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author | faketruth <faketruth@0a769ca7-a7f5-676a-18bf-c427514a06d6> | 2011-10-31 01:52:20 +0100 |
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committer | faketruth <faketruth@0a769ca7-a7f5-676a-18bf-c427514a06d6> | 2011-10-31 01:52:20 +0100 |
commit | e2f1cf51c759f0c70bc1dc9f1db3a8575e1db10f (patch) | |
tree | 2519b9736038f7d5374719122b4ba7937d2e309c /source/cEntity.cpp | |
parent | put the timer and quicksort functions into their own files. Made a few changes to the converter. Converter doesn't understand Entity tags and some chunks cause it to segfault for a currently unknown reason. (diff) | |
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Diffstat (limited to '')
-rw-r--r-- | source/cEntity.cpp | 26 |
1 files changed, 15 insertions, 11 deletions
diff --git a/source/cEntity.cpp b/source/cEntity.cpp index 3b62bec9c..b8cc26199 100644 --- a/source/cEntity.cpp +++ b/source/cEntity.cpp @@ -27,6 +27,7 @@ cEntity::cEntity(const double & a_X, const double & a_Y, const double & a_Z) , m_bDirtyOrientation( true )
, m_bDestroyed( false )
, m_EntityType( E_ENTITY )
+ , m_World( 0 )
{
m_EntityCount++;
m_UniqueID = m_EntityCount;
@@ -36,23 +37,27 @@ cEntity::~cEntity() {
delete m_Referencers;
delete m_References;
- cChunk* Chunk = cRoot::Get()->GetWorld()->GetChunkUnreliable( m_ChunkX, m_ChunkY, m_ChunkZ );
- if( Chunk )
+ if( m_World )
{
- cPacket_DestroyEntity DestroyEntity( this );
- Chunk->Broadcast( DestroyEntity );
- Chunk->RemoveEntity( *this );
+ cChunk* Chunk = m_World->GetChunkUnreliable( m_ChunkX, m_ChunkY, m_ChunkZ );
+ if( Chunk )
+ {
+ cPacket_DestroyEntity DestroyEntity( this );
+ Chunk->Broadcast( DestroyEntity );
+ Chunk->RemoveEntity( *this );
+ }
}
delete m_Pos;
delete m_Rot;
}
-void cEntity::Initialize()
+void cEntity::Initialize( cWorld* a_World )
{
- cRoot::Get()->GetWorld()->AddEntity( this );
+ m_World = a_World;
+ m_World->AddEntity( this );
cWorld::BlockToChunk( (int)m_Pos->x, (int)m_Pos->y, (int)m_Pos->z, m_ChunkX, m_ChunkY, m_ChunkZ );
- cChunk* Chunk = cRoot::Get()->GetWorld()->GetChunk( m_ChunkX, m_ChunkY, m_ChunkZ );
+ cChunk* Chunk = m_World->GetChunk( m_ChunkX, m_ChunkY, m_ChunkZ );
if( Chunk )
{
//LOG("Adding entity %i to chunk %i %i %i", m_UniqueID, Chunk->GetPosX(), Chunk->GetPosY(), Chunk->GetPosZ() );
@@ -74,9 +79,8 @@ void cEntity::MoveToCorrectChunk() cWorld::BlockToChunk( (int)m_Pos->x, (int)m_Pos->y, (int)m_Pos->z, ChunkX, ChunkY, ChunkZ );
if( m_ChunkX != ChunkX || m_ChunkY != ChunkY || m_ChunkZ != ChunkZ )
{
- cWorld* World = cRoot::Get()->GetWorld();
LOG("From %i %i To %i %i", m_ChunkX, m_ChunkZ, ChunkX, ChunkZ );
- cChunk* Chunk = World->GetChunkUnreliable( m_ChunkX, m_ChunkY, m_ChunkZ );
+ cChunk* Chunk = m_World->GetChunkUnreliable( m_ChunkX, m_ChunkY, m_ChunkZ );
typedef std::list< cClientHandle* > ClientList;
ClientList BeforeClients;
@@ -86,7 +90,7 @@ void cEntity::MoveToCorrectChunk() BeforeClients = Chunk->GetClients();
}
m_ChunkX = ChunkX; m_ChunkY = ChunkY; m_ChunkZ = ChunkZ;
- cChunk* NewChunk = World->GetChunk( m_ChunkX, m_ChunkY, m_ChunkZ );
+ cChunk* NewChunk = m_World->GetChunk( m_ChunkX, m_ChunkY, m_ChunkZ );
ClientList AfterClients;
if( NewChunk )
{
|