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authorlapayo94@gmail.com <lapayo94@gmail.com@0a769ca7-a7f5-676a-18bf-c427514a06d6>2011-12-25 21:23:30 +0100
committerlapayo94@gmail.com <lapayo94@gmail.com@0a769ca7-a7f5-676a-18bf-c427514a06d6>2011-12-25 21:23:30 +0100
commitadb4dbc9047947c8da872e578b4356053bdfd908 (patch)
tree94ff3c1925c70ee821ca3ba8ac7c182f03a06b01 /source/cEntity.h
parent- Fixed a critical bug, which caused players to not getting spawned on the others client (diff)
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Diffstat (limited to 'source/cEntity.h')
-rw-r--r--source/cEntity.h2
1 files changed, 1 insertions, 1 deletions
diff --git a/source/cEntity.h b/source/cEntity.h
index c25c3e293..49689f735 100644
--- a/source/cEntity.h
+++ b/source/cEntity.h
@@ -86,7 +86,7 @@ public: //tolua_export
void WrapRotation();
protected:
- void MoveToCorrectChunk();
+ void MoveToCorrectChunk(bool a_IgnoreOldChunk = false);
friend class cReferenceManager;
void AddReference( cEntity*& a_EntityPtr );