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author | faketruth <faketruth@0a769ca7-a7f5-676a-18bf-c427514a06d6> | 2012-02-20 00:00:00 +0100 |
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committer | faketruth <faketruth@0a769ca7-a7f5-676a-18bf-c427514a06d6> | 2012-02-20 00:00:00 +0100 |
commit | 0b616909e3472a4360e22d6b01749ee44092e967 (patch) | |
tree | 6a70857aa2839acd133b77fcc225af6828cb8f39 /source/packets/cPacket_CreativeInventoryAction.cpp | |
parent | Fixed assertion bug in NamedEntitySpawn packet, it used to assert when item ID is 0, but now 0 is allowed (diff) | |
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Diffstat (limited to '')
-rw-r--r-- | source/packets/cPacket_CreativeInventoryAction.cpp | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/source/packets/cPacket_CreativeInventoryAction.cpp b/source/packets/cPacket_CreativeInventoryAction.cpp index 14d544877..af500e503 100644 --- a/source/packets/cPacket_CreativeInventoryAction.cpp +++ b/source/packets/cPacket_CreativeInventoryAction.cpp @@ -48,7 +48,7 @@ int cPacket_CreativeInventoryAction::Parse(const char * a_Data, int a_Size) void cPacket_CreativeInventoryAction::Serialize(AString & a_Data) const
{
short ItemID = m_ItemID;
- assert(ItemID >= -1); // Check validity of packets in debug runtime
+ ASSERT(ItemID >= -1); // Check validity of packets in debug runtime
if (ItemID <= 0)
{
ItemID = -1;
|