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authorcedeel@gmail.com <cedeel@gmail.com@0a769ca7-a7f5-676a-18bf-c427514a06d6>2012-06-14 15:06:06 +0200
committercedeel@gmail.com <cedeel@gmail.com@0a769ca7-a7f5-676a-18bf-c427514a06d6>2012-06-14 15:06:06 +0200
commit92c59963f82f81aa3202657e7fdbb2592924ede3 (patch)
treeb7eb2474528a4998fa102e3ec9119b908cee08b4 /source/packets/cPacket_MapChunk.cpp
parentAdded HOOK_WEATHER_CHANGE. (diff)
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Diffstat (limited to 'source/packets/cPacket_MapChunk.cpp')
-rw-r--r--source/packets/cPacket_MapChunk.cpp308
1 files changed, 154 insertions, 154 deletions
diff --git a/source/packets/cPacket_MapChunk.cpp b/source/packets/cPacket_MapChunk.cpp
index 279dee808..21c62da45 100644
--- a/source/packets/cPacket_MapChunk.cpp
+++ b/source/packets/cPacket_MapChunk.cpp
@@ -1,154 +1,154 @@
-
-#include "Globals.h" // NOTE: MSVC stupidness requires this to be the same across all modules
-
-#include "cPacket_MapChunk.h"
-#include "../ChunkDef.h"
-
-#include "zlib.h"
-
-
-
-
-
-cPacket_MapChunk::~cPacket_MapChunk()
-{
- delete [] m_CompressedData;
-}
-
-
-
-
-
-cPacket_MapChunk::cPacket_MapChunk(int a_ChunkX, int a_ChunkY, int a_ChunkZ, const BLOCKTYPE * a_BlockData, const unsigned char * a_BiomeData)
-{
- m_PacketID = E_MAP_CHUNK;
-
- m_PosX = a_ChunkX; // Chunk coordinates now, instead of block coordinates
- m_PosZ = a_ChunkZ;
-
- m_bContiguous = true; // false = no biome data, true = with biome data
- m_BitMap1 = 0;
- m_BitMap2 = 0;
-
- m_UnusedInt = 0;
-
-
- const int BlockDataSize = (cChunkDef::Height / 16) * (4096 + 2048 + 2048 + 2048);
- const int BiomeDataSize = cChunkDef::Width * cChunkDef::Width;
- char AllData [ BlockDataSize + BiomeDataSize ];
-
-#if AXIS_ORDER == AXIS_ORDER_YZX
- memset( AllData, 0, BlockDataSize );
-
- unsigned int iterator = 0;
- for ( int i = 0; i < (cChunkDef::Height / 16); ++i )
- {
- m_BitMap1 |= (1 << i); // This tells what chunks are sent. Use this to NOT send air only chunks (right now everything is sent)
- for ( int y = 0; y < 16; ++y ) for( int z = 0; z < 16; ++z ) for( int x = 0; x < 16; ++x )
- {
- int idx = cChunk::MakeIndex(x, y + i * 16, z);
- AllData[iterator] = a_BlockData[idx];
- ++iterator;
- } // for y, z, x
- }
-
- // Send block metadata:
- char * Meta = a_BlockData + cChunkDef::NumBlocks;
- for ( int i = 0; i < (cChunkDef::Height / 16); ++i )
- {
- for ( int y = 0; y < 16; ++y ) for( int z = 0; z < 16; ++z )
- {
- for ( int x = 0; x < 8; ++x )
- {
- AllData[iterator] = cChunk::GetNibble(Meta, x * 2 + 0, y + i * 16, z) | (cChunk::GetNibble(Meta, x * 2 + 1, y + i * 16, z ) << 4);
- ++iterator;
- } // for x
- } // for y, z
- }
-
- // Send block light:
- char * Light = Meta + cChunkDef::NumBlocks / 2;
- for ( int i = 0; i < (cChunkDef::Height / 16); ++i )
- {
- for ( int y = 0; y < 16; ++y ) for( int z = 0; z < 16; ++z )
- {
- for ( int x = 0; x < 8; ++x )
- {
- AllData[iterator] = cChunk::GetNibble(Light, x * 2 + 0, y + i * 16, z ) | (cChunk::GetNibble(Light, x * 2 + 1, y + i * 16, z ) << 4);
