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author | lapayo94@gmail.com <lapayo94@gmail.com@0a769ca7-a7f5-676a-18bf-c427514a06d6> | 2011-12-25 14:44:22 +0100 |
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committer | lapayo94@gmail.com <lapayo94@gmail.com@0a769ca7-a7f5-676a-18bf-c427514a06d6> | 2011-12-25 14:44:22 +0100 |
commit | d0a7f9a57d734ce99da262fdf7dd206351fa8ac3 (patch) | |
tree | 0a1314457d6fb3d097b6bd08ce2135c86b0f94df /source | |
parent | The missing file! cChunkGenerator.h/cpp (diff) | |
download | cuberite-d0a7f9a57d734ce99da262fdf7dd206351fa8ac3.tar cuberite-d0a7f9a57d734ce99da262fdf7dd206351fa8ac3.tar.gz cuberite-d0a7f9a57d734ce99da262fdf7dd206351fa8ac3.tar.bz2 cuberite-d0a7f9a57d734ce99da262fdf7dd206351fa8ac3.tar.lz cuberite-d0a7f9a57d734ce99da262fdf7dd206351fa8ac3.tar.xz cuberite-d0a7f9a57d734ce99da262fdf7dd206351fa8ac3.tar.zst cuberite-d0a7f9a57d734ce99da262fdf7dd206351fa8ac3.zip |
Diffstat (limited to '')
-rw-r--r-- | source/MersenneTwister.h | 454 | ||||
-rw-r--r-- | source/cAuthenticator.cpp | 2 | ||||
-rw-r--r-- | source/cChestEntity.cpp | 2 | ||||
-rw-r--r-- | source/cClientHandle.cpp | 1 | ||||
-rw-r--r-- | source/cCraftingWindow.cpp | 2 | ||||
-rw-r--r-- | source/cFurnaceWindow.cpp | 2 | ||||
-rw-r--r-- | source/cServer.cpp | 19 | ||||
-rw-r--r-- | source/cWindow.h | 9 |
8 files changed, 486 insertions, 5 deletions
diff --git a/source/MersenneTwister.h b/source/MersenneTwister.h new file mode 100644 index 000000000..18f34edde --- /dev/null +++ b/source/MersenneTwister.h @@ -0,0 +1,454 @@ +// MersenneTwister.h
+// Mersenne Twister random number generator -- a C++ class MTRand
+// Based on code by Makoto Matsumoto, Takuji Nishimura, and Shawn Cokus
+// Richard J. Wagner v1.1 28 September 2009 wagnerr@umich.edu
+
+// The Mersenne Twister is an algorithm for generating random numbers. It
+// was designed with consideration of the flaws in various other generators.
+// The period, 2^19937-1, and the order of equidistribution, 623 dimensions,
+// are far greater. The generator is also fast; it avoids multiplication and
+// division, and it benefits from caches and pipelines. For more information
+// see the inventors' web page at
+// http://www.math.sci.hiroshima-u.ac.jp/~m-mat/MT/emt.html
+
+// Reference
+// M. Matsumoto and T. Nishimura, "Mersenne Twister: A 623-Dimensionally
+// Equidistributed Uniform Pseudo-Random Number Generator", ACM Transactions on
+// Modeling and Computer Simulation, Vol. 8, No. 1, January 1998, pp 3-30.
+
+// Copyright (C) 1997 - 2002, Makoto Matsumoto and Takuji Nishimura,
+// Copyright (C) 2000 - 2009, Richard J. Wagner
+// All rights reserved.
+//
+// Redistribution and use in source and binary forms, with or without
+// modification, are permitted provided that the following conditions
+// are met:
+//
+// 1. Redistributions of source code must retain the above copyright
+// notice, this list of conditions and the following disclaimer.
+//
+// 2. Redistributions in binary form must reproduce the above copyright
+// notice, this list of conditions and the following disclaimer in the
+// documentation and/or other materials provided with the distribution.
+//
+// 3. The names of its contributors may not be used to endorse or promote
+// products derived from this software without specific prior written
+// permission.
+//
+// THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS"
+// AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
+// IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE
+// ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR CONTRIBUTORS BE
+// LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR
+// CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF
+// SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS
+// INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN
+// CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE)
+// ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE
+// POSSIBILITY OF SUCH DAMAGE.
