diff options
author | cedeel@gmail.com <cedeel@gmail.com@0a769ca7-a7f5-676a-18bf-c427514a06d6> | 2012-06-14 15:06:06 +0200 |
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committer | cedeel@gmail.com <cedeel@gmail.com@0a769ca7-a7f5-676a-18bf-c427514a06d6> | 2012-06-14 15:06:06 +0200 |
commit | 92c59963f82f81aa3202657e7fdbb2592924ede3 (patch) | |
tree | b7eb2474528a4998fa102e3ec9119b908cee08b4 /source/cSocket.cpp | |
parent | Added HOOK_WEATHER_CHANGE. (diff) | |
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Diffstat (limited to 'source/cSocket.cpp')
-rw-r--r-- | source/cSocket.cpp | 708 |
1 files changed, 354 insertions, 354 deletions
diff --git a/source/cSocket.cpp b/source/cSocket.cpp index 7fc67e258..09cdfac1d 100644 --- a/source/cSocket.cpp +++ b/source/cSocket.cpp @@ -1,354 +1,354 @@ -
-#include "Globals.h" // NOTE: MSVC stupidness requires this to be the same across all modules
-
-#include "cSocket.h"
-#include "packets/cPacket.h"
-
-#ifndef _WIN32
- #include <netdb.h>
- #include <unistd.h>
- #include <arpa/inet.h> //inet_ntoa()
-#else
- #define socklen_t int
-#endif
-
-
-
-
-
-cSocket::cSocket(xSocket a_Socket)
- : m_Socket(a_Socket)
-{
-}
-
-
-
-
-
-cSocket::~cSocket()
-{
- // Do NOT close the socket; this class is an API wrapper, not a RAII!
-}
-
-
-
-
-
-cSocket::operator const cSocket::xSocket() const
-{
- return m_Socket;
-}
-
-
-
-
-
-cSocket::xSocket cSocket::GetSocket() const
-{
- return m_Socket;
-}
-
-
-
-
-
-bool cSocket::IsValid(void) const
-{
- #ifdef _WIN32
- return (m_Socket != INVALID_SOCKET);
- #else // _WIN32
- return (m_Socket >= 0);
- #endif // else _WIN32
-}
-
-
-
-
-
-void cSocket::CloseSocket()
-{
- #ifdef _WIN32
-
- closesocket(m_Socket);
-
- #else // _WIN32
-
- if (shutdown(m_Socket, SHUT_RDWR) != 0)//SD_BOTH);
- {
- LOGWARN("Error on shutting down socket (%s): %s", m_IPString.c_str(), GetLastErrorString().c_str());
- }
- if (close(m_Socket) != 0)
- {
- LOGWARN("Error closing socket (%s): %s", m_IPString.c_str(), GetLastErrorString().c_str());
- }
-
- #endif // else _WIN32
-
- // Invalidate the socket so that this object can be re-used for another connection
- m_Socket = INVALID_SOCKET;
-}
-
-
-
-
-
-AString cSocket::GetErrorString( int a_ErrNo )
-{
- char buffer[ 1024 ];
- AString Out;
-
- #ifdef _WIN32
-
- FormatMessage(FORMAT_MESSAGE_FROM_SYSTEM, NULL, a_ErrNo, 0, buffer, ARRAYCOUNT(buffer), NULL);
- Printf(Out, "%d: %s", a_ErrNo, buffer);
- if (!Out.empty() && (Out[Out.length() - 1] == '\n'))
- {
- Out.erase(Out.length() - 2);
- }
- return Out;
-
- #else // _WIN32
-
- // According to http://linux.die.net/man/3/strerror_r there are two versions of strerror_r():
-
- #if ( _GNU_SOURCE ) // GNU version of strerror_r()
-
- char * res = strerror_r( errno, buffer, ARRAYCOUNT(buffer) );
- if( res != NULL )
- {
- Printf(Out, "%d: %s", a_ErrNo, res);
- return Out;
- }
-
- #else // XSI version of strerror_r():
-
- int res = strerror_r( errno, buffer, ARRAYCOUNT(buffer) );
- if( res == 0 )
- {
- Printf(Out, "%d: %s", a_ErrNo, buffer);
- return Out;
- }
-
- #endif // strerror_r() version
-
- else
- {
- Printf(Out, "Error %d while getting error string for error #%d!", errno, a_ErrNo);
- return Out;
- }
-
- #endif // else _WIN32
