == 0) @@ -136,7 +136,7 @@ void cPluginManager::ReloadPluginsNow(cIniFile & a_SettingsIni) { if (m_Plugins.find(PluginFile) != m_Plugins.end()) { - LoadPlugin( PluginFile ); + LoadPlugin(PluginFile); } } } @@ -155,6 +155,7 @@ void cPluginManager::ReloadPluginsNow(cIniFile & a_SettingsIni) { LOG("-- Loaded 1 Plugin --"); } + CallHookPluginsLoaded(); } @@ -987,6 +988,25 @@ bool cPluginManager::CallHookPlayerUsingItem(cPlayer & a_Player, int a_BlockX, i +bool cPluginManager::CallHookPluginsLoaded(void) +{ + HookMap::iterator Plugins = m_Hooks.find(HOOK_PLUGINS_LOADED); + if (Plugins == m_Hooks.end()) + { + return false; + } + bool res = false; + for (PluginList::iterator itr = Plugins->second.begin(); itr != Plugins->second.end(); ++itr) + { + res = !(*itr)->OnPluginsLoaded() || res; + } + return res; +} + + + + + bool cPluginManager::CallHookPostCrafting(const cPlayer * a_Player, const cCraftingGrid * a_Grid, cCraftingRecipe * a_Recipe) { HookMap::iterator Plugins = m_Hooks.find(HOOK_POST_CRAFTING); diff --git a/src/Bindings/PluginManager.h b/src/Bindings/PluginManager.h index e5edd70e0..e94421057 100644 --- a/src/Bindings/PluginManager.h +++ b/src/Bindings/PluginManager.h @@ -94,6 +94,7 @@ public: // tolua_export HOOK_PLAYER_USED_ITEM, HOOK_PLAYER_USING_BLOCK, HOOK_PLAYER_USING_ITEM, + HOOK_PLUGINS_LOADED, HOOK_POST_CRAFTING, HOOK_PRE_CRAFTING, HOOK_SPAWNED_ENTITY, @@ -181,6 +182,7 @@ public: // tolua_export bool CallHookPlayerUsedItem (cPlayer & a_Player, int a_BlockX, int a_BlockY, int a_BlockZ, char a_BlockFace, int a_CursorX, int a_CursorY, int a_CursorZ); bool CallHookPlayerUsingBlock (cPlayer & a_Player, int a_BlockX, int a_BlockY, int a_BlockZ, char a_BlockFace, int a_CursorX, int a_CursorY, int a_CursorZ, BLOCKTYPE a_BlockType, NIBBLETYPE a_BlockMeta); bool CallHookPlayerUsingItem (cPlayer & a_Player, int a_BlockX, int a_BlockY, int a_BlockZ, char a_BlockFace, int a_CursorX, int a_CursorY, int a_CursorZ); + bool CallHookPluginsLoaded (void); bool CallHookPostCrafting (const cPlayer * a_Player, const cCraftingGrid * a_Grid, cCraftingRecipe * a_Recipe); bool CallHookPreCrafting (const cPlayer * a_Player, const cCraftingGrid * a_Grid, cCraftingRecipe * a_Recipe); bool CallHookSpawnedEntity (cWorld & a_World, cEntity & a_Entity); |