+
+#ifndef MERSENNETWISTER_H
+#define MERSENNETWISTER_H
+
+// Not thread safe (unless auto-initialization is avoided and each thread has
+// its own MTRand object)
+
+#include <iostream>
+#include <climits>
+#include <cstdio>
+#include <ctime>
+#include <cmath>
+#pragma warning(disable:4996;disable:4800)
+
+class MTRand {
+// Data
+public:
+ typedef unsigned long uint32; // unsigned integer type, at least 32 bits
+
+ enum { N = 624 }; // length of state vector
+ enum { SAVE = N + 1 }; // length of array for save()
+
+protected:
+ enum { M = 397 }; // period parameter
+
+ uint32 state[N]; // internal state
+ uint32 *pNext; // next value to get from state
+ int left; // number of values left before reload needed
+
+// Methods
+public:
+ MTRand( const uint32 oneSeed ); // initialize with a simple uint32
+ MTRand( uint32 *const bigSeed, uint32 const seedLength = N ); // or array
+ MTRand(); // auto-initialize with /dev/urandom or time() and clock()
+ MTRand( const MTRand& o ); // copy
+
+ // Do NOT use for CRYPTOGRAPHY without securely hashing several returned
+ // values together, otherwise the generator state can be learned after
+ // reading 624 consecutive values.
+
+ // Access to 32-bit random numbers
+ uint32 randInt(); // integer in [0,2^32-1]
+ uint32 randInt( const uint32 n ); // integer in [0,n] for n < 2^32
+ double rand(); // real number in [0,1]
+ double rand( const double n ); // real number in [0,n]
+ double randExc(); // real number in [0,1)
+ double randExc( const double n ); // real number in [0,n)
+ double randDblExc(); // real number in (0,1)
+ double randDblExc( const double n ); // real number in (0,n)
+ double operator()(); // same as rand()
+
+ // Access to 53-bit random numbers (capacity of IEEE double precision)
+ double rand53(); // real number in [0,1)
+
+ // Access to nonuniform random number distributions
+ double randNorm( const double mean = 0.0, const double stddev = 1.0 );
+
+ // Re-seeding functions with same behavior as initializers
+ void seed( const uint32 oneSeed );
+ void seed( uint32 *const bigSeed, const uint32 seedLength = N );
+ void seed();
+
+ // Saving and loading generator state
+ void save( uint32* saveArray ) const; // to array of size SAVE
+ void load( uint32 *const loadArray ); // from such array
+ friend std::ostream& operator<<( std::ostream& os, const MTRand& mtrand );
+ friend std::istream& operator>>( std::istream& is, MTRand& mtrand );
+ MTRand& operator=( const MTRand& o );
+
+protected:
+ void initialize( const uint32 oneSeed );
+ void reload();
+ uint32 hiBit( const uint32 u ) const { return u & 0x80000000UL; }
+ uint32 loBit( const uint32 u ) const { return u & 0x00000001UL; }
+ uint32 loBits( const uint32 u ) const { return u & 0x7fffffffUL; }
+ uint32 mixBits( const uint32 u, const uint32 v ) const
+ { return hiBit(u) | loBits(v); }
+ uint32 magic( const uint32 u ) const
+ { return loBit(u) ? 0x9908b0dfUL : 0x0UL; }
+ uint32 twist( const uint32 m, const uint32 s0, const uint32 s1 ) const
+ { return m ^ (mixBits(s0,s1)>>1) ^ magic(s1); }
+ static uint32 hash( time_t t, clock_t c );
+};
+
+// Functions are defined in order of usage to assist inlining
+
+inline MTRand::uint32 MTRand::hash( time_t t, clock_t c )
+{
+ // Get a uint32 from t and c
+ // Better than uint32(x) in case x is floating point in [0,1]
+ // Based on code by Lawrence Kirby (fred@genesis.demon.co.uk)
+
+ static uint32 differ = 0; // guarantee time-based seeds will change
+
+ uint32 h1 = 0;
+ unsigned char *p = (unsigned char *) &t;
+ for( size_t i = 0; i < sizeof(t); ++i )
+ {
+ h1 *= UCHAR_MAX + 2U;
+ h1 += p[i];
+ }
+ uint32 h2 = 0;
+ p = (unsigned char *) &c;
+ for( size_t j = 0; j < sizeof(c); ++j )
+ {
+ h2 *= UCHAR_MAX + 2U;
+ h2 += p[j];
+ }
+ return ( h1 + differ++ ) ^ h2;
+}
+
+inline void MTRand::initialize( const uint32 seed )
+{
+ // Initialize generator state with seed
+ // See Knuth TAOCP Vol 2, 3rd Ed, p.106 for multiplier.