-}
-
-
-
-
-int cSocket::GetLastError()
-{
-#ifdef _WIN32
- return WSAGetLastError();
-#else
- return errno;
-#endif
-}
-
-
-
-
-
-int cSocket::SetReuseAddress()
-{
-#ifdef _WIN32
- char yes = 1;
-#else
- int yes = 1;
-#endif
- return setsockopt(m_Socket, SOL_SOCKET, SO_REUSEADDR, &yes, sizeof(int));
-}
-
-
-
-
-
-int cSocket::WSAStartup()
-{
-#ifdef _WIN32
- WSADATA wsaData;
- memset(&wsaData, 0, sizeof(wsaData));
- return ::WSAStartup(MAKEWORD(2, 2),&wsaData);
-#else
- return 0;
-#endif
-}
-
-
-
-
-
-cSocket cSocket::CreateSocket()
-{
- return socket(AF_INET,SOCK_STREAM,0);
-}
-
-
-
-
-
-unsigned long cSocket::INTERNET_ADDRESS_LOCALHOST(void)
-{
- static unsigned long LocalHost = 0;
- if (LocalHost == 0)
- {
- LocalHost = inet_addr("127.0.0.1"); // GCC won't accept this as a global var assignment
- }
- return LocalHost;
-}
-
-
-
-
-
-int cSocket::Bind(SockAddr_In& a_Address)
-{
- sockaddr_in local;
- memset(&local, 0, sizeof(local));
-
- local.sin_family = a_Address.Family;
- local.sin_addr.s_addr = a_Address.Address;
- local.sin_port = htons((u_short)a_Address.Port);
-
- return bind(m_Socket, (sockaddr*)&local, sizeof(local));
-}
-
-
-
-
-
-int cSocket::Listen(int a_Backlog)
-{
- return listen(m_Socket, a_Backlog);
-}
-
-
-
-
-
-cSocket cSocket::Accept()
-{
- sockaddr_in from;
- socklen_t fromlen=sizeof(from);
-
- cSocket SClient = accept(m_Socket, (sockaddr*)&from, &fromlen);
-
- if (from.sin_addr.s_addr && SClient.IsValid()) // Get IP in string form
- {
- SClient.m_IPString = inet_ntoa(from.sin_addr);
- //LOG("cSocket::Accept() %s", SClient.m_IPString);
- }
-
- return SClient;
-}
-
-
-
-
-
-int cSocket::Connect(SockAddr_In & a_Address)
-{
- sockaddr_in local;
-
- local.sin_family = a_Address.Family;
- local.sin_addr.s_addr = a_Address.Address;
- local.sin_port = htons((u_short)a_Address.Port);
-
- return connect(m_Socket, (sockaddr *)&local, sizeof(local));
-}
-
-
-
-
-
-int cSocket::Connect(const AString & a_HostNameOrAddr, unsigned short a_Port)
-{
- // First try IP Address string to hostent conversion, because it's faster
- unsigned long addr = inet_addr(a_HostNameOrAddr.c_str());
- hostent * hp = gethostbyaddr((char*)&addr, sizeof(addr), AF_INET);
- if (hp == NULL)
- {
- // It is not an IP Address string, but rather a regular hostname, resolve:
- hp = gethostbyname(a_HostNameOrAddr.c_str());
- if (hp == NULL)
- {
- LOGWARN("cTCPLink: Could not resolve hostname \"%s\"", a_HostNameOrAddr.c_str());
- CloseSocket();
- return false;
- }
- }
-
- sockaddr_in server;
- server.sin_addr.s_addr = *((unsigned long*)hp->h_addr);
- server.sin_family = AF_INET;
- server.sin_port = htons( (unsigned short)a_Port );
- return connect(m_Socket, (sockaddr *)&server, sizeof(server));
-}
-
-
-
-
-
-int cSocket::Receive(char* a_Buffer, unsigned int a_Length, unsigned int a_Flags)
-{
- return recv(m_Socket, a_Buffer, a_Length, a_Flags);
-}
-
-
-
-
-
-int cSocket::Send(const char * a_Buffer, unsigned int a_Length)
-{
- return send(m_Socket, a_Buffer, a_Length, 0);
-}
-
-
-
-
-
-int cSocket::Send(const cPacket * a_Packet)
-{
- AString Serialized;
- a_Packet->Serialize(Serialized);
- return Send(Serialized.data(), Serialized.size());
-}
-
-
-
-
-
