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author | Tiger Wang <ziwei.tiger@hotmail.co.uk> | 2013-08-18 01:36:51 +0200 |
---|---|---|
committer | Tiger Wang <ziwei.tiger@hotmail.co.uk> | 2013-08-18 01:36:51 +0200 |
commit | 7014979bffdc08187c8b91c8aefcb0a862a85187 (patch) | |
tree | fd22d73a2485bda09caac3d948f752bca7e380c3 /source | |
parent | Bugfix Update [SEE DESC} (diff) | |
parent | Fixed LuaWindow destructor causing a crash. (diff) | |
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Diffstat (limited to '')
-rw-r--r-- | source/Bindings.cpp | 37 | ||||
-rw-r--r-- | source/Bindings.h | 2 | ||||
-rw-r--r-- | source/LuaState.cpp | 31 | ||||
-rw-r--r-- | source/LuaWindow.cpp | 10 | ||||
-rw-r--r-- | source/Root.cpp | 12 | ||||
-rw-r--r-- | source/Root.h | 3 | ||||
-rw-r--r-- | source/Server.cpp | 5 | ||||
-rw-r--r-- | source/TNTEntity.cpp | 4 | ||||
-rw-r--r-- | source/TNTEntity.h | 8 |
9 files changed, 73 insertions, 39 deletions
diff --git a/source/Bindings.cpp b/source/Bindings.cpp index 955032df7..30c5e8e34 100644 --- a/source/Bindings.cpp +++ b/source/Bindings.cpp @@ -1,6 +1,6 @@ /* ** Lua binding: AllToLua -** Generated automatically by tolua++-1.0.92 on 08/16/13 10:46:12. +** Generated automatically by tolua++-1.0.92 on 08/17/13 23:54:30. */ #ifndef __cplusplus @@ -20372,6 +20372,40 @@ static int tolua_AllToLua_cRoot_SaveAllChunks00(lua_State* tolua_S) } #endif //#ifndef TOLUA_DISABLE +/* method: BroadcastChat of class cRoot */ +#ifndef TOLUA_DISABLE_tolua_AllToLua_cRoot_BroadcastChat00 +static int tolua_AllToLua_cRoot_BroadcastChat00(lua_State* tolua_S) +{ +#ifndef TOLUA_RELEASE + tolua_Error tolua_err; + if ( + !tolua_isusertype(tolua_S,1,"cRoot",0,&tolua_err) || + !tolua_iscppstring(tolua_S,2,0,&tolua_err) || + !tolua_isnoobj(tolua_S,3,&tolua_err) + ) + goto tolua_lerror; + else +#endif + { + cRoot* self = (cRoot*) tolua_tousertype(tolua_S,1,0); + const AString a_Message = ((const AString) tolua_tocppstring(tolua_S,2,0)); +#ifndef TOLUA_RELEASE + if (!self) tolua_error(tolua_S,"invalid 'self' in function 'BroadcastChat'", NULL); +#endif + { + self->BroadcastChat(a_Message); + tolua_pushcppstring(tolua_S,(const char*)a_Message); + } + } + return 1; +#ifndef TOLUA_RELEASE + tolua_lerror: + tolua_error(tolua_S,"#ferror in function 'BroadcastChat'.",&tolua_err); + return 0; +#endif +} +#endif //#ifndef TOLUA_DISABLE + /* method: GetProtocolVersionTextFromInt of class cRoot */ #ifndef TOLUA_DISABLE_tolua_AllToLua_cRoot_GetProtocolVersionTextFromInt00 static int tolua_AllToLua_cRoot_GetProtocolVersionTextFromInt00(lua_State* tolua_S) @@ -30174,6 +30208,7 @@ TOLUA_API int tolua_AllToLua_open (lua_State* tolua_S) tolua_function(tolua_S,"QueueExecuteConsoleCommand",tolua_AllToLua_cRoot_QueueExecuteConsoleCommand00); tolua_function(tolua_S,"GetTotalChunkCount",tolua_AllToLua_cRoot_GetTotalChunkCount00); tolua_function(tolua_S,"SaveAllChunks",tolua_AllToLua_cRoot_SaveAllChunks00); + tolua_function(tolua_S,"BroadcastChat",tolua_AllToLua_cRoot_BroadcastChat00); tolua_function(tolua_S,"GetProtocolVersionTextFromInt",tolua_AllToLua_cRoot_GetProtocolVersionTextFromInt00); tolua_endmodule(tolua_S); #ifdef __cplusplus diff --git a/source/Bindings.h b/source/Bindings.h index a51f3667c..fdc3f39d9 100644 --- a/source/Bindings.h +++ b/source/Bindings.h @@ -1,6 +1,6 @@ /* ** Lua binding: AllToLua -** Generated automatically by tolua++-1.0.92 on 