+ // In previous versions, most significant bits (MSBs) of the seed affect
+ // only MSBs of the state array. Modified 9 Jan 2002 by Makoto Matsumoto.
+ register uint32 *s = state;
+ register uint32 *r = state;
+ register int i = 1;
+ *s++ = seed & 0xffffffffUL;
+ for( ; i < N; ++i )
+ {
+ *s++ = ( 1812433253UL * ( *r ^ (*r >> 30) ) + i ) & 0xffffffffUL;
+ r++;
+ }
+}
+
+inline void MTRand::reload()
+{
+ // Generate N new values in state
+ // Made clearer and faster by Matthew Bellew (matthew.bellew@home.com)
+ static const int MmN = int(M) - int(N); // in case enums are unsigned
+ register uint32 *p = state;
+ register int i;
+ for( i = N - M; i--; ++p )
+ *p = twist( p[M], p[0], p[1] );
+ for( i = M; --i; ++p )
+ *p = twist( p[MmN], p[0], p[1] );
+ *p = twist( p[MmN], p[0], state[0] );
+
+ left = N, pNext = state;
+}
+
+inline void MTRand::seed( const uint32 oneSeed )
+{
+ // Seed the generator with a simple uint32
+ initialize(oneSeed);
+ reload();
+}
+
+inline void MTRand::seed( uint32 *const bigSeed, const uint32 seedLength )
+{
+ // Seed the generator with an array of uint32's
+ // There are 2^19937-1 possible initial states. This function allows
+ // all of those to be accessed by providing at least 19937 bits (with a
+ // default seed length of N = 624 uint32's). Any bits above the lower 32
+ // in each element are discarded.
+ // Just call seed() if you want to get array from /dev/urandom
+ initialize(19650218UL);
+ register int i = 1;
+ register uint32 j = 0;
+ register int k = ( N > seedLength ? N : seedLength );
+ for( ; k; --k )
+ {
+ state[i] =
+ state[i] ^ ( (state[i-1] ^ (state[i-1] >> 30)) * 1664525UL );
+ state[i] += ( bigSeed[j] & 0xffffffffUL ) + j;
+ state[i] &= 0xffffffffUL;
+ ++i; ++j;
+ if( i >= N ) { state[0] = state[N-1]; i = 1; }
+ if( j >= seedLength ) j = 0;
+ }
+ for( k = N - 1; k; --k )
+ {
+ state[i] =
+ state[i] ^ ( (state[i-1] ^ (state[i-1] >> 30)) * 1566083941UL );
+ state[i] -= i;
+ state[i] &= 0xffffffffUL;
+ ++i;
+ if( i >= N ) { state[0] = state[N-1]; i = 1; }
+ }
+ state[0] = 0x80000000UL; // MSB is 1, assuring non-zero initial array
+ reload();
+}
+
+inline void MTRand::seed()
+{
+ // Seed the generator with an array from /dev/urandom if available
+ // Otherwise use a hash of time() and clock() values
+
+ // First try getting an array from /dev/urandom
+ FILE* urandom = fopen( "/dev/urandom", "rb" );
+ if( urandom )
+ {
+ uint32 bigSeed[N];
+ register uint32 *s = bigSeed;
+ register int i = N;
+ register bool success = true;
+ while( success && i-- )
+ success = fread( s++, sizeof(uint32), 1, urandom );
+ fclose(urandom);
+ if( success ) { seed( bigSeed, N ); return; }
+ }
+
+ // Was not successful, so use time() and clock() instead
+ seed( hash( time(NULL), clock() ) );
+}
+
+inline MTRand::MTRand( const uint32 oneSeed )
+ { seed(oneSeed); }
+
+inline MTRand::MTRand( uint32 *const bigSeed, const uint32 seedLength )
+ { seed(bigSeed,seedLength); }
+
+inline MTRand::MTRand()
+ { seed(); }
+
+inline MTRand::MTRand( const MTRand& o )
+{
+ register const uint32 *t = o.state;
+ register uint32 *s = state;
+ register int i = N;
+ for( ; i--; *s++ = *t++ ) {}
+ left = o.left;
+ pNext = &state[N-left];
+}
+
+inline MTRand::uint32 MTRand::randInt()
+{
+ // Pull a 32-bit integer from the generator state
+ // Every other access function simply transforms the numbers extracted here
