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author | madmaxoft@gmail.com <madmaxoft@gmail.com@0a769ca7-a7f5-676a-18bf-c427514a06d6> | 2013-02-28 22:42:16 +0100 |
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committer | madmaxoft@gmail.com <madmaxoft@gmail.com@0a769ca7-a7f5-676a-18bf-c427514a06d6> | 2013-02-28 22:42:16 +0100 |
commit | afee43d274016987e4884c94112e044dedd5584b (patch) | |
tree | 97c27c407232a1d4633eeb5a93159dfa15692420 /source | |
parent | Fixed a bug in cChunk::QueueTickBlockNeighbors() that caused the tick thread to overload easily (diff) | |
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Diffstat (limited to '')
-rw-r--r-- | source/Chunk.cpp | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/source/Chunk.cpp b/source/Chunk.cpp index 60dc5a36c..763555083 100644 --- a/source/Chunk.cpp +++ b/source/Chunk.cpp @@ -1208,7 +1208,7 @@ void cChunk::QueueTickBlockNeighbors(int a_RelX, int a_RelY, int a_RelZ) } ; for (int i = 0; i < ARRAYCOUNT(Coords); i++) { - cChunk * ch = GetNeighborChunk(a_RelX + Coords[i].x, a_RelY, a_RelZ + Coords[i].z); + cChunk * ch = GetRelNeighborChunk(a_RelX + Coords[i].x, a_RelY, a_RelZ + Coords[i].z); if (ch != NULL) { ch->QueueTickBlock(a_RelX + Coords[i].x, a_RelY + Coords[i].y, a_RelZ + Coords[i].z); |