08/16/13 10:46:13. +** Generated automatically by tolua++-1.0.92 on 08/17/13 23:54:30. */ /* Exported function */ diff --git a/source/LuaState.cpp b/source/LuaState.cpp index d1a8613b0..4b84df1e5 100644 --- a/source/LuaState.cpp +++ b/source/LuaState.cpp @@ -296,7 +296,6 @@ bool cLuaState::PushFunctionFromRefTable(cRef & a_TableRef, const char * a_FnNam void cLuaState::Push(const AString & a_String) { ASSERT(IsValid()); - ASSERT(m_NumCurrentFunctionArgs >= 0); // A function must be pushed to stack first tolua_pushcppstring(m_LuaState, a_String); m_NumCurrentFunctionArgs += 1; @@ -309,7 +308,6 @@ void cLuaState::Push(const AString & a_String) void cLuaState::Push(const AStringVector & a_Vector) { ASSERT(IsValid()); - ASSERT(m_NumCurrentFunctionArgs >= 0); // A function must be pushed to stack first lua_createtable(m_LuaState, a_Vector.size(), 0); int newTable = lua_gettop(m_LuaState); @@ -329,7 +327,6 @@ void cLuaState::Push(const AStringVector & a_Vector) void cLuaState::PushUserType(void * a_Object, const char * a_Type) { ASSERT(IsValid()); - ASSERT(m_NumCurrentFunctionArgs >= 0); // A function must be pushed to stack first tolua_pushusertype(m_LuaState, a_Object, a_Type); m_NumCurrentFunctionArgs += 1; @@ -342,7 +339,6 @@ void cLuaState::PushUserType(void * a_Object, const char * a_Type) void cLuaState::Push(int a_Value) { ASSERT(IsValid()); - ASSERT(m_NumCurrentFunctionArgs >= 0); // A function must be pushed to stack first tolua_pushnumber(m_LuaState, a_Value); m_NumCurrentFunctionArgs += 1; @@ -355,7 +351,6 @@ void cLuaState::Push(int a_Value) void cLuaState::Push(double a_Value) { ASSERT(IsValid()); - ASSERT(m_NumCurrentFunctionArgs >= 0); // A function must be pushed to stack first tolua_pushnumber(m_LuaState, a_Value); m_NumCurrentFunctionArgs += 1; @@ -368,7 +363,6 @@ void cLuaState::Push(double a_Value) void cLuaState::Push(const char * a_Value) { ASSERT(IsValid()); - ASSERT(m_NumCurrentFunctionArgs >= 0); // A function must be pushed to stack first tolua_pushstring(m_LuaState, a_Value); m_NumCurrentFunctionArgs += 1; @@ -381,7 +375,6 @@ void cLuaState::Push(const char * a_Value) void cLuaState::Push(bool a_Value) { ASSERT(IsValid()); - ASSERT(m_NumCurrentFunctionArgs >= 0); // A function must be pushed to stack first tolua_pushboolean(m_LuaState, a_Value ? 1 : 0); m_NumCurrentFunctionArgs += 1; @@ -394,7 +387,6 @@ void cLuaState::Push(bool a_Value) void cLuaState::Push(cWorld * a_World) { ASSERT(IsValid()); - ASSERT(m_NumCurrentFunctionArgs >= 0); // A function must be pushed to stack first tolua_pushusertype(m_LuaState, a_World, "cWorld"); m_NumCurrentFunctionArgs += 1; @@ -407,7 +399,6 @@ void cLuaState::Push(cWorld * a_World) void cLuaState::Push(cPlayer * a_Player) { ASSERT(IsValid()); - ASSERT(m_NumCurrentFunctionArgs >= 0); // A function must be pushed to stack first tolua_pushusertype(m_LuaState, a_Player, "cPlayer"); m_NumCurrentFunctionArgs += 1; @@ -420,7 +411,6 @@ void cLuaState::Push(cPlayer * a_Player) void cLuaState::Push(const cPlayer * a_Player) { ASSERT(IsValid()); - ASSERT(m_NumCurrentFunctionArgs >= 0); // A function must be pushed to stack first tolua_pushusertype(m_LuaState, (void *)a_Player, "cPlayer"); m_NumCurrentFunctionArgs += 1; @@ -433,7 +423,6 @@ void cLuaState::Push(const cPlayer * a_Player) void cLuaState::Push(cEntity * a_Entity) { ASSERT(IsValid()); - ASSERT(m_NumCurrentFunctionArgs >= 0); // A function