+
+ if( left == 0 ) reload();
+ --left;
+
+ register uint32 s1;
+ s1 = *pNext++;
+ s1 ^= (s1 >> 11);
+ s1 ^= (s1 << 7) & 0x9d2c5680UL;
+ s1 ^= (s1 << 15) & 0xefc60000UL;
+ return ( s1 ^ (s1 >> 18) );
+}
+
+inline MTRand::uint32 MTRand::randInt( const uint32 n )
+{
+ // Find which bits are used in n
+ // Optimized by Magnus Jonsson (magnus@smartelectronix.com)
+ uint32 used = n;
+ used |= used >> 1;
+ used |= used >> 2;
+ used |= used >> 4;
+ used |= used >> 8;
+ used |= used >> 16;
+
+ // Draw numbers until one is found in [0,n]
+ uint32 i;
+ do
+ i = randInt() & used; // toss unused bits to shorten search
+ while( i > n );
+ return i;
+}
+
+inline double MTRand::rand()
+ { return double(randInt()) * (1.0/4294967295.0); }
+
+inline double MTRand::rand( const double n )
+ { return rand() * n; }
+
+inline double MTRand::randExc()
+ { return double(randInt()) * (1.0/4294967296.0); }
+
+inline double MTRand::randExc( const double n )
+ { return randExc() * n; }
+
+inline double MTRand::randDblExc()
+ { return ( double(randInt()) + 0.5 ) * (1.0/4294967296.0); }
+
+inline double MTRand::randDblExc( const double n )
+ { return randDblExc() * n; }
+
+inline double MTRand::rand53()
+{
+ uint32 a = randInt() >> 5, b = randInt() >> 6;
+ return ( a * 67108864.0 + b ) * (1.0/9007199254740992.0); // by Isaku Wada
+}
+
+inline double MTRand::randNorm( const double mean, const double stddev )
+{
+ // Return a real number from a normal (Gaussian) distribution with given
+ // mean and standard deviation by polar form of Box-Muller transformation
+ double x, y, r;
+ do
+ {
+ x = 2.0 * rand() - 1.0;
+ y = 2.0 * rand() - 1.0;
+ r = x * x + y * y;
+ }
+ while ( r >= 1.0 || r == 0.0 );
+ double s = sqrt( -2.0 * log(r) / r );
+ return mean + x * s * stddev;
+}
+
+inline double MTRand::operator()()
+{
+ return rand();
+}
+
+inline void MTRand::save( uint32* saveArray ) const
+{
+ register const uint32 *s = state;
+ register uint32 *sa = saveArray;
+ register int i = N;
+ for( ; i--; *sa++ = *s++ ) {}
+ *sa = left;
+}
+
+inline void MTRand::load( uint32 *const loadArray )
+{
+ register uint32 *s = state;
+ register uint32 *la = loadArray;
+ register int i = N;
+ for( ; i--; *s++ = *la++ ) {}
+ left = *la;
+ pNext = &state[N-left];
+}
+
+inline std::ostream& operator<<( std::ostream& os, const MTRand& mtrand )
+{
+ register const MTRand::uint32 *s = mtrand.state;
+ register int i = mtrand.N;
+ for( ; i--; os << *s++ << "\t" ) {}
+ return os << mtrand.left;
+}
+
+inline std::istream& operator>>( std::istream& is, MTRand& mtrand )
+{
+ register MTRand::uint32 *s = mtrand.state;
+ register int i = mtrand.N;
+ for( ; i--; is >> *s++ ) {}
+ is >> mtrand.left;
+ mtrand.pNext = &mtrand.state[mtrand.N-mtrand.left];
+ return is;
+}
+
+inline MTRand& MTRand::operator=( const MTRand& o )
+{
+ if( this == &o ) return (*this);
+ register const uint32 *t = o.state;
+ register uint32 *s = state;
+ register int i = N;
+ for( ; i--; *s++ = *t++ ) {}
+ left = o.left;
+ pNext = &state[N-left];
+ return (*this);
+}
+
+#endif // MERSENNETWISTER_H
+
+// Change log:
+//
+// v0.1 - First release on 15 May 2000
+// - Based on code by Makoto Matsumoto, Takuji Nishimura, and Shawn Cokus
+// - Translated from C to C++
+// - Made completely ANSI compliant
+// - Designed convenient interface for initialization, seeding, and
+// obtaining numbers in default or user-defined ranges
