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author | lapayo94@gmail.com <lapayo94@gmail.com@0a769ca7-a7f5-676a-18bf-c427514a06d6> | 2011-12-24 02:36:15 +0100 |
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committer | lapayo94@gmail.com <lapayo94@gmail.com@0a769ca7-a7f5-676a-18bf-c427514a06d6> | 2011-12-24 02:36:15 +0100 |
commit | e45b01ba4a9cf25d5733b4ed839c713a7b22ff2d (patch) | |
tree | 98c77fd44742cfe5a82a5a7b5e3b8ae7c779a77e /source/cPickup.h | |
parent | Max. players and MOTD are now changeable in the settings.ini (diff) | |
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Diffstat (limited to '')
-rw-r--r-- | source/cPickup.h | 4 |
1 files changed, 4 insertions, 0 deletions
diff --git a/source/cPickup.h b/source/cPickup.h index cad766e42..fead89447 100644 --- a/source/cPickup.h +++ b/source/cPickup.h @@ -2,6 +2,7 @@ #include "cEntity.h"
+
class cPacket_PickupSpawn;
class cPlayer;
class cItem;
@@ -23,6 +24,9 @@ public: void HandlePhysics(float a_Dt);
private:
Vector3f* m_Speed;
+ Vector3f* m_ResultingSpeed; //Can be used to modify the resulting speed for the current tick ;)
+
+ Vector3f* m_WaterSpeed;
bool m_bOnGround;
bool m_bReplicated;
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