- ++iterator;
- }
- }
- }
-
- // Send sky light:
- char * SkyLight = Light + cChunkDef::NumBlocks / 2;
- for( int i = 0; i < (cChunkDef::Height/16); ++i )
- {
- for( int y = 0; y < 16; ++y ) for( int z = 0; z < 16; ++z )
- {
- for( int x = 0; x < 8; ++x )
- {
- AllData[iterator] = cChunk::GetNibble(SkyLight, x * 2 + 0, y + i * 16, z ) | (cChunk::GetNibble(SkyLight, x * 2 + 1, y + i * 16, z ) << 4);
- ++iterator;
- }
- }
- }
- memcpy(AllData + BlockDataSize, a_BiomeData, BiomeDataSize);
-#elif AXIS_ORDER == AXIS_ORDER_XZY
- for ( int i = 0; i < 16; ++i )
- {
- m_BitMap1 |= (1 << i);
- }
- memcpy(AllData, a_BlockData, BlockDataSize);
- memcpy(AllData + BlockDataSize, a_BiomeData, BiomeDataSize);
-#endif // AXIS_ORDER
-
- uLongf CompressedSize = compressBound( sizeof(AllData) );
- char * CompressedBlockData = new char[CompressedSize];
-
- compress2( (Bytef*)CompressedBlockData, &CompressedSize, (const Bytef*)AllData, sizeof(AllData), Z_DEFAULT_COMPRESSION);
-
- m_CompressedData = CompressedBlockData;
- m_CompressedSize = CompressedSize;
-}
-
-
-
-
-
-cPacket_MapChunk::cPacket_MapChunk( const cPacket_MapChunk & a_Copy )
-{
- m_PacketID = E_MAP_CHUNK;
-
- m_PosX = a_Copy.m_PosX;
- m_PosZ = a_Copy.m_PosZ;
- m_bContiguous = a_Copy.m_bContiguous;
- m_BitMap1 = a_Copy.m_BitMap1;
- m_BitMap2 = a_Copy.m_BitMap2;
-
- m_CompressedSize = a_Copy.m_CompressedSize;
- m_CompressedData = new char[m_CompressedSize];
- memcpy( m_CompressedData, a_Copy.m_CompressedData, m_CompressedSize );
-}
-
-
-
-
-
-void cPacket_MapChunk::Serialize(AString & a_Data) const
-{
- AppendByte (a_Data, m_PacketID);
-
- AppendInteger(a_Data, m_PosX);
- AppendInteger(a_Data, m_PosZ);
- AppendBool (a_Data, m_bContiguous);
- AppendShort (a_Data, m_BitMap1);
- AppendShort (a_Data, m_BitMap2);
- AppendInteger(a_Data, m_CompressedSize);
- AppendInteger(a_Data, m_UnusedInt);
- AppendData (a_Data, m_CompressedData, m_CompressedSize);
-}
-
-
-
-
+
+#include "Globals.h" // NOTE: MSVC stupidness requires this to be the same across all modules
+
+#include "cPacket_MapChunk.h"
+#include "../ChunkDef.h"
+
+#include "zlib.h"
+
+
+
+
+
+cPacket_MapChunk::~cPacket_MapChunk()
+{
+ delete [] m_CompressedData;
+}
+
+
+
+
+
+cPacket_MapChunk::cPacket_MapChunk(int a_ChunkX, int a_ChunkY, int a_ChunkZ, const BLOCKTYPE * a_BlockData, const unsigned char * a_BiomeData)
+{
+ m_PacketID = E_MAP_CHUNK;
+
+ m_PosX = a_ChunkX; // Chunk coordinates now, instead of block coordinates
+ m_PosZ = a_ChunkZ;
+
+ m_bContiguous = true; // false = no biome data, true = with biome data
+ m_BitMap1 = 0;
+ m_BitMap2 = 0;
+
+ m_UnusedInt = 0;
+
+
+ const int BlockDataSize = (cChunkDef::Height / 16) * (4096 + 2048 + 2048 + 2048);
+ const int BiomeDataSize = cChunkDef::Width * cChunkDef::Width;
+ char AllData [ BlockDataSize + BiomeDataSize ];
+
+#if AXIS_ORDER == AXIS_ORDER_YZX
+ memset( AllData, 0, BlockDataSize );
+
+ unsigned int iterator = 0;
+ for ( int i = 0; i < (cChunkDef::Height / 16); ++i )
+ {
