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authorMax Luchterhand <52720531+maxluchterhand1@users.noreply.github.com>2020-03-21 17:00:26 +0100
committerGitHub <noreply@github.com>2020-03-21 17:00:26 +0100
commit4f60eaabcae03c77958585b4b4e843f479955aae (patch)
treea374f6b3c2a77e458b49b6e0cbc270cf851a9a77 /src/Bindings/LuaState.h
parentDon't call player movement hook if nothing changed (#4517) (diff)
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-rw-r--r--src/Bindings/LuaState.h1
1 files changed, 1 insertions, 0 deletions
diff --git a/src/Bindings/LuaState.h b/src/Bindings/LuaState.h
index 362f16e21..3220992cb 100644
--- a/src/Bindings/LuaState.h
+++ b/src/Bindings/LuaState.h
@@ -624,6 +624,7 @@ public:
// Push a simple value onto the stack (keep alpha-sorted):
void Push(bool a_Value);
void Push(cEntity * a_Entity);
+ void Push(const cEntity * a_Entity);
void Push(cLuaServerHandle * a_ServerHandle);
void Push(cLuaTCPLink * a_TCPLink);
void Push(cLuaUDPEndpoint * a_UDPEndpoint);