-int cSocket::Send(const cPacket & a_Packet)
-{
- AString Serialized;
- a_Packet.Serialize(Serialized);
- return Send(Serialized.data(), Serialized.size());
-}
-
-
-
-
-
-unsigned short cSocket::GetPort(void) const
-{
- ASSERT(IsValid());
-
- sockaddr_in Addr;
- socklen_t AddrSize = sizeof(Addr);
- if (getsockname(m_Socket, (sockaddr *)&Addr, &AddrSize) != 0)
- {
- return 0;
- }
- return ntohs(Addr.sin_port);
-}
-
-
-
-
+ +#include "Globals.h" // NOTE: MSVC stupidness requires this to be the same across all modules + +#include "cSocket.h" +#include "packets/cPacket.h" + +#ifndef _WIN32 + #include <netdb.h> + #include <unistd.h> + #include <arpa/inet.h> //inet_ntoa() +#else + #define socklen_t int +#endif + + + + + +cSocket::cSocket(xSocket a_Socket) + : m_Socket(a_Socket) +{ +} + + + + + +cSocket::~cSocket() +{ + // Do NOT close the socket; this class is an API wrapper, not a RAII! +} + + + + + +cSocket::operator const cSocket::xSocket() const +{ + return m_Socket; +} + + + + + +cSocket::xSocket cSocket::GetSocket() const +{ + return m_Socket; +} + + + + + +bool cSocket::IsValid(void) const +{ + #ifdef _WIN32 + return (m_Socket != INVALID_SOCKET); + #else // _WIN32 + return (m_Socket >= 0); + #endif // else _WIN32 +} + + + + + +void cSocket::CloseSocket() +{ + #ifdef _WIN32 + + closesocket(m_Socket); + + #else // _WIN32 + + if (shutdown(m_Socket, SHUT_RDWR) != 0)//SD_BOTH); + { + LOGWARN("Error on shutting down socket (%s): %s", m_IPString.c_str(), GetLastErrorString().c_str()); + } + if (close(m_Socket) != 0) + { + LOGWARN("Error closing socket (%s): %s", m_IPString.c_str(), GetLastErrorString().c_str()); + } + + #endif // else _WIN32 + + // Invalidate the socket so that this object can be re-used for another connection + m_Socket = INVALID_SOCKET; +} + + + + + +AString cSocket::GetErrorString( int a_ErrNo ) +{ + char buffer[ 1024 ]; + AString Out; + + #ifdef _WIN32 + + FormatMessage(FORMAT_MESSAGE_FROM_SYSTEM, NULL, a_ErrNo, 0, buffer, ARRAYCOUNT(buffer), NULL); + Printf(Out, "%d: %s", a_ErrNo, buffer); + if (!Out.empty() && (Out[Out.length() - 1] == '\n')) + { + Out.erase(Out.length() - 2); + } + return Out; + + #else // _WIN32 + + // According to http://linux.die.net/man/3/strerror_r there are two versions of strerror_r(): + + #if ( _GNU_SOURCE ) // GNU version of strerror_r() + + char * res = strerror_r( errno, buffer, ARRAYCOUNT(buffer) ); + if( res != NULL ) + { + Printf(Out, "%d: %s", a_ErrNo, res); + return Out; + } + + #else // XSI version of strerror_r(): + + int res = strerror_r( errno, buffer, ARRAYCOUNT(buffer) ); + if( res == 0 ) + { + Printf(Out, "%d: %s", a_ErrNo, buffer); + return Out; + } + + #endif // strerror_r() version + + else + { + Printf(Out, "Error %d while getting error string for error #%d!", errno, a_ErrNo); + return Out; + } + + #endif // else _WIN32 +} + + + + +int cSocket::GetLastError() +{ +#ifdef _WIN32 + return WSAGetLastError(); +#else + return errno; +#endif +} + + + + + +int cSocket::SetReuseAddress() +{ +#ifdef _WIN32 + char yes = 1; +#else + int yes = 1; +#endif + return setsockopt(m_Socket, SOL_SOCKET, SO_REUSEADDR, &yes, sizeof(int)); +} + + + + + +int cSocket::WSAStartup() +{ +#ifdef _WIN32 + WSADATA wsaData; + memset(&wsaData, 