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author | STRWarrior <niels.breuker@hotmail.nl> | 2014-03-30 13:44:28 +0200 |
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committer | STRWarrior <niels.breuker@hotmail.nl> | 2014-03-30 13:44:28 +0200 |
commit | 47d5395d24c6f209a758a689bff9a44f68d7397b (patch) | |
tree | a9a99b813b5badb1c5568d2441bf1092744a45eb /src/Bindings/PluginLua.cpp | |
parent | Fixed the OnProjectileHitBlock hook not stopping projectiles. (diff) | |
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Diffstat (limited to '')
-rw-r--r-- | src/Bindings/PluginLua.cpp | 4 |
1 files changed, 2 insertions, 2 deletions
diff --git a/src/Bindings/PluginLua.cpp b/src/Bindings/PluginLua.cpp index 7e69e0f4b..9e989a9e1 100644 --- a/src/Bindings/PluginLua.cpp +++ b/src/Bindings/PluginLua.cpp @@ -1108,14 +1108,14 @@ bool cPluginLua::OnPreCrafting(const cPlayer * a_Player, const cCraftingGrid * a -bool cPluginLua::OnProjectileHitBlock(cProjectileEntity & a_Projectile) +bool cPluginLua::OnProjectileHitBlock(cProjectileEntity & a_Projectile, eBlockFace a_Face) { cCSLock Lock(m_CriticalSection); bool res = false; cLuaRefs & Refs = m_HookMap[cPluginManager::HOOK_PROJECTILE_HIT_BLOCK]; for (cLuaRefs::iterator itr = Refs.begin(), end = Refs.end(); itr != end; ++itr) { - m_LuaState.Call((int)(**itr), &a_Projectile, cLuaState::Return, res); + m_LuaState.Call((int)(**itr), &a_Projectile, a_Face, cLuaState::Return, res); if (res) { return true; |