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author | Howaner <franzi.moos@googlemail.com> | 2015-01-25 00:34:19 +0100 |
---|---|---|
committer | Howaner <franzi.moos@googlemail.com> | 2015-01-25 00:34:19 +0100 |
commit | 1eedccc56a1a80b42adbea8dbbe968d42c7fe712 (patch) | |
tree | a5fe3fb72a3c3918b2c4ba413c686f718f5d403c /src/Bindings | |
parent | C++11 and function rename. (diff) | |
parent | Gamosocm support (diff) | |
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Diffstat (limited to '')
-rw-r--r-- | src/Bindings/LuaState.cpp | 7 | ||||
-rw-r--r-- | src/Bindings/LuaState.h | 1 | ||||
-rw-r--r-- | src/Bindings/Plugin.h | 6 | ||||
-rw-r--r-- | src/Bindings/PluginLua.cpp | 20 | ||||
-rw-r--r-- | src/Bindings/PluginLua.h | 6 | ||||
-rw-r--r-- | src/Bindings/PluginManager.cpp | 14 | ||||
-rw-r--r-- | src/Bindings/PluginManager.h | 10 |
7 files changed, 41 insertions, 23 deletions
diff --git a/src/Bindings/LuaState.cpp b/src/Bindings/LuaState.cpp index 2f5d173fd..01d3ac687 100644 --- a/src/Bindings/LuaState.cpp +++ b/src/Bindings/LuaState.cpp @@ -839,6 +839,13 @@ void cLuaState::Push(void * a_Ptr) m_NumCurrentFunctionArgs += 1; } +void cLuaState::Push(std::chrono::milliseconds a_Value) +{ + ASSERT(IsValid()); + + tolua_pushnumber(m_LuaState, static_cast<lua_Number>(a_Value.count())); + m_NumCurrentFunctionArgs += 1; +} diff --git a/src/Bindings/LuaState.h b/src/Bindings/LuaState.h index c13e36188..7ac4120e1 100644 --- a/src/Bindings/LuaState.h +++ b/src/Bindings/LuaState.h @@ -217,6 +217,7 @@ public: void Push(Vector3d * a_Vector); void Push(Vector3i * a_Vector); void Push(void * a_Ptr); + void Push(std::chrono::milliseconds a_time); /** Retrieve value at a_StackPos, if it is a valid bool. If not, a_Value is unchanged */ void GetStackValue(int a_StackPos, bool & a_Value); diff --git a/src/Bindings/Plugin.h b/src/Bindings/Plugin.h index 08677553c..6210dbed4 100644 --- a/src/Bindings/Plugin.h +++ b/src/Bindings/Plugin.h @@ -76,8 +76,8 @@ public: virtual bool OnPlayerJoined (cPlayer & a_Player) = 0; virtual bool OnPlayerLeftClick (cPlayer & a_Player, int a_BlockX, int a_BlockY, int a_BlockZ, char a_BlockFace, char a_Status) = 0; virtual bool OnPlayerMoving (cPlayer & a_Player, const Vector3d & a_OldPosition, const Vector3d & a_NewPosition) = 0; - virtual bool OnPlayerPlacedBlock (cPlayer & a_Player, int a_BlockX, int a_BlockY, int a_BlockZ, char a_BlockFace, int a_CursorX, int a_CursorY, int a_CursorZ, BLOCKTYPE a_BlockType, NIBBLETYPE a_BlockMeta) = 0; - virtual bool OnPlayerPlacingBlock (cPlayer & a_Player, int a_BlockX, int a_BlockY, int a_BlockZ, char a_BlockFace, int a_CursorX, int a_CursorY, int a_CursorZ, BLOCKTYPE a_BlockType, NIBBLETYPE a_BlockMeta) = 0; + virtual bool OnPlayerPlacedBlock (cPlayer & a_Player, const sSetBlock & a_BlockChange) = 0; + virtual bool OnPlayerPlacingBlock (cPlayer & a_Player, const sSetBlock & a_BlockChange) = 0; virtual bool OnPlayerRightClick (cPlayer & a_Player, int a_BlockX, int a_BlockY, int a_BlockZ, char a_BlockFace, int a_CursorX, int a_CursorY, int a_CursorZ) = 0; virtual bool OnPlayerRightClickingEntity(cPlayer & a_Player, cEntity & a_Entity) = 0; virtual bool OnPlayerShooting (cPlayer & a_Player) = 0; @@ -104,7 +104,7 @@ public: virtual bool OnWeatherChanged (cWorld & a_World) = 0; virtual bool OnWeatherChanging (cWorld & a_World, eWeather & a_NewWeather) = 0; virtual bool OnWorldStarted (cWorld & a_World) = 0; - virtual bool