+ m_BitMap1 |= (1 << i); // This tells what chunks are sent. Use this to NOT send air only chunks (right now everything is sent)
+ for ( int y = 0; y < 16; ++y ) for( int z = 0; z < 16; ++z ) for( int x = 0; x < 16; ++x )
+ {
+ int idx = cChunk::MakeIndex(x, y + i * 16, z);
+ AllData[iterator] = a_BlockData[idx];
+ ++iterator;
+ } // for y, z, x
+ }
+
+ // Send block metadata:
+ char * Meta = a_BlockData + cChunkDef::NumBlocks;
+ for ( int i = 0; i < (cChunkDef::Height / 16); ++i )
+ {
+ for ( int y = 0; y < 16; ++y ) for( int z = 0; z < 16; ++z )
+ {
+ for ( int x = 0; x < 8; ++x )
+ {
+ AllData[iterator] = cChunk::GetNibble(Meta, x * 2 + 0, y + i * 16, z) | (cChunk::GetNibble(Meta, x * 2 + 1, y + i * 16, z ) << 4);
+ ++iterator;
+ } // for x
+ } // for y, z
+ }
+
+ // Send block light:
+ char * Light = Meta + cChunkDef::NumBlocks / 2;
+ for ( int i = 0; i < (cChunkDef::Height / 16); ++i )
+ {
+ for ( int y = 0; y < 16; ++y ) for( int z = 0; z < 16; ++z )
+ {
+ for ( int x = 0; x < 8; ++x )
+ {
+ AllData[iterator] = cChunk::GetNibble(Light, x * 2 + 0, y + i * 16, z ) | (cChunk::GetNibble(Light, x * 2 + 1, y + i * 16, z ) << 4);
+ ++iterator;
+ }
+ }
+ }
+
+ // Send sky light:
+ char * SkyLight = Light + cChunkDef::NumBlocks / 2;
+ for( int i = 0; i < (cChunkDef::Height/16); ++i )
+ {
+ for( int y = 0; y < 16; ++y ) for( int z = 0; z < 16; ++z )
+ {
+ for( int x = 0; x < 8; ++x )
+ {
+ AllData[iterator] = cChunk::GetNibble(SkyLight, x * 2 + 0, y + i * 16, z ) | (cChunk::GetNibble(SkyLight, x * 2 + 1, y + i * 16, z ) << 4);
+ ++iterator;
+ }
+ }
+ }
+ memcpy(AllData + BlockDataSize, a_BiomeData, BiomeDataSize);
+#elif AXIS_ORDER == AXIS_ORDER_XZY
+ for ( int i = 0; i < 16; ++i )
+ {
+ m_BitMap1 |= (1 << i);
+ }
+ memcpy(AllData, a_BlockData, BlockDataSize);
+ memcpy(AllData + BlockDataSize, a_BiomeData, BiomeDataSize);
+#endif // AXIS_ORDER
+
+ uLongf CompressedSize = compressBound( sizeof(AllData) );
+ char * CompressedBlockData = new char[CompressedSize];
+
+ compress2( (Bytef*)CompressedBlockData, &CompressedSize, (const Bytef*)AllData, sizeof(AllData), Z_DEFAULT_COMPRESSION);
+
+ m_CompressedData = CompressedBlockData;
+ m_CompressedSize = CompressedSize;
+}
+
+
+
+
+
+cPacket_MapChunk::cPacket_MapChunk( const cPacket_MapChunk & a_Copy )
+{
+ m_PacketID = E_MAP_CHUNK;
+
+ m_PosX = a_Copy.m_PosX;
+ m_PosZ = a_Copy.m_PosZ;
+ m_bContiguous = a_Copy.m_bContiguous;
+ m_BitMap1 = a_Copy.m_BitMap1;
+ m_BitMap2 = a_Copy.m_BitMap2;
+
+ m_CompressedSize = a_Copy.m_CompressedSize;
+ m_CompressedData = new char[m_CompressedSize];
+ memcpy( m_CompressedData, a_Copy.m_CompressedData, m_CompressedSize );
+}
+
+
+
+
+
+void cPacket_MapChunk::Serialize(AString & a_Data) const
+{
+ AppendByte (a_Data, m_PacketID);
+
+ AppendInteger(a_Data, m_PosX);
+ AppendInteger(a_Data, m_PosZ);
+ AppendBool (a_Data, m_bContiguous);
+ AppendShort (a_Data, m_BitMap1);
+ AppendShort (a_Data, m_BitMap2);
+ AppendInteger(a_Data, m_CompressedSize);
+ AppendInteger(a_Data, m_UnusedInt);
+ AppendData (a_Data, m_CompressedData, m_CompressedSize);
+}
+
+
+
+