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author | lapayo94@gmail.com <lapayo94@gmail.com@0a769ca7-a7f5-676a-18bf-c427514a06d6> | 2011-12-28 03:10:05 +0100 |
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committer | lapayo94@gmail.com <lapayo94@gmail.com@0a769ca7-a7f5-676a-18bf-c427514a06d6> | 2011-12-28 03:10:05 +0100 |
commit | 1e9af56a67ae3765291361d9bf01e9009cfb4dcc (patch) | |
tree | 65878a8c373ec163eed3439b7db0fc440810d95b /source/cMonster.h | |
parent | Fixed some things in Core to work for multiple worlds (diff) | |
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Diffstat (limited to 'source/cMonster.h')
-rw-r--r-- | source/cMonster.h | 6 |
1 files changed, 0 insertions, 6 deletions
diff --git a/source/cMonster.h b/source/cMonster.h index 90340311e..faf54b04f 100644 --- a/source/cMonster.h +++ b/source/cMonster.h @@ -43,7 +43,6 @@ public: virtual void InStateIdle(float a_Dt);
virtual void InStateChasing(float a_Dt);
virtual void InStateEscaping(float a_Dt);
- virtual void InStateBurning(float a_Dt);
virtual void Attack(float a_Dt);
int GetMobType() {return m_MobType;}
@@ -52,11 +51,9 @@ public: void SetAttackRange(float ar);
void SetAttackDamage(float ad);
void SetSightDistance(float sd);
- virtual void CheckMetaDataBurn();
enum MState{ATTACKING, IDLE, CHASING, ESCAPING} m_EMState;
enum MPersonality{PASSIVE,AGGRESSIVE,COWARDLY} m_EMPersonality;
- enum MMetaState{NORMAL,BURNING,CROUCHED,RIDING} m_EMMetaState;
protected:
@@ -67,7 +64,6 @@ protected: Vector3f* m_Destination;
bool m_bMovingToDestination;
bool m_bPassiveAggressive;
- bool m_bBurnable;
Vector3f* m_Speed;
float m_DestinationTime;
@@ -84,8 +80,6 @@ protected: float m_AttackDamage;
float m_AttackRange;
float m_AttackInterval;
- float m_FireDamageInterval;
- float m_BurnPeriod;
void DropItem(ENUM_ITEM_ID a_Item, unsigned int a_Count);
void RandomDropItem(ENUM_ITEM_ID a_Item, unsigned int a_Min, unsigned int a_Max);
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