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author | mtilden@gmail.com <mtilden@gmail.com@0a769ca7-a7f5-676a-18bf-c427514a06d6> | 2011-12-26 10:09:47 +0100 |
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committer | mtilden@gmail.com <mtilden@gmail.com@0a769ca7-a7f5-676a-18bf-c427514a06d6> | 2011-12-26 10:09:47 +0100 |
commit | c7fa610be3b6e072d3da4611f6de72390ebbf446 (patch) | |
tree | eaa1e1d08d9136c78228ec067f4d41b1d33ef320 /source/cMonster.h | |
parent | - Added timer to cPlayer PlayerListItem because sending the packets like minecraft does (every tick per player) is 20 pps per client to each client and was causing Kicks for having too high of a packet queue (diff) | |
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Diffstat (limited to '')
-rw-r--r-- | source/cMonster.h | 1 |
1 files changed, 1 insertions, 0 deletions
diff --git a/source/cMonster.h b/source/cMonster.h index 2b05c871d..6523c2e52 100644 --- a/source/cMonster.h +++ b/source/cMonster.h @@ -3,6 +3,7 @@ #include "Defines.h"
#include "cWorld.h"
#include "BlockID.h"
+#include <string.h>
class Vector3f;
class cClientHandle;
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