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authormtilden@gmail.com <mtilden@gmail.com@0a769ca7-a7f5-676a-18bf-c427514a06d6>2011-12-26 10:09:47 +0100
committermtilden@gmail.com <mtilden@gmail.com@0a769ca7-a7f5-676a-18bf-c427514a06d6>2011-12-26 10:09:47 +0100
commitc7fa610be3b6e072d3da4611f6de72390ebbf446 (patch)
treeeaa1e1d08d9136c78228ec067f4d41b1d33ef320 /source/cFluidSimulator.cpp
parent - Added timer to cPlayer PlayerListItem because sending the packets like minecraft does (every tick per player) is 20 pps per client to each client and was causing Kicks for having too high of a packet queue (diff)
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