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authorfaketruth <faketruth@0a769ca7-a7f5-676a-18bf-c427514a06d6>2012-02-20 00:00:00 +0100
committerfaketruth <faketruth@0a769ca7-a7f5-676a-18bf-c427514a06d6>2012-02-20 00:00:00 +0100
commit0b616909e3472a4360e22d6b01749ee44092e967 (patch)
tree6a70857aa2839acd133b77fcc225af6828cb8f39 /source/cIsThread.cpp
parentFixed assertion bug in NamedEntitySpawn packet, it used to assert when item ID is 0, but now 0 is allowed (diff)
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Diffstat (limited to '')
-rw-r--r--source/cIsThread.cpp4
1 files changed, 2 insertions, 2 deletions
diff --git a/source/cIsThread.cpp b/source/cIsThread.cpp
index 13e9a0a07..61dd23b2a 100644
--- a/source/cIsThread.cpp
+++ b/source/cIsThread.cpp
@@ -78,7 +78,7 @@ cIsThread::~cIsThread()
bool cIsThread::Start(void)
{
#ifdef _WIN32
- assert(mHandle == NULL); // Has already started one thread?
+ ASSERT(mHandle == NULL); // Has already started one thread?
// Create the thread suspended, so that the mHandle variable is valid in the thread procedure
DWORD ThreadID = 0;
@@ -99,7 +99,7 @@ bool cIsThread::Start(void)
#endif // _DEBUG and _MSC_VER
#else // _WIN32
- assert(!mHasStarted);
+ ASSERT(!mHasStarted);
if (pthread_create(&mHandle, NULL, thrExecute, this))
{