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authorfaketruth <faketruth@0a769ca7-a7f5-676a-18bf-c427514a06d6>2011-10-03 20:41:19 +0200
committerfaketruth <faketruth@0a769ca7-a7f5-676a-18bf-c427514a06d6>2011-10-03 20:41:19 +0200
commit386d58b5862d8b76925c6523721594887606e82a (patch)
treeef073e7a843f4b75a4008d4b7383f7cdf08ceee5 /source/packets/cPacket_NamedEntitySpawn.h
parentVisual Studio 2010 solution and project files (diff)
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Diffstat (limited to '')
-rw-r--r--source/packets/cPacket_NamedEntitySpawn.h32
1 files changed, 32 insertions, 0 deletions
diff --git a/source/packets/cPacket_NamedEntitySpawn.h b/source/packets/cPacket_NamedEntitySpawn.h
new file mode 100644
index 000000000..1a404f693
--- /dev/null
+++ b/source/packets/cPacket_NamedEntitySpawn.h
@@ -0,0 +1,32 @@
+#pragma once
+
+#include "cPacket.h"
+#include "PacketID.h"
+
+class cPacket_NamedEntitySpawn : public cPacket
+{
+public:
+ cPacket_NamedEntitySpawn()
+ : m_UniqueID( 0 )
+ , m_PosX( 0 )
+ , m_PosY( 0 )
+ , m_PosZ( 0 )
+ , m_Rotation( 0 )
+ , m_Pitch( 0 )
+ , m_CurrentItem( 0 )
+ { m_PacketID = E_NAMED_ENTITY_SPAWN; }
+ virtual cPacket* Clone() const { return new cPacket_NamedEntitySpawn(*this); }
+
+ bool Send( cSocket & a_Socket );
+
+ int m_UniqueID;
+ std::string m_PlayerName;
+ int m_PosX; // Pixel position, devide by 32 for block position
+ int m_PosY;
+ int m_PosZ;
+ char m_Rotation;
+ char m_Pitch;
+ short m_CurrentItem;
+
+ static const unsigned int c_Size = 1 + 4 + 2 + 4 + 4 + 4 + 1 + 1 + 2; // Minimum size
+};