+// - Added automatic seeding from /dev/urandom or time() and clock()
+// - Provided functions for saving and loading generator state
+//
+// v0.2 - Fixed bug which reloaded generator one step too late
+//
+// v0.3 - Switched to clearer, faster reload() code from Matthew Bellew
+//
+// v0.4 - Removed trailing newline in saved generator format to be consistent
+// with output format of built-in types
+//
+// v0.5 - Improved portability by replacing static const int's with enum's and
+// clarifying return values in seed(); suggested by Eric Heimburg
+// - Removed MAXINT constant; use 0xffffffffUL instead
+//
+// v0.6 - Eliminated seed overflow when uint32 is larger than 32 bits
+// - Changed integer [0,n] generator to give better uniformity
+//
+// v0.7 - Fixed operator precedence ambiguity in reload()
+// - Added access for real numbers in (0,1) and (0,n)
+//
+// v0.8 - Included time.h header to properly support time_t and clock_t
+//
+// v1.0 - Revised seeding to match 26 Jan 2002 update of Nishimura and Matsumoto
+// - Allowed for seeding with arrays of any length
+// - Added access for real numbers in [0,1) with 53-bit resolution
+// - Added access for real numbers from normal (Gaussian) distributions
+// - Increased overall speed by optimizing twist()
+// - Doubled speed of integer [0,n] generation
+// - Fixed out-of-range number generation on 64-bit machines
+// - Improved portability by substituting literal constants for long enum's
+// - Changed license from GNU LGPL to BSD
+//
+// v1.1 - Corrected parameter label in randNorm from "variance" to "stddev"
+// - Changed randNorm algorithm from basic to polar form for efficiency
+// - Updated includes from deprecated <xxxx.h> to standard <cxxxx> forms
+// - Cleaned declarations and definitions to please Intel compiler
+// - Revised twist() operator to work on ones'-complement machines
+// - Fixed reload() function to work when N and M are unsigned
+// - Added copy constructor and copy operator from Salvador Espana
\ No newline at end of file diff --git a/source/cAuthenticator.cpp b/source/cAuthenticator.cpp index bce7f942f..11fbaf12b 100644 --- a/source/cAuthenticator.cpp +++ b/source/cAuthenticator.cpp @@ -23,7 +23,7 @@ cAuthenticator::~cAuthenticator() bool cAuthenticator::Authenticate( const char* a_PlayerName, const char* a_ServerID )
{
// Default values
- std::string Server = "www.minecraft.net";
+ std::string Server = "session.minecraft.net";
std::string Address = "/game/checkserver.jsp?user=%USERNAME%&serverId=%SERVERID%";
bool bAuthenticate = true;
diff --git a/source/cChestEntity.cpp b/source/cChestEntity.cpp index 9ec46014d..d0cd85536 100644 --- a/source/cChestEntity.cpp +++ b/source/cChestEntity.cpp @@ -156,7 +156,7 @@ void cChestEntity::UsedBy( cPlayer & a_Player ) cWindow* Window = new cWindow( this, true );
Window->SetSlots( m_Content, c_ChestHeight*c_ChestWidth );
Window->SetWindowID( 1 );
- Window->SetWindowType( 0 );
+ Window->SetWindowType( cWindow::Chest );
Window->SetWindowTitle("UberChest");
OpenWindow( Window );
}
diff --git a/source/cClientHandle.cpp b/source/cClientHandle.cpp index 3d54dc4d9..fefdb8aec 100644 --- a/source/cClientHandle.cpp +++ b/source/cClientHandle.cpp @@ -1220,6 +1220,7 @@ void cClientHandle::Tick(float a_Dt) LoginResponse.m_ServerMode = m_Player->GetGameMode(); //set gamemode from player.
