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author | cedeel@gmail.com <cedeel@gmail.com@0a769ca7-a7f5-676a-18bf-c427514a06d6> | 2012-06-14 15:06:06 +0200 |
---|---|---|
committer | cedeel@gmail.com <cedeel@gmail.com@0a769ca7-a7f5-676a-18bf-c427514a06d6> | 2012-06-14 15:06:06 +0200 |
commit | 92c59963f82f81aa3202657e7fdbb2592924ede3 (patch) | |
tree | b7eb2474528a4998fa102e3ec9119b908cee08b4 /source/cSocket.h | |
parent | Added HOOK_WEATHER_CHANGE. (diff) | |
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Diffstat (limited to 'source/cSocket.h')
-rw-r--r-- | source/cSocket.h | 172 |
1 files changed, 86 insertions, 86 deletions
diff --git a/source/cSocket.h b/source/cSocket.h index 21a7cf3c2..0ed7b1a4e 100644 --- a/source/cSocket.h +++ b/source/cSocket.h @@ -1,87 +1,87 @@ -
-#pragma once
-
-
-
-
-
-class cPacket;
-
-
-
-
-
-class cSocket
-{
-public:
-#ifdef _WIN32
- typedef SOCKET xSocket;
-#else
- typedef int xSocket;
- static const int INVALID_SOCKET = -1;
-#endif
-
- cSocket(void) : m_Socket(INVALID_SOCKET) {}
- cSocket(xSocket a_Socket);
- ~cSocket();
-
- bool IsValid(void) const;
- void CloseSocket();
-
- operator const xSocket() const;
- xSocket GetSocket() const;
-
- bool operator == (const cSocket & a_Other) {return m_Socket == a_Other.m_Socket; }
-
- void SetSocket( xSocket a_Socket );
-
- int SetReuseAddress();
- static int WSAStartup();
-
- static AString GetErrorString( int a_ErrNo );
- static int GetLastError();
- static AString GetLastErrorString(void)
- {
- return GetErrorString(GetLastError());
- }
-
- static cSocket CreateSocket();
-
- inline static bool IsSocketError( int a_ReturnedValue )
- {
-#ifdef _WIN32
- return (a_ReturnedValue == SOCKET_ERROR || a_ReturnedValue == 0);
-#else
- return (a_ReturnedValue <= 0);
-#endif
- }
-
- struct SockAddr_In
- {
- short Family;
- unsigned short Port;
- unsigned long Address;
- };
-
- static const short ADDRESS_FAMILY_INTERNET = 2;
- static const unsigned long INTERNET_ADDRESS_ANY = 0;
- static unsigned long INTERNET_ADDRESS_LOCALHOST(void); // 127.0.0.1 represented in network byteorder; must be a function due to GCC :(
-
- int Bind( SockAddr_In& a_Address );
- int Listen( int a_Backlog );
- cSocket Accept();
- int Connect(SockAddr_In & a_Address); // Returns 0 on success, !0 on failure
- int Connect(const AString & a_HostNameOrAddr, unsigned short a_Port); // Returns 0 on success, !0 on failure
- int Receive( char* a_Buffer, unsigned int a_Length, unsigned int a_Flags );
- int Send (const char * a_Buffer, unsigned int a_Length);
- int Send (const cPacket * a_Packet); // Sends the packet, doesn't handle partial sends
- int Send (const cPacket & a_Packet); // Sends the packet, doesn't handle partial sends
-
- unsigned short GetPort(void) const; // Returns 0 on failure
-
- const AString & GetIPString(void) const { return m_IPString; }
-
-private:
- xSocket m_Socket;
- AString m_IPString;
+ +#pragma once + + + + + +class cPacket; + + + + + +class cSocket +{ +public: +#ifdef _WIN32 + typedef SOCKET xSocket; +#else + typedef int xSocket; + static const int INVALID_SOCKET = -1; +#endif + + cSocket(void) : m_Socket(INVALID_SOCKET) {} + cSocket(xSocket a_Socket); + ~cSocket(); + + bool IsValid(void) const; + void CloseSocket(); + + operator const xSocket() const; + xSocket GetSocket() const; + + bool operator == (const cSocket & a_Other) {return m_Socket == a_Other.m_Socket; } + + void SetSocket( xSocket a_Socket ); + + int SetReuseAddress(); + static int WSAStartup(); + + static AString GetErrorString( int a_ErrNo ); + static int GetLastError(); + static AString GetLastErrorString(void) + { + return GetErrorString(GetLastError()); + } + + static cSocket CreateSocket(); + + inline static bool IsSocketError( int a_ReturnedValue ) + { +#ifdef _WIN32 + return (a_ReturnedValue == SOCKET_ERROR || a_ReturnedValue == 0); +#else + return (a_ReturnedValue <= 0); +#endif + } + + struct SockAddr_In + { + short Family; + unsigned short Port; + unsigned long Address; + }; + + static const short ADDRESS_FAMILY_INTERNET = 2; + static const unsigned long INTERNET_ADDRESS_ANY = 0; + static unsigned long INTERNET_ADDRESS_LOCALHOST(void); // 127.0.0.1 represented in network byteorder; must be a function due to GCC :( + + int Bind( SockAddr_In& a_Address ); + int Listen( int a_Backlog ); + cSocket Accept(); + int Connect(SockAddr_In & a_Address); // Returns 0 on success, !0 on failure + int Connect(const AString & a_HostNameOrAddr, unsigned short a_Port); // Returns 0 on success, !0 on failure + int Receive( char* a_Buffer, unsigned int a_Length, unsigned int a_Flags ); + int Send (const char * a_Buffer, unsigned int a_Length); + int Send (const cPacket * a_Packet); // Sends the packet, doesn't handle partial sends + int Send (const cPacket & a_Packet); // Sends the packet, doesn't handle partial sends + + unsigned short GetPort(void) const; // Returns 0 on failure + + const AString & GetIPString(void) const { return m_IPString; } + +private: + xSocket m_Socket; + AString m_IPString; };
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