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author | mtilden@gmail.com <mtilden@gmail.com@0a769ca7-a7f5-676a-18bf-c427514a06d6> | 2011-12-27 19:39:06 +0100 |
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committer | mtilden@gmail.com <mtilden@gmail.com@0a769ca7-a7f5-676a-18bf-c427514a06d6> | 2011-12-27 19:39:06 +0100 |
commit | 59af89235bfb9189dec1fcee40a9231d03690d27 (patch) | |
tree | c6eaa3c688d0969d6cf30d6c39d347094771fabd /source/cPlayer.cpp | |
parent | I think I fixed the memory leaks in the converter (diff) | |
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Diffstat (limited to '')
-rw-r--r-- | source/cPlayer.cpp | 8 |
1 files changed, 4 insertions, 4 deletions
diff --git a/source/cPlayer.cpp b/source/cPlayer.cpp index dcc9de177..4e743a2fe 100644 --- a/source/cPlayer.cpp +++ b/source/cPlayer.cpp @@ -239,14 +239,14 @@ void cPlayer::Tick(float a_Dt) }
cTimer t1;
- // Send Player List (Once per m_LastPlayerListTime/1000 second(s))
- if (m_LastPlayerListTime + cPlayer::E_PLAYER_LIST_TIME <= t1.GetNowTime()) {
+ // Send Player List (Once per m_LastPlayerListTime/1000 ms)
+ if (m_LastPlayerListTime + cPlayer::PLAYER_LIST_TIME_MS <= t1.GetNowTime()) {
cWorld::PlayerList PlayerList = cRoot::Get()->GetWorld()->GetAllPlayers();
for( cWorld::PlayerList::iterator itr = PlayerList.begin(); itr != PlayerList.end(); ++itr )
{
if ((*itr) && (*itr)->GetClientHandle() && !((*itr)->GetClientHandle()->IsDestroyed())) {
- cPacket_PlayerListItem PlayerList(GetColor() + GetName(), true, (*itr)->GetClientHandle()->GetPing());
- (*itr)->GetClientHandle()->Send( PlayerList );
+ cPacket_PlayerListItem PlayerListItem(GetColor() + GetName(), true, (*itr)->GetClientHandle()->GetPing());
+ (*itr)->GetClientHandle()->Send( PlayerListItem );
}
}
m_LastPlayerListTime = t1.GetNowTime();
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