OnWorldTick (cWorld & a_World, float a_Dt, int a_LastTickDurationMSec) = 0; + virtual bool OnWorldTick (cWorld & a_World, std::chrono::milliseconds a_Dt, std::chrono::milliseconds a_LastTickDurationMSec) = 0; /** Handles the command split into a_Split, issued by player a_Player. Command permissions have already been checked. diff --git a/src/Bindings/PluginLua.cpp b/src/Bindings/PluginLua.cpp index ea782ea3f..500913e76 100644 --- a/src/Bindings/PluginLua.cpp +++ b/src/Bindings/PluginLua.cpp @@ -857,14 +857,19 @@ bool cPluginLua::OnPlayerMoving(cPlayer & a_Player, const Vector3d & a_OldPositi -bool cPluginLua::OnPlayerPlacedBlock(cPlayer & a_Player, int a_BlockX, int a_BlockY, int a_BlockZ, char a_BlockFace, int a_CursorX, int a_CursorY, int a_CursorZ, BLOCKTYPE a_BlockType, NIBBLETYPE a_BlockMeta) +bool cPluginLua::OnPlayerPlacedBlock(cPlayer & a_Player, const sSetBlock & a_BlockChange) { cCSLock Lock(m_CriticalSection); bool res = false; cLuaRefs & Refs = m_HookMap[cPluginManager::HOOK_PLAYER_PLACED_BLOCK]; for (cLuaRefs::iterator itr = Refs.begin(), end = Refs.end(); itr != end; ++itr) { - m_LuaState.Call((int)(**itr), &a_Player, a_BlockX, a_BlockY, a_BlockZ, a_BlockFace, a_CursorX, a_CursorY, a_CursorZ, a_BlockType, a_BlockMeta, cLuaState::Return, res); + m_LuaState.Call((int)(**itr), &a_Player, + a_BlockChange.GetX(), a_BlockChange.GetY(), a_BlockChange.GetZ(), + a_BlockChange.m_BlockType, a_BlockChange.m_BlockMeta, + cLuaState::Return, + res + ); if (res) { return true; @@ -877,14 +882,19 @@ bool cPluginLua::OnPlayerPlacedBlock(cPlayer & a_Player, int a_BlockX, int a_Blo -bool cPluginLua::OnPlayerPlacingBlock(cPlayer & a_Player, int a_BlockX, int a_BlockY, int a_BlockZ, char a_BlockFace, int a_CursorX, int a_CursorY, int a_CursorZ, BLOCKTYPE a_BlockType, NIBBLETYPE a_BlockMeta) +bool cPluginLua::OnPlayerPlacingBlock(cPlayer & a_Player, const sSetBlock & a_BlockChange) { cCSLock Lock(m_CriticalSection); bool res = false; cLuaRefs & Refs = m_HookMap[cPluginManager::HOOK_PLAYER_PLACING_BLOCK]; for (cLuaRefs::iterator itr = Refs.begin(), end = Refs.end(); itr != end; ++itr) { - m_LuaState.Call((int)(**itr), &a_Player, a_BlockX, a_BlockY, a_BlockZ, a_BlockFace, a_CursorX, a_CursorY, a_CursorZ, a_BlockType, a_BlockMeta, cLuaState::Return, res); + m_LuaState.Call((int)(**itr), &a_Player, + a_BlockChange.GetX(), a_BlockChange.GetY(), a_BlockChange.GetZ(), + a_BlockChange.m_BlockType, a_BlockChange.m_BlockMeta, + cLuaState::Return, + res + ); if (res) { return true; @@ -1420,7 +1430,7 @@ bool cPluginLua::OnWorldStarted(cWorld & a_World) -bool cPluginLua::OnWorldTick(cWorld & a_World, float a_Dt, int a_LastTickDurationMSec) +bool cPluginLua::OnWorldTick(cWorld & a_World, std::chrono::milliseconds a_Dt, std::chrono::milliseconds a_LastTickDurationMSec) { cCSLock Lock(m_CriticalSection); cLuaRefs & Refs = m_HookMap[cPluginManager::HOOK_WORLD_TICK]; diff --git a/src/Bindings/PluginLua.h b/src/Bindings/PluginLua.h index 7de5ffec4..f443f5fc0 100644 --- a/src/Bindings/PluginLua.h +++ b/src/Bindings/PluginLua.h @@ -100,8 +100,8 @@ public: virtual bool OnPlayerJoined (cPlayer & a_Player) override; virtual bool OnPlayerLeftClick (cPlayer & a_Player, int a_BlockX, int a_BlockY, int a_BlockZ, char a_BlockFace, char a_Status) override; virtual bool OnPlayerMoving (cPlayer & a_Player, const Vector3d & a_OldPosition, const Vector3d & a_NewPosition) override; - virtual bool OnPlayerPlacedBlock (cPlayer & a_Player, int a_BlockX, int a_BlockY, int a_BlockZ, char a_BlockFace, int a_CursorX, int a_CursorY, int a_CursorZ, BLOCKTYPE a_BlockType, NIBBLETYPE a_BlockMeta) override; - virtual bool OnPlayerPlacingBlock (cPlayer & a_Player, int a_BlockX, int a_BlockY, int a_BlockZ, char a_BlockFace, int a_CursorX, int a_CursorY, int a_CursorZ, BLOCKTYPE a_BlockType, NIBBLETYPE a_BlockMeta) override; + virtual bool OnPlayerPlacedBlock (cPlayer & a_Player, const sSetBlock & a_BlockChange) override; + virtual bool OnPlayerPlacingBlock (cPlayer & a_Player, const sSetBlock & a_BlockChange) override; virtual bool OnPlayerRightClick (cPlayer & a_Player, int a_BlockX, int a_BlockY, int a_BlockZ, char a_BlockFace, int a_CursorX, int a_CursorY, int a_CursorZ) override; virtual bool OnPlayerRightClickingEntity(cPlayer & a_Player, cEntity & a_Entity) override; virtual bool OnPlayerShooting (cPlayer & a_Player) override; @@ -128,7 +128,7 @@ public: virtual bool OnWeatherChanged (cWorld & a_World) override; virtual bool OnWeatherChanging (cWorld & a_World, eWeather & a_NewWeather) override; virtual bool OnWorldStarted (cWorld & a_World) override; - virtual bool OnWorldTick (cWorld & a_World, float a_Dt, int a_LastTickDurationMSec) override; + virtual bool OnWorldTick (cWorld & a_World, std::chrono::milliseconds a_Dt, std::chrono::milliseconds a_LastTickDurationMSec) override; virtual bool HandleCommand(const AStringVector & a_Split, cPlayer & a_Player) override; diff --git a/src/Bindings/PluginManager.cpp b/src/Bindings/PluginManager.cpp index 406a540f4..9d86c64a2 100644 --- a/src/Bindings/PluginManager.cpp +++ b/src/Bindings/PluginManager.cpp @@ -771,7 +771,7 @@ bool cPluginManager::CallHookPlayerFoodLevelChange(cPlayer & a_Player, int a_New -bool cPluginManager::CallHookPlayerFished(cPlayer & a_Player, const cItems a_Reward) +bool cPluginManager::CallHookPlayerFished(cPlayer & a_Player, const cItems & a_Reward) { FIND_HOOK(HOOK_PLAYER_FISHED); VERIFY_HOOK; @@ -847,7 +847,7 @@ bool cPluginManager::CallHookPlayerLeftClick(cPlayer & a_Player, int a_BlockX, i -bool cPluginManager::CallHookPlayerMoving(cPlayer & a_Player, const Vector3d a_OldPosition, const Vector3d a_NewPosition) +bool cPluginManager::CallHookPlayerMoving(cPlayer & a_Player, const Vector3d & a_OldPosition, const Vector3d & a_NewPosition) { FIND_HOOK(HOOK_PLAYER_MOVING); VERIFY_HOOK; @@ -866,14 +866,14 @@ bool cPluginManager::CallHookPlayerMoving(cPlayer & a_Player, const Vector3d a_O -bool cPluginManager::CallHookPlayerPlacedBlock(cPlayer & a_Player, int a_BlockX, int a_BlockY, int a_BlockZ, char a_BlockFace, int a_CursorX, int a_CursorY, int a_CursorZ, BLOCKTYPE a_BlockType, NIBBLETYPE a_BlockMeta) +bool cPluginManager::CallHookPlayerPlacedBlock(cPlayer & a_Player, const sSetBlock & a_BlockChange) { FIND_HOOK(HOOK_PLAYER_PLACED_BLOCK); VERIFY_HOOK; for (PluginList::iterator itr = Plugins->second.begin(); itr != Plugins->second.end(); ++itr) { - if ((*itr)->OnPlayerPlacedBlock(a_Player, a_BlockX, a_BlockY, a_BlockZ, a_BlockFace, a_CursorX, a_CursorY, a_CursorZ, a_BlockType, a_BlockMeta)) + if ((*itr)->OnPlayerPlacedBlock(a_Player, a_BlockChange)) { return true; } @@ -885,14 +885,14 @@ bool cPluginManager::CallHookPlayerPlacedBlock(cPlayer & a_Player, int a_BlockX, -bool cPluginManager::CallHookPlayerPlacingBlock(cPlayer & a_Player, int a_BlockX, int a_BlockY, int a_BlockZ, char a_BlockFace, int a_CursorX, int a_CursorY, int a_CursorZ, BLOCKTYPE