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author | Samuel Barney <samjbarney@gmail.com> | 2013-11-05 17:22:28 +0100 |
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committer | Samuel Barney <samjbarney@gmail.com> | 2013-11-05 17:22:28 +0100 |
commit | e37531fe0104b1f97d75a24d2b0e03bf507eded8 (patch) | |
tree | 5743b03360c3cc9731f4a0691180bd247594e358 /source | |
parent | Reworked collision to use g_BlockIsSolid (diff) | |
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Diffstat (limited to '')
-rw-r--r-- | source/Bindings.cpp | 36 | ||||
-rw-r--r-- | source/Tracer.h | 17 |
2 files changed, 16 insertions, 37 deletions
diff --git a/source/Bindings.cpp b/source/Bindings.cpp index a052d1062..4bcfe8cbb 100644 --- a/source/Bindings.cpp +++ b/source/Bindings.cpp @@ -23790,41 +23790,6 @@ static int tolua_AllToLua_cTracer_Trace00(lua_State* tolua_S) } #endif //#ifndef TOLUA_DISABLE -/* method: SetValues of class cTracer */ -#ifndef TOLUA_DISABLE_tolua_AllToLua_cTracer_SetValues00 -static int tolua_AllToLua_cTracer_SetValues00(lua_State* tolua_S) -{ -#ifndef TOLUA_RELEASE - tolua_Error tolua_err; - if ( - !tolua_isusertype(tolua_S,1,"cTracer",0,&tolua_err) || - (tolua_isvaluenil(tolua_S,2,&tolua_err) || !tolua_isusertype(tolua_S,2,"const Vector3f",0,&tolua_err)) || - (tolua_isvaluenil(tolua_S,3,&tolua_err) || !tolua_isusertype(tolua_S,3,"const Vector3f",0,&tolua_err)) || - !tolua_isnoobj(tolua_S,4,&tolua_err) - ) - goto tolua_lerror; - else -#endif - { - cTracer* self = (cTracer*) tolua_tousertype(tolua_S,1,0); - const Vector3f* a_Start = ((const Vector3f*) tolua_tousertype(tolua_S,2,0)); - const Vector3f* a_Direction = ((const Vector3f*) tolua_tousertype(tolua_S,3,0)); -#ifndef TOLUA_RELEASE - if (!self) tolua_error(tolua_S,"invalid 'self' in function 'SetValues'", NULL); -#endif - { - self->SetValues(*a_Start,*a_Direction); - } - } - return 0; -#ifndef TOLUA_RELEASE - tolua_lerror: - tolua_error(tolua_S,"#ferror in function 'SetValues'.",&tolua_err); - return 0; -#endif -} -#endif //#ifndef TOLUA_DISABLE - /* get function: BlockHitPosition of class cTracer */ #ifndef TOLUA_DISABLE_tolua_get_cTracer_BlockHitPosition static int tolua_get_cTracer_BlockHitPosition(lua_State* tolua_S) @@ -30959,7 +30924,6 @@ TOLUA_API int tolua_AllToLua_open (lua_State* tolua_S) tolua_function(tolua_S,".call",tolua_AllToLua_cTracer_new00_local); tolua_function(tolua_S,"delete",tolua_AllToLua_cTracer_delete00); tolua_function(tolua_S,"Trace",tolua_AllToLua_cTracer_Trace00); - tolua_function(tolua_S,"SetValues",tolua_AllToLua_cTracer_SetValues00); tolua_variable(tolua_S,"BlockHitPosition",tolua_get_cTracer_BlockHitPosition,tolua_set_cTracer_BlockHitPosition); tolua_variable(tolua_S,"HitNormal",tolua_get_cTracer_HitNormal,tolua_set_cTracer_HitNormal); tolua_variable(tolua_S,"RealHit",tolua_get_cTracer_RealHit,tolua_set_cTracer_RealHit); diff --git a/source/Tracer.h b/source/Tracer.h index 2f627366f..a4e2d352e 100644 --- a/source/Tracer.h +++ b/source/Tracer.h @@ -12,14 +12,29 @@ public: // tolua_export Vector3f BoxOffset; cTracer( cWorld* a_World); // tolua_export ~cTracer(); // tolua_export + + /// Determines if a collision occures along a line. int Trace( const Vector3f & a_Start, const Vector3f & a_Direction, int a_Distance ); // tolua_export - void SetValues( const Vector3f & a_Start, const Vector3f & a_Direction ); // tolua_export + + /// Contains the position of the block that caused the collision Vector3f BlockHitPosition; // tolua_export + + /// Contains which face was hit Vector3f HitNormal; // tolua_export + + /// Contains the exact position where a collision occured. (BlockHitPosition + Offset on block) Vector3f RealHit; // tolua_export private: + + /// Preps Tracer object for call of Trace function. Only used internally + void SetValues( const Vector3f & a_Start, const Vector3f & a_Direction ); + + /// Calculates where on the block a collision occured, if it does occur int intersect3D_SegmentPlane( const Vector3f & a_Origin, const Vector3f & a_End, const Vector3f & a_PlanePos, const Vector3f & a_PlaneNormal ); + + /// Determines which face on the block a collision occured, if it does occur int GetHitNormal( const Vector3f & start, const Vector3f & end, const Vector3i & a_BlockPos); + float SigNum( float a_Num ); cWorld* m_World; |