LoginResponse.m_MapSeed = 0;
LoginResponse.m_Dimension = 0;
+ LoginResponse.m_MaxPlayers = (unsigned char)cRoot::Get()->GetWorld()->GetMaxPlayers();
Send( LoginResponse );
// Send Weather if raining:
diff --git a/source/cCraftingWindow.cpp b/source/cCraftingWindow.cpp index 9e81b8ebe..ed82223df 100644 --- a/source/cCraftingWindow.cpp +++ b/source/cCraftingWindow.cpp @@ -15,7 +15,7 @@ cCraftingWindow::cCraftingWindow( cWindowOwner* a_Owner, bool a_bInventoryVisibl : cWindow( a_Owner, a_bInventoryVisible )
{
SetWindowID( 1 );
- SetWindowType( 1 ); // Workbench
+ SetWindowType( cWindow::Workbench ); // Workbench
cItem* Slots = new cItem[10];
SetSlots( Slots, 10 );
diff --git a/source/cFurnaceWindow.cpp b/source/cFurnaceWindow.cpp index 8b86f16d6..ea0cad59a 100644 --- a/source/cFurnaceWindow.cpp +++ b/source/cFurnaceWindow.cpp @@ -12,7 +12,7 @@ cFurnaceWindow::cFurnaceWindow( cFurnaceEntity* a_Owner ) , m_Furnace( a_Owner )
{
SetWindowID( 1 );
- SetWindowType( 2 ); // Furnace
+ SetWindowType( cWindow::Furnace ); // Furnace
}
void cFurnaceWindow::Clicked( cPacket_WindowClick* a_ClickPacket, cPlayer & a_Player )
diff --git a/source/cServer.cpp b/source/cServer.cpp index 5fbd6d8c7..ebd91db94 100644 --- a/source/cServer.cpp +++ b/source/cServer.cpp @@ -23,6 +23,8 @@ #include "cTracer.h"
#include "cWebAdmin.h"
+#include "MersenneTwister.h"
+
#include "../iniFile/iniFile.h"
#include "Vector3f.h"
@@ -196,6 +198,9 @@ bool cServer::InitServer( int a_Port ) if( IniFile.ReadFile() )
{
g_bWaterPhysics = IniFile.GetValueB("Physics", "Water", false );
+
+ /* Replaced below with 1.0.0 compatible ServerID generation
+
std::string ServerID = IniFile.GetValue("Server", "ServerID");
if( ServerID.empty() )
{
@@ -203,7 +208,19 @@ bool cServer::InitServer( int a_Port ) IniFile.SetValue("Server", "ServerID", ServerID, true );
IniFile.WriteFile();
}
- m_pState->ServerID = ServerID;
+ */
+ m_pState->ServerID = "-";
+ if (IniFile.GetValueB("Authentication", "Authenticate"))
+ {
+ MTRand mtrand1;
+ unsigned int r1 = (mtrand1.randInt()%1147483647) + 1000000000;
+ unsigned int r2 = (mtrand1.randInt()%1147483647) + 1000000000;
+ std::ostringstream sid;
+ sid << std::hex << r1;
+ sid << std::hex << r2;
+ std::string ServerID = sid.str();
+ m_pState->ServerID = ServerID;
+ }
}
return true;
}
diff --git a/source/cWindow.h b/source/cWindow.h index 888a11b98..d2726d171 100644 --- a/source/cWindow.h +++ b/source/cWindow.h @@ -17,6 +17,15 @@ public: int GetWindowID() { return m_WindowID; }
void SetWindowID( int a_WindowID ) { m_WindowID = a_WindowID; }
+
+ static enum WindowType {
+ Chest,
+ Workbench,
+ Furnace,
+ Dispenser,
+ Enchantment,
+ Brewery
+ };
int GetWindowType() { return m_WindowType; }
void SetWindowType( int a_WindowType ) { m_WindowType = a_WindowType; }
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