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author | cedeel@gmail.com <cedeel@gmail.com@0a769ca7-a7f5-676a-18bf-c427514a06d6> | 2012-06-14 15:06:06 +0200 |
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committer | cedeel@gmail.com <cedeel@gmail.com@0a769ca7-a7f5-676a-18bf-c427514a06d6> | 2012-06-14 15:06:06 +0200 |
commit | 92c59963f82f81aa3202657e7fdbb2592924ede3 (patch) | |
tree | b7eb2474528a4998fa102e3ec9119b908cee08b4 /source/packets/cPacket_MapChunk.cpp | |
parent | Added HOOK_WEATHER_CHANGE. (diff) | |
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Diffstat (limited to 'source/packets/cPacket_MapChunk.cpp')
-rw-r--r-- | source/packets/cPacket_MapChunk.cpp | 308 |
1 files changed, 154 insertions, 154 deletions
diff --git a/source/packets/cPacket_MapChunk.cpp b/source/packets/cPacket_MapChunk.cpp index 279dee808..21c62da45 100644 --- a/source/packets/cPacket_MapChunk.cpp +++ b/source/packets/cPacket_MapChunk.cpp @@ -1,154 +1,154 @@ -
-#include "Globals.h" // NOTE: MSVC stupidness requires this to be the same across all modules
-
-#include "cPacket_MapChunk.h"
-#include "../ChunkDef.h"
-
-#include "zlib.h"
-
-
-
-
-
-cPacket_MapChunk::~cPacket_MapChunk()
-{
- delete [] m_CompressedData;
-}
-
-
-
-
-
-cPacket_MapChunk::cPacket_MapChunk(int a_ChunkX, int a_ChunkY, int a_ChunkZ, const BLOCKTYPE * a_BlockData, const unsigned char * a_BiomeData)
-{
- m_PacketID = E_MAP_CHUNK;
-
- m_PosX = a_ChunkX; // Chunk coordinates now, instead of block coordinates
- m_PosZ = a_ChunkZ;
-
- m_bContiguous = true; // false = no biome data, true = with biome data
- m_BitMap1 = 0;
- m_BitMap2 = 0;
-
- m_UnusedInt = 0;
-
-
- const int BlockDataSize = (cChunkDef::Height / 16) * (4096 + 2048 + 2048 + 2048);
- const int BiomeDataSize = cChunkDef::Width * cChunkDef::Width;
- char AllData [ BlockDataSize + BiomeDataSize ];
-
-#if AXIS_ORDER == AXIS_ORDER_YZX
- memset( AllData, 0, BlockDataSize );
-
- unsigned int iterator = 0;
- for ( int i = 0; i < (cChunkDef::Height / 16); ++i )
- {
- m_BitMap1 |= (1 << i); // This tells what chunks are sent. Use this to NOT send air only chunks (right now everything is sent)
- for ( int y = 0; y < 16; ++y ) for( int z = 0; z < 16; ++z ) for( int x = 0; x < 16; ++x )
- {
- int idx = cChunk::MakeIndex(x, y + i * 16, z);
- AllData[iterator] = a_BlockData[idx];
- ++iterator;
- } // for y, z, x
- }
-
- // Send block metadata:
- char * Meta = a_BlockData + cChunkDef::NumBlocks;
- for ( int i = 0; i < (cChunkDef::Height / 16); ++i )
- {
- for ( int y = 0; y < 16; ++y ) for( int z = 0; z < 16; ++z )
- {
- for ( int x = 0; x < 8; ++x )
- {
- AllData[iterator] = cChunk::GetNibble(Meta, x * 2 + 0, y + i * 16, z) | (cChunk::GetNibble(Meta, x * 2 + 1, y + i * 16, z ) << 4);
- ++iterator;
- } // for x
- } // for y, z
- }
-
- // Send block light:
- char * Light = Meta + cChunkDef::NumBlocks / 2;
- for ( int i = 0; i < (cChunkDef::Height / 16); ++i )
- {
- for ( int y = 0; y < 16; ++y ) for( int z = 0; z < 16; ++z )
- {
- for ( int x = 0; x < 8; ++x )
- {