0, sizeof(wsaData)); + return ::WSAStartup(MAKEWORD(2, 2),&wsaData); +#else + return 0; +#endif +} + + + + + +cSocket cSocket::CreateSocket() +{ + return socket(AF_INET,SOCK_STREAM,0); +} + + + + + +unsigned long cSocket::INTERNET_ADDRESS_LOCALHOST(void) +{ + static unsigned long LocalHost = 0; + if (LocalHost == 0) + { + LocalHost = inet_addr("127.0.0.1"); // GCC won't accept this as a global var assignment + } + return LocalHost; +} + + + + + +int cSocket::Bind(SockAddr_In& a_Address) +{ + sockaddr_in local; + memset(&local, 0, sizeof(local)); + + local.sin_family = a_Address.Family; + local.sin_addr.s_addr = a_Address.Address; + local.sin_port = htons((u_short)a_Address.Port); + + return bind(m_Socket, (sockaddr*)&local, sizeof(local)); +} + + + + + +int cSocket::Listen(int a_Backlog) +{ + return listen(m_Socket, a_Backlog); +} + + + + + +cSocket cSocket::Accept() +{ + sockaddr_in from; + socklen_t fromlen=sizeof(from); + + cSocket SClient = accept(m_Socket, (sockaddr*)&from, &fromlen); + + if (from.sin_addr.s_addr && SClient.IsValid()) // Get IP in string form + { + SClient.m_IPString = inet_ntoa(from.sin_addr); + //LOG("cSocket::Accept() %s", SClient.m_IPString); + } + + return SClient; +} + + + + + +int cSocket::Connect(SockAddr_In & a_Address) +{ + sockaddr_in local; + + local.sin_family = a_Address.Family; + local.sin_addr.s_addr = a_Address.Address; + local.sin_port = htons((u_short)a_Address.Port); + + return connect(m_Socket, (sockaddr *)&local, sizeof(local)); +} + + + + + +int cSocket::Connect(const AString & a_HostNameOrAddr, unsigned short a_Port) +{ + // First try IP Address string to hostent conversion, because it's faster + unsigned long addr = inet_addr(a_HostNameOrAddr.c_str()); + hostent * hp = gethostbyaddr((char*)&addr, sizeof(addr), AF_INET); + if (hp == NULL) + { + // It is not an IP Address string, but rather a regular hostname, resolve: + hp = gethostbyname(a_HostNameOrAddr.c_str()); + if (hp == NULL) + { + LOGWARN("cTCPLink: Could not resolve hostname \"%s\"", a_HostNameOrAddr.c_str()); + CloseSocket(); + return false; + } + } + + sockaddr_in server; + server.sin_addr.s_addr = *((unsigned long*)hp->h_addr); + server.sin_family = AF_INET; + server.sin_port = htons( (unsigned short)a_Port ); + return connect(m_Socket, (sockaddr *)&server, sizeof(server)); +} + + + + + +int cSocket::Receive(char* a_Buffer, unsigned int a_Length, unsigned int a_Flags) +{ + return recv(m_Socket, a_Buffer, a_Length, a_Flags); +} + + + + + +int cSocket::Send(const char * a_Buffer, unsigned int a_Length) +{ + return send(m_Socket, a_Buffer, a_Length, 0); +} + + + + + +int cSocket::Send(const cPacket * a_Packet) +{ + AString Serialized; + a_Packet->Serialize(Serialized); + return Send(Serialized.data(), Serialized.size()); +} + + + + + +int cSocket::Send(const cPacket & a_Packet) +{ + AString Serialized; + a_Packet.Serialize(Serialized); + return Send(Serialized.data(), Serialized.size()); +} + + + + + +unsigned short cSocket::GetPort(void) const +{ + ASSERT(IsValid()); + + sockaddr_in Addr; + socklen_t AddrSize = sizeof(Addr); + if (getsockname(m_Socket, (sockaddr *)&Addr, &AddrSize) != 0) + { + return 0; + } + return ntohs(Addr.sin_port); +} + + + + |