summaryrefslogtreecommitdiffstats
path: root/src/Bindings/LuaWindow.cpp
diff options
context:
space:
mode:
authorLane Kolbly <lane@rscheme.org>2017-08-17 16:27:43 +0200
committerMattes D <github@xoft.cz>2017-08-17 16:27:43 +0200
commit1ec85a2b2cb285bcc019258c8fddcddfcda84fa8 (patch)
treeb6511b8d1ecae466815dc7376322f1bd617dbc6d /src/Bindings/LuaWindow.cpp
parentAdd support for 1.12.1 (#3908) (diff)
downloadcuberite-1ec85a2b2cb285bcc019258c8fddcddfcda84fa8.tar
cuberite-1ec85a2b2cb285bcc019258c8fddcddfcda84fa8.tar.gz
cuberite-1ec85a2b2cb285bcc019258c8fddcddfcda84fa8.tar.bz2
cuberite-1ec85a2b2cb285bcc019258c8fddcddfcda84fa8.tar.lz
cuberite-1ec85a2b2cb285bcc019258c8fddcddfcda84fa8.tar.xz
cuberite-1ec85a2b2cb285bcc019258c8fddcddfcda84fa8.tar.zst
cuberite-1ec85a2b2cb285bcc019258c8fddcddfcda84fa8.zip
Diffstat (limited to 'src/Bindings/LuaWindow.cpp')
-rw-r--r--src/Bindings/LuaWindow.cpp36
1 files changed, 35 insertions, 1 deletions
diff --git a/src/Bindings/LuaWindow.cpp b/src/Bindings/LuaWindow.cpp
index fd714390e..2802c69db 100644
--- a/src/Bindings/LuaWindow.cpp
+++ b/src/Bindings/LuaWindow.cpp
@@ -9,7 +9,7 @@
#include "PluginLua.h"
#include "Root.h"
#include "lua/src/lauxlib.h" // Needed for LUA_REFNIL
-
+#include "ClientHandle.h"
@@ -86,6 +86,19 @@ cLuaWindow::~cLuaWindow()
+void cLuaWindow::SetOnClicked(cLuaState::cCallbackPtr && a_OnClicked)
+{
+ // Only one Lua state can be a cLuaWindow object callback:
+ ASSERT(a_OnClicked->IsSameLuaState(*m_LuaState));
+
+ // Store the new reference, releasing the old one if appropriate:
+ m_OnClicked = std::move(a_OnClicked);
+}
+
+
+
+
+
void cLuaWindow::SetOnClosing(cLuaState::cCallbackPtr && a_OnClosing)
{
// Only one Lua state can be a cLuaWindow object callback:
@@ -206,3 +219,24 @@ void cLuaWindow::OnSlotChanged(cItemGrid * a_ItemGrid, int a_SlotNum)
+
+void cLuaWindow::Clicked(cPlayer & a_Player, int a_WindowID, short a_SlotNum, eClickAction a_ClickAction, const cItem & a_ClickedItem)
+{
+ if (m_OnClicked != nullptr)
+ {
+ // Plugin can stop a click
+ if (m_OnClicked->Call(this, &a_Player, a_SlotNum, a_ClickAction, a_ClickedItem))
+ {
+ // Tell the client the actual state of the window
+ a_Player.GetClientHandle()->SendInventorySlot(-1, -1, a_Player.GetDraggingItem());
+ BroadcastWholeWindow();
+ return;
+ }
+ }
+
+ cWindow::Clicked(a_Player, a_WindowID, a_SlotNum, a_ClickAction, a_ClickedItem);
+}
+
+
+
+