- AllData[iterator] = cChunk::GetNibble(Light, x * 2 + 0, y + i * 16, z ) | (cChunk::GetNibble(Light, x * 2 + 1, y + i * 16, z ) << 4);
- ++iterator;
- }
- }
- }
-
- // Send sky light:
- char * SkyLight = Light + cChunkDef::NumBlocks / 2;
- for( int i = 0; i < (cChunkDef::Height/16); ++i )
- {
- for( int y = 0; y < 16; ++y ) for( int z = 0; z < 16; ++z )
- {
- for( int x = 0; x < 8; ++x )
- {
- AllData[iterator] = cChunk::GetNibble(SkyLight, x * 2 + 0, y + i * 16, z ) | (cChunk::GetNibble(SkyLight, x * 2 + 1, y + i * 16, z ) << 4);
- ++iterator;
- }
- }
- }
- memcpy(AllData + BlockDataSize, a_BiomeData, BiomeDataSize);
-#elif AXIS_ORDER == AXIS_ORDER_XZY
- for ( int i = 0; i < 16; ++i )
- {
- m_BitMap1 |= (1 << i);
- }
- memcpy(AllData, a_BlockData, BlockDataSize);
- memcpy(AllData + BlockDataSize, a_BiomeData, BiomeDataSize);
-#endif // AXIS_ORDER
-
- uLongf CompressedSize = compressBound( sizeof(AllData) );
- char * CompressedBlockData = new char[CompressedSize];
-
- compress2( (Bytef*)CompressedBlockData, &CompressedSize, (const Bytef*)AllData, sizeof(AllData), Z_DEFAULT_COMPRESSION);
-
- m_CompressedData = CompressedBlockData;
- m_CompressedSize = CompressedSize;
-}
-
-
-
-
-
-cPacket_MapChunk::cPacket_MapChunk( const cPacket_MapChunk & a_Copy )
-{
- m_PacketID = E_MAP_CHUNK;
-
- m_PosX = a_Copy.m_PosX;
- m_PosZ = a_Copy.m_PosZ;
- m_bContiguous = a_Copy.m_bContiguous;
- m_BitMap1 = a_Copy.m_BitMap1;
- m_BitMap2 = a_Copy.m_BitMap2;
-
- m_CompressedSize = a_Copy.m_CompressedSize;
- m_CompressedData = new char[m_CompressedSize];
- memcpy( m_CompressedData, a_Copy.m_CompressedData, m_CompressedSize );
-}
-
-
-
-
-
-void cPacket_MapChunk::Serialize(AString & a_Data) const
-{
- AppendByte (a_Data, m_PacketID);
-
- AppendInteger(a_Data, m_PosX);
- AppendInteger(a_Data, m_PosZ);
- AppendBool (a_Data, m_bContiguous);
- AppendShort (a_Data, m_BitMap1);
- AppendShort (a_Data, m_BitMap2);
- AppendInteger(a_Data, m_CompressedSize);
- AppendInteger(a_Data, m_UnusedInt);
- AppendData (a_Data, m_CompressedData, m_CompressedSize);
-}
-
-
-
-
+ +#include "Globals.h" // NOTE: MSVC stupidness requires this to be the same across all modules + +#include "cPacket_MapChunk.h" +#include "../ChunkDef.h" + +#include "zlib.h" + + + + + +cPacket_MapChunk::~cPacket_MapChunk() +{ + delete [] m_CompressedData; +} + + + + + +cPacket_MapChunk::cPacket_MapChunk(int a_ChunkX, int a_ChunkY, int a_ChunkZ, const BLOCKTYPE * a_BlockData, const unsigned char * a_BiomeData) +{ + m_PacketID = E_MAP_CHUNK; + + m_PosX = a_ChunkX; // Chunk coordinates now, instead of block coordinates + m_PosZ = a_ChunkZ; + + m_bContiguous = true; // false = no biome data, true = with biome data + m_BitMap1 = 0; + m_BitMap2 = 0; + + m_UnusedInt = 0; + + + const int BlockDataSize = (cChunkDef::Height / 16) * (4096 + 2048 + 2048 + 2048); + const int BiomeDataSize = cChunkDef::Width * cChunkDef::Width; + char AllData [ BlockDataSize + BiomeDataSize ]; + +#if AXIS_ORDER == AXIS_ORDER_YZX + memset( AllData, 0, BlockDataSize ); + + unsigned int iterator = 0; + for ( int i = 0; i < (cChunkDef::Height / 16); ++i ) + { + m_BitMap1 |= (1 << i); // This tells what chunks are sent. Use this to NOT send air only chunks (right now everything is sent) + for ( int y = 0; y < 16; ++y ) for( int z = 0; z < 16; ++z ) for( int x = 0; x < 16; ++x ) + { + int idx = cChunk::MakeIndex(x, y + i * 16, z); + AllData[iterator] = a_BlockData[idx]; + ++iterator; + } // for y, z, x + } + + // Send block metadata: + char * Meta = a_BlockData + cChunkDef::NumBlocks; + for ( int i = 0; i < (cChunkDef::Height / 16); ++i ) + { + for ( int y = 0; y < 16; ++y ) for( int z = 0; z < 16; ++z ) + { + for ( int x = 0; x < 8; ++x ) + { + AllData[iterator] = cChunk::GetNibble(Meta, x * 2 + 0, y + i * 16, z) | (cChunk::GetNibble(Meta, x * 2 + 1, y + i * 16, z ) << 4); + ++iterator; + } // for x + } // for y, z + } + + // Send block light: + char * Light = Meta + cChunkDef::NumBlocks / 2; + for ( int i = 0; i < (cChunkDef::Height / 16); ++i ) + { + for ( int y = 0; y < 16; ++y ) for( int z = 0; z < 16; ++z ) + { + for ( int x = 0; x < 8; ++x ) + { + AllData[iterator] = cChunk::GetNibble(Light, x * 2 + 0, y + i * 16, z ) | (cChunk::GetNibble(Light, x * 2 + 1, y + i * 16, z ) << 4); + ++iterator; + } + } + } + + // Send sky light: + char * SkyLight = Light + cChunkDef::NumBlocks / 2; + for( int i = 0; i < (cChunkDef::Height/16); ++i ) + { + for( int y = 0; y < 16; ++y ) for( int z = 0; z < 16; ++z ) + { + for( int x = 0; x < 8; ++x ) + { + AllData[iterator] = cChunk::GetNibble(SkyLight, x * 2 + 0, y + i * 16, z ) | (cChunk::GetNibble(SkyLight, x * 2 + 1, y + i * 16, z ) << 4); + ++iterator; + } + } + } + memcpy(AllData + BlockDataSize, a_BiomeData, BiomeDataSize); +#elif AXIS_ORDER == AXIS_ORDER_XZY + for ( int i = 0; i < 16; ++i ) + { + m_BitMap1 |= (1 << i); + } + memcpy(AllData, a_BlockData, BlockDataSize); + memcpy(AllData + BlockDataSize, a_BiomeData, BiomeDataSize); +#endif // AXIS_ORDER + + uLongf CompressedSize = compressBound( sizeof(AllData) ); + char * CompressedBlockData = new char[CompressedSize]; + + compress2( (Bytef*)CompressedBlockData, &CompressedSize, (const Bytef*)AllData, sizeof(AllData), Z_DEFAULT_COMPRESSION); + + m_CompressedData = CompressedBlockData; + m_CompressedSize = CompressedSize; +} + + + + + +cPacket_MapChunk::cPacket_MapChunk( const cPacket_MapChunk & a_Copy ) +{ + m_PacketID = E_MAP_CHUNK; + + m_PosX = a_Copy.m_PosX; + m_PosZ = a_Copy.m_PosZ; + m_bContiguous = a_Copy.m_bContiguous; + m_BitMap1 = a_Copy.m_BitMap1; + m_BitMap2 = a_Copy.m_BitMap2; + + m_CompressedSize = a_Copy.m_CompressedSize; + m_CompressedData = new char[m_CompressedSize]; + memcpy( m_CompressedData, a_Copy.m_CompressedData, m_CompressedSize ); +} + + + + + +void cPacket_MapChunk::Serialize(AString & a_Data) const +{ + AppendByte (a_Data, m_PacketID); + + AppendInteger(a_Data, m_PosX); + AppendInteger(a_Data, m_PosZ); + AppendBool (a_Data, m_bContiguous); + AppendShort (a_Data, m_BitMap1); + AppendShort (a_Data, m_BitMap2); + AppendInteger(a_Data, m_CompressedSize); + AppendInteger(a_Data, m_UnusedInt); + AppendData (a_Data, m_CompressedData, m_CompressedSize); +} + + + + |