must be pushed to stack first tolua_pushusertype(m_LuaState, a_Entity, "cEntity"); m_NumCurrentFunctionArgs += 1; @@ -446,7 +435,6 @@ void cLuaState::Push(cEntity * a_Entity) void cLuaState::Push(cMonster * a_Monster) { ASSERT(IsValid()); - ASSERT(m_NumCurrentFunctionArgs >= 0); // A function must be pushed to stack first tolua_pushusertype(m_LuaState, a_Monster, "cMonster"); m_NumCurrentFunctionArgs += 1; @@ -459,7 +447,6 @@ void cLuaState::Push(cMonster * a_Monster) void cLuaState::Push(cItem * a_Item) { ASSERT(IsValid()); - ASSERT(m_NumCurrentFunctionArgs >= 0); // A function must be pushed to stack first tolua_pushusertype(m_LuaState, a_Item, "cItem"); m_NumCurrentFunctionArgs += 1; @@ -472,7 +459,6 @@ void cLuaState::Push(cItem * a_Item) void cLuaState::Push(cItems * a_Items) { ASSERT(IsValid()); - ASSERT(m_NumCurrentFunctionArgs >= 0); // A function must be pushed to stack first tolua_pushusertype(m_LuaState, a_Items, "cItems"); m_NumCurrentFunctionArgs += 1; @@ -485,7 +471,6 @@ void cLuaState::Push(cItems * a_Items) void cLuaState::Push(cClientHandle * a_Client) { ASSERT(IsValid()); - ASSERT(m_NumCurrentFunctionArgs >= 0); // A function must be pushed to stack first tolua_pushusertype(m_LuaState, a_Client, "cClientHandle"); m_NumCurrentFunctionArgs += 1; @@ -498,7 +483,6 @@ void cLuaState::Push(cClientHandle * a_Client) void cLuaState::Push(cPickup * a_Pickup) { ASSERT(IsValid()); - ASSERT(m_NumCurrentFunctionArgs >= 0); // A function must be pushed to stack first tolua_pushusertype(m_LuaState, a_Pickup, "cPickup"); m_NumCurrentFunctionArgs += 1; @@ -511,7 +495,6 @@ void cLuaState::Push(cPickup * a_Pickup) void cLuaState::Push(cChunkDesc * a_ChunkDesc) { ASSERT(IsValid()); - ASSERT(m_NumCurrentFunctionArgs >= 0); // A function must be pushed to stack first tolua_pushusertype(m_LuaState, a_ChunkDesc, "cChunkDesc"); m_NumCurrentFunctionArgs += 1; @@ -524,7 +507,6 @@ void cLuaState::Push(cChunkDesc * a_ChunkDesc) void cLuaState::Push(const cCraftingGrid * a_Grid) { ASSERT(IsValid()); - ASSERT(m_NumCurrentFunctionArgs >= 0); // A function must be pushed to stack first tolua_pushusertype(m_LuaState, (void *)a_Grid, "cCraftingGrid"); m_NumCurrentFunctionArgs += 1; @@ -537,7 +519,6 @@ void cLuaState::Push(const cCraftingGrid * a_Grid) void cLuaState::Push(const cCraftingRecipe * a_Recipe) { ASSERT(IsValid()); - ASSERT(m_NumCurrentFunctionArgs >= 0); // A function must be pushed to stack first tolua_pushusertype(m_LuaState, (void *)a_Recipe, "cCraftingRecipe"); m_NumCurrentFunctionArgs += 1; @@ -550,7 +531,6 @@ void cLuaState::Push(const cCraftingRecipe * a_Recipe) void cLuaState::Push(TakeDamageInfo * a_TDI) { ASSERT(IsValid()); - ASSERT(m_NumCurrentFunctionArgs >= 0); // A function must be pushed to stack first tolua_pushusertype(m_LuaState, a_TDI, "TakeDamageInfo"); m_NumCurrentFunctionArgs += 1; @@ -563,7 +543,6 @@ void cLuaState::Push(TakeDamageInfo * a_TDI) void cLuaState::Push(cWindow * a_Window) { ASSERT(IsValid()); - ASSERT(m_NumCurrentFunctionArgs >= 0); // A function must be pushed to stack first tolua_pushusertype(m_LuaState, a_Window, "cWindow"); m_NumCurrentFunctionArgs += 1; @@ -576,7 +555,6 @@ void cLuaState::Push(cWindow * a_Window) void cLuaState::Push(cPlugin_NewLua * a_Plugin) { ASSERT(IsValid()); - ASSERT(m_NumCurrentFunctionArgs >= 0); // A function must be pushed to stack first tolua_pushusertype(m_LuaState, a_Plugin, "cPlugin_NewLua"); m_NumCurrentFunctionArgs += 1; @@ -589,7 +567,6 @@ void cLuaState::Push(cPlugin_NewLua * a_Plugin) void cLuaState::Push(const HTTPRequest * a_Request) { ASSERT(IsValid()); - ASSERT(m_NumCurrentFunctionArgs >= 0); // A function must be pushed to stack first tolua_pushusertype(m_LuaState, (void *)a_Request, "HTTPRequest"); m_NumCurrentFunctionArgs += 1; @@ -602,7 +579,6 @@ void cLuaState::Push(const HTTPRequest * a_Request) void cLuaState::Push(cWebAdmin * a_WebAdmin) { ASSERT(IsValid()); - ASSERT(m_NumCurrentFunctionArgs >= 0); // A function must be pushed to stack first tolua_pushusertype(m_LuaState, a_WebAdmin, "cWebAdmin"); m_NumCurrentFunctionArgs += 1; @@ -615,7 +591,6 @@ void cLuaState::Push(cWebAdmin * a_WebAdmin) void cLuaState::Push(const HTTPTemplateRequest * a_Request) { ASSERT(IsValid()); - ASSERT(m_NumCurrentFunctionArgs >= 0); // A function must be pushed to stack first tolua_pushusertype(m_LuaState, (void *)a_Request, "HTTPTemplateRequest"); m_NumCurrentFunctionArgs += 1; @@ -628,7 +603,6 @@ void cLuaState::Push(const HTTPTemplateRequest * a_Request) void cLuaState::Push(cTNTEntity * a_TNTEntity) { ASSERT(IsValid()); - ASSERT(m_NumCurrentFunctionArgs >= 0); // A function must be pushed to stack first tolua_pushusertype(m_LuaState, a_TNTEntity, "cTNTEntity"); m_NumCurrentFunctionArgs += 1; @@ -641,7 +615,6 @@ void cLuaState::Push(cTNTEntity * a_TNTEntity) void cLuaState::Push(cCreeper * a_Creeper) { ASSERT(IsValid()); - ASSERT(m_NumCurrentFunctionArgs >= 0); // A function must be pushed to stack first tolua_pushusertype(m_LuaState, a_Creeper, "cCreeper"); m_NumCurrentFunctionArgs += 1; @@ -654,7 +627,6 @@ void cLuaState::Push(cCreeper * a_Creeper) void cLuaState::Push(Vector3i * a_Vector) { ASSERT(IsValid()); - ASSERT(m_NumCurrentFunctionArgs >= 0); // A function must be pushed to stack first tolua_pushusertype(m_LuaState, a_Vector, "Vector3i"); m_NumCurrentFunctionArgs += 1; @@ -667,7 +639,6 @@ void cLuaState::Push(Vector3i * a_Vector) void cLuaState::Push(void * a_Ptr) { ASSERT(IsValid()); - ASSERT(m_NumCurrentFunctionArgs >= 0); // A function must be pushed to stack first lua_pushnil(m_LuaState); m_NumCurrentFunctionArgs += 1; @@ -680,7 +651,6 @@ void cLuaState::Push(void * a_Ptr) void cLuaState::Push(cHopperEntity * a_Hopper) { ASSERT(IsValid()); - ASSERT(m_NumCurrentFunctionArgs >= 0); // A function must be pushed to stack first tolua_pushusertype(m_LuaState, a_Hopper, "cHopperEntity"); m_NumCurrentFunctionArgs += 1; @@ -693,7 +663,6 @@ void cLuaState::Push(cHopperEntity * a_Hopper) void cLuaState::Push(cBlockEntity * a_BlockEntity) { ASSERT(IsValid()); - ASSERT(m_NumCurrentFunctionArgs >= 0); // A function must be pushed to stack first tolua_pushusertype(m_LuaState, a_BlockEntity, "cBlockEntity"); m_NumCurrentFunctionArgs += 1; diff --git a/source/LuaWindow.cpp b/source/LuaWindow.cpp index 18cc7650e..1dcfc885f 100644 --- a/source/LuaWindow.cpp +++ b/source/LuaWindow.cpp @@ -48,6 +48,16 @@ cLuaWindow::cLuaWindow(cWindow::WindowType a_WindowType, int a_SlotsX, int a_Slo cLuaWindow::~cLuaWindow() { + m_Contents.RemoveListener(*this); + + // Must delete slot areas now, because they are referencing this->m_Contents and would try to access it in cWindow's + // destructor, when the member is already gone. + for (cSlotAreas::iterator itr = m_SlotAreas.begin(), end = m_SlotAreas.end(); itr != end; ++itr) + { + delete *itr; + } + m_SlotAreas.clear(); + ASSERT(m_OpenedBy.empty()); } diff --git a/source/Root.cpp b/source/Root.cpp index 07de0775c..d07cc1ee7 100644 --- a/source/Root.cpp +++ b/source/Root.cpp @@ -478,6 +478,18 @@ void cRoot::SaveAllChunks(void) +void cRoot::BroadcastChat(const AString & a_Message) +{ + for (WorldMap::iterator itr = m_WorldsByName.begin(), end = m_WorldsByName.end(); itr != end; ++itr) + { + itr->second->BroadcastChat(a_Message); + } // for itr - m_WorldsByName[] +} + + + + + bool cRoot::ForEachPlayer(cPlayerListCallback & a_Callback) { for (WorldMap::iterator itr = m_WorldsByName.begin(), itr2 = itr; itr != m_WorldsByName.end(); itr = itr2) diff --git a/source/Root.h b/source/Root.h index 262c9b0e5..194b1cbb5 100644 --- a/source/Root.h +++ b/source/Root.h @@ -95,6 +95,9 @@ public: /// Saves all chunks in all worlds void SaveAllChunks(void); // tolua_export + /// Sends a chat message to all connected clients (in all worlds) + void BroadcastChat(const AString & a_Message); // tolua_export + /// Calls the callback for each player in all worlds bool ForEachPlayer(cPlayerListCallback & a_Callback); // >> EXPORTED IN MANUALBINDINGS << diff --git a/source/Server.cpp b/source/Server.cpp index fad562973..c43ee83d2 100644 --- a/source/Server.cpp +++ b/source/Server.cpp @@ -355,8 +355,13 @@ bool cServer::Tick(float a_Dt) m_PlayerCount += PlayerCountDiff; } + // Send the tick to the plugins, as well as let the plugin manager reload, if asked to (issue #102): + cPluginManager::Get()->Tick(a_Dt); + + // Let the Root process all the queued commands: cRoot::Get()->TickCommands(); + // Tick all clients not yet assigned to a world: TickClients(a_Dt); if (!m_bRestarting) diff --git a/source/TNTEntity.cpp b/source/TNTEntity.cpp index 84b56d01a..60625667d 100644 --- a/source/TNTEntity.cpp +++ b/source/TNTEntity.cpp @@ -8,7 +8,7 @@ -cTNTEntity::cTNTEntity(double a_X, double a_Y, double a_Z, float a_FuseTimeInSec) : +cTNTEntity::cTNTEntity(double a_X, double a_Y, double a_Z, double a_FuseTimeInSec) : super(etTNT, a_X, a_Y, a_Z, 0.98, 0.98), m_Counter(0), m_MaxFuseTime(a_FuseTimeInSec) @@ -19,7 +19,7 @@ cTNTEntity::cTNTEntity(double a_X, double a_Y, double a_Z, float a_FuseTimeInSec -cTNTEntity::cTNTEntity(const Vector3d & a_Pos, float a_FuseTimeInSec) : +cTNTEntity::cTNTEntity(const Vector3d & a_Pos, double a_FuseTimeInSec) : super(etTNT, a_Pos.x, a_Pos.y, a_Pos.z, 0.98, 0.98), m_Counter(0), m_MaxFuseTime(a_FuseTimeInSec) diff --git a/source/TNTEntity.h b/source/TNTEntity.h index a8487b66f..e3eae24f2 100644 --- a/source/TNTEntity.h +++ b/source/TNTEntity.h @@ -16,8 +16,8 @@ class cTNTEntity : public: CLASS_PROTODEF(cTNTEntity); - cTNTEntity(double a_X, double a_Y, double a_Z, float a_FuseTimeInSec); - cTNTEntity(const Vector3d & a_Pos, float a_FuseTimeInSec); + cTNTEntity(double a_X, double a_Y, double a_Z, double a_FuseTimeInSec); + cTNTEntity(const Vector3d & a_Pos, double a_FuseTimeInSec); // cEntity overrides: virtual bool Initialize(cWorld * a_World) override; @@ -25,8 +25,8 @@ public: virtual void Tick(float a_Dt, cChunk & a_Chunk) override; protected: - float m_Counter; ///< How much time has elapsed since the object was created, in seconds - float m_MaxFuseTime; ///< How long the fuse is, in seconds + double m_Counter; ///< How much time has elapsed since the object was created, in seconds + double m_MaxFuseTime; ///< How long the fuse is, in seconds }; |