a_BlockType, NIBBLETYPE a_BlockMeta) +bool cPluginManager::CallHookPlayerPlacingBlock(cPlayer & a_Player, const sSetBlock & a_BlockChange) { FIND_HOOK(HOOK_PLAYER_PLACING_BLOCK); VERIFY_HOOK; for (PluginList::iterator itr = Plugins->second.begin(); itr != Plugins->second.end(); ++itr) { - if ((*itr)->OnPlayerPlacingBlock(a_Player, a_BlockX, a_BlockY, a_BlockZ, a_BlockFace, a_CursorX, a_CursorY, a_CursorZ, a_BlockType, a_BlockMeta)) + if ((*itr)->OnPlayerPlacingBlock(a_Player, a_BlockChange)) { return true; } @@ -1394,7 +1394,7 @@ bool cPluginManager::CallHookWorldStarted(cWorld & a_World) -bool cPluginManager::CallHookWorldTick(cWorld & a_World, float a_Dt, int a_LastTickDurationMSec) +bool cPluginManager::CallHookWorldTick(cWorld & a_World, std::chrono::milliseconds a_Dt, std::chrono::milliseconds a_LastTickDurationMSec) { FIND_HOOK(HOOK_WORLD_TICK); VERIFY_HOOK; diff --git a/src/Bindings/PluginManager.h b/src/Bindings/PluginManager.h index 3a2aecc92..97e91c1df 100644 --- a/src/Bindings/PluginManager.h +++ b/src/Bindings/PluginManager.h @@ -203,14 +203,14 @@ public: bool CallHookPlayerBrokenBlock (cPlayer & a_Player, int a_BlockX, int a_BlockY, int a_BlockZ, char a_BlockFace, BLOCKTYPE a_BlockType, NIBBLETYPE a_BlockMeta); bool CallHookPlayerDestroyed (cPlayer & a_Player); bool CallHookPlayerEating (cPlayer & a_Player); - bool CallHookPlayerFished (cPlayer & a_Player, const cItems a_Reward); + bool CallHookPlayerFished (cPlayer & a_Player, const cItems & a_Reward); bool CallHookPlayerFishing (cPlayer & a_Player, cItems a_Reward); bool CallHookPlayerFoodLevelChange (cPlayer & a_Player, int a_NewFoodLevel); bool CallHookPlayerJoined (cPlayer & a_Player); - bool CallHookPlayerMoving (cPlayer & a_Player, const Vector3d a_OldPosition, const Vector3d a_NewPosition); bool CallHookPlayerLeftClick (cPlayer & a_Player, int a_BlockX, int a_BlockY, int a_BlockZ, char a_BlockFace, char a_Status); - bool CallHookPlayerPlacedBlock (cPlayer & a_Player, int a_BlockX, int a_BlockY, int a_BlockZ, char a_BlockFace, int a_CursorX, int a_CursorY, int a_CursorZ, BLOCKTYPE a_BlockType, NIBBLETYPE a_BlockMeta); - bool CallHookPlayerPlacingBlock (cPlayer & a_Player, int a_BlockX, int a_BlockY, int a_BlockZ, char a_BlockFace, int a_CursorX, int a_CursorY, int a_CursorZ, BLOCKTYPE a_BlockType, NIBBLETYPE a_BlockMeta); + bool CallHookPlayerMoving (cPlayer & a_Player, const Vector3d & a_OldPosition, const Vector3d & a_NewPosition); + bool CallHookPlayerPlacedBlock (cPlayer & a_Player, const sSetBlock & a_BlockChange); + bool CallHookPlayerPlacingBlock (cPlayer & a_Player, const sSetBlock & a_BlockChange); bool CallHookPlayerRightClick (cPlayer & a_Player, int a_BlockX, int a_BlockY, int a_BlockZ, char a_BlockFace, int a_CursorX, int a_CursorY, int a_CursorZ); bool CallHookPlayerRightClickingEntity(cPlayer & a_Player, cEntity & a_Entity); bool CallHookPlayerShooting (cPlayer & a_Player); @@ -237,7 +237,7 @@ public: bool CallHookWeatherChanged (cWorld & a_World); bool CallHookWeatherChanging (cWorld & a_World, eWeather & a_NewWeather); bool CallHookWorldStarted (cWorld & a_World); - bool CallHookWorldTick (cWorld & a_World, float a_Dt, int a_LastTickDurationMSec); + bool CallHookWorldTick (cWorld & a_World, std::chrono::milliseconds a_Dt, std::chrono::milliseconds a_LastTickDurationMSec); bool DisablePlugin(const AString & a_PluginName); // tolua_export bool LoadPlugin (const AString & a_PluginName); // tolua_export |