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author | cedeel@gmail.com <cedeel@gmail.com@0a769ca7-a7f5-676a-18bf-c427514a06d6> | 2012-06-14 15:06:06 +0200 |
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committer | cedeel@gmail.com <cedeel@gmail.com@0a769ca7-a7f5-676a-18bf-c427514a06d6> | 2012-06-14 15:06:06 +0200 |
commit | 92c59963f82f81aa3202657e7fdbb2592924ede3 (patch) | |
tree | b7eb2474528a4998fa102e3ec9119b908cee08b4 /source/cZombiepigman.cpp | |
parent | Added HOOK_WEATHER_CHANGE. (diff) | |
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Diffstat (limited to 'source/cZombiepigman.cpp')
-rw-r--r-- | source/cZombiepigman.cpp | 134 |
1 files changed, 67 insertions, 67 deletions
diff --git a/source/cZombiepigman.cpp b/source/cZombiepigman.cpp index 024c0bd62..5aefbae72 100644 --- a/source/cZombiepigman.cpp +++ b/source/cZombiepigman.cpp @@ -1,67 +1,67 @@ -
-#include "Globals.h" // NOTE: MSVC stupidness requires this to be the same across all modules
-
-#include "cZombiepigman.h"
-
-
-
-
-
-cZombiepigman::cZombiepigman()
-{
- m_MobType = 57;
- GetMonsterConfig("Zombiepigman");
-}
-
-
-
-
-
-cZombiepigman::~cZombiepigman()
-{
-}
-
-
-
-
-
-bool cZombiepigman::IsA( const char* a_EntityType )
-{
- if( strcmp( a_EntityType, "cZombiepigman" ) == 0 ) return true;
- return cMonster::IsA( a_EntityType );
-}
-
-
-
-
-
-void cZombiepigman::Tick(float a_Dt)
-{
- cMonster::Tick(a_Dt);
-
- //TODO Same as noticed in cSkeleton AND Do they really burn by sun?? :D In the neather is no sun :D
- if (GetWorld()->GetWorldTime() < (12000 + 1000) && GetMetaData() != BURNING ) { //if daylight
- SetMetaData(BURNING); // BURN, BABY, BURN! >:D
- }
-}
-
-
-
-
-
-void cZombiepigman::KilledBy(cEntity * a_Killer)
-{
- cItems Drops;
- AddRandomDropItem(Drops, 0, 1, E_ITEM_ROTTEN_FLESH);
- AddRandomDropItem(Drops, 0, 1, E_ITEM_GOLD_NUGGET);
-
- // TODO: Rare drops
-
- m_World->SpawnItemPickups(Drops, m_Pos.x, m_Pos.y, m_Pos.z);
-
- cMonster::KilledBy( a_Killer );
-}
-
-
-
-
+ +#include "Globals.h" // NOTE: MSVC stupidness requires this to be the same across all modules + +#include "cZombiepigman.h" + + + + + +cZombiepigman::cZombiepigman() +{ + m_MobType = 57; + GetMonsterConfig("Zombiepigman"); +} + + + + + +cZombiepigman::~cZombiepigman() +{ +} + + + + + +bool cZombiepigman::IsA( const char* a_EntityType ) +{ + if( strcmp( a_EntityType, "cZombiepigman" ) == 0 ) return true; + return cMonster::IsA( a_EntityType ); +} + + + + + +void cZombiepigman::Tick(float a_Dt) +{ + cMonster::Tick(a_Dt); + + //TODO Same as noticed in cSkeleton AND Do they really burn by sun?? :D In the neather is no sun :D + if (GetWorld()->GetWorldTime() < (12000 + 1000) && GetMetaData() != BURNING ) { //if daylight + SetMetaData(BURNING); // BURN, BABY, BURN! >:D + } +} + + + + + +void cZombiepigman::KilledBy(cEntity * a_Killer) +{ + cItems Drops; + AddRandomDropItem(Drops, 0, 1, E_ITEM_ROTTEN_FLESH); + AddRandomDropItem(Drops, 0, 1, E_ITEM_GOLD_NUGGET); + + // TODO: Rare drops + + m_World->SpawnItemPickups(Drops, m_Pos.x, m_Pos.y, m_Pos.z); + + cMonster::KilledBy( a